mirror of https://github.com/zeldaret/mm.git
449 lines
14 KiB
C
449 lines
14 KiB
C
#include <ultra64.h>
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#include <global.h>
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#pragma intrinsic (sqrtf)
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extern float fabsf(float);
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#pragma intrinsic (fabsf)
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void Lights_InitPositionalLight(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ, u8 red, u8 green, u8 blue, s16 radius, u32 type) {
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info->type = type;
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info->params.posX = posX;
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info->params.posY = posY;
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info->params.posZ = posZ;
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Lights_SetPositionalLightColorAndRadius(info, red, green, blue, radius);
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}
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void Lights_InitType0PositionalLight(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ, u8 red, u8 green, u8 blue, s16 radius) {
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Lights_InitPositionalLight(info, posX, posY, posZ, red, green, blue, radius, 0);
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}
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void Lights_InitType2PositionalLight(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ, u8 red, u8 green, u8 blue, s16 radius) {
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Lights_InitPositionalLight(info, posX, posY, posZ, red, green, blue, radius, 2);
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}
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void Lights_SetPositionalLightColorAndRadius(LightInfoPositional* info, u8 red, u8 green, u8 blue, s16 radius) {
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info->params.red = red;
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info->params.green = green;
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info->params.blue = blue;
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info->params.radius = radius;
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}
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void Lights_SetPositionalLightPosition(LightInfoPositional* info, s16 posX, s16 posY, s16 posZ) {
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info->params.posX = posX;
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info->params.posY = posY;
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info->params.posZ = posZ;
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}
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void Lights_InitDirectional(LightInfoDirectional* info, s8 dirX, s8 dirY, s8 dirZ, u8 red, u8 green, u8 blue) {
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info->type = 1;
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info->params.dirX = dirX;
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info->params.dirY = dirY;
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info->params.dirZ = dirZ;
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info->params.red = red;
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info->params.green = green;
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info->params.blue = blue;
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}
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void Lights_MapperInit(LightMapper* mapper, u8 red, u8 green, u8 blue) {
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mapper->lights.a.l.colc[0] = red;
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mapper->lights.a.l.col[0] = red;
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mapper->lights.a.l.colc[1] = green;
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mapper->lights.a.l.col[1] = green;
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mapper->lights.a.l.colc[2] = blue;
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mapper->lights.a.l.col[2] = blue;
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mapper->numLights = 0;
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}
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// XXX regalloc
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#ifdef NON_MATCHING
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void Lights_UploadLights(LightMapper* mapper, GraphicsContext* gCtxt) {
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Light* l;
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s32 i;
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gSPNumLights(gCtxt->polyOpa.p++, mapper->numLights);
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gSPNumLights(gCtxt->polyXlu.p++, mapper->numLights);
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l = &mapper->lights.l[0];
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for (i = 0; i < mapper->numLights;) {
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gSPLight(gCtxt->polyOpa.p++, l, ++i);
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gSPLight(gCtxt->polyXlu.p++, l++, i);
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}
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gSPLight(gCtxt->polyOpa.p++, &mapper->lights.a, ++i);
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gSPLight(gCtxt->polyXlu.p++, &mapper->lights.a, i);
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}
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#else
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GLOBAL_ASM("asm/non_matchings/z_lights/Lights_UploadLights.asm")
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#endif
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Light* Lights_MapperGetNextFreeSlot(LightMapper* mapper) {
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if (6 < mapper->numLights) {
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return NULL;
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}
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return &mapper->lights.l[mapper->numLights++];
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}
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// XXX regalloc, some reorderings
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#ifdef NON_MATCHING
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void Lights_MapPositionalWithReference(LightMapper* mapper, LightInfoPositionalParams* params, Vec3f* pos) {
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f32 xDiff;
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f32 yDiff;
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f32 zDiff;
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f32 dist;
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f32 radiusF;
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Light* light;
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if (pos == NULL) return;
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if (params->radius < 1) return;
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xDiff = params->posX - pos->x;
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yDiff = params->posY - pos->y;
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zDiff = params->posZ - pos->z;
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radiusF = params->radius;
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dist = xDiff * xDiff + yDiff * yDiff + zDiff * zDiff;
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if (radiusF * radiusF > dist) {
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light = Lights_MapperGetNextFreeSlot(mapper);
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if (light == NULL) return;
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dist = sqrtf(dist);
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light->l.colc[0] = light->l.col[0] = params->red * (1 - (dist / radiusF) * (dist / radiusF));
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light->l.colc[1] = light->l.col[1] = params->green * (1 - (dist / radiusF) * (dist / radiusF));
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light->l.colc[2] = light->l.col[2] = params->blue * (1 - (dist / radiusF) * (dist / radiusF));
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if (dist < 1) {
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dist = 120;
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} else {
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dist = 120 / dist;
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}
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xDiff *= dist;
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yDiff *= dist;
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zDiff *= dist;
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light->l.dir[0] = xDiff;
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light->l.dir[1] = yDiff;
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light->l.dir[2] = zDiff;
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}
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}
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#else
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GLOBAL_ASM("asm/non_matchings/z_lights/Lights_MapPositionalWithReference.asm")
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#endif
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// This function matches, but uses .rodata. We don't have a good way to match partial .rodata for a file yet.
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#ifdef NON_MATCHING
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void Lights_MapPositional(LightMapper* mapper, LightInfoPositionalParams* params, GlobalContext* ctxt) {
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Light* light;
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f32 radiusF = params->radius;
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Vec3f posF;
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Vec3f adjustedPos;
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u32 pad;
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if (radiusF > 0) {
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posF.x = params->posX;
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posF.y = params->posY;
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posF.z = params->posZ;
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Matrix_MultiplyByVectorXYZ(&ctxt->unk187B0,&posF,&adjustedPos);
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if ((adjustedPos.z > -radiusF) &&
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(600 + radiusF > adjustedPos.z) &&
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(400 > fabsf(adjustedPos.x) - radiusF) &&
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(400 > fabsf(adjustedPos.y) - radiusF)) {
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light = Lights_MapperGetNextFreeSlot(mapper);
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if (light != NULL) {
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radiusF = 4500000.0f / (radiusF * radiusF);
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if (radiusF > 255) {
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radiusF = 255;
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} else if (20 > radiusF) {
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radiusF = 20;
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}
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light->lPos.col[0] = params->red;
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light->lPos.colc[0] = light->lPos.col[0];
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light->lPos.col[1] = params->green;
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light->lPos.colc[1] = light->lPos.col[1];
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light->lPos.col[2] = params->blue;
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light->lPos.colc[2] = light->lPos.col[2];
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light->lPos.pos[0] = params->posX;
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light->lPos.pos[1] = params->posY;
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light->lPos.pos[2] = params->posZ;
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light->lPos.pad1 = 0x8;
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light->lPos.pad2 = 0xFF;
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light->lPos.unkE = (s8)radiusF;
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}
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}
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}
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}
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#else
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GLOBAL_ASM("asm/non_matchings/z_lights/Lights_MapPositional.asm")
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#endif
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void Lights_MapDirectional(LightMapper* mapper, LightInfoDirectionalParams* params, GlobalContext* ctxt) {
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Light* light = Lights_MapperGetNextFreeSlot(mapper);
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if (light != NULL) {
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light->l.col[0] = params->red;
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light->l.colc[0] = light->l.col[0];
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light->l.col[1] = params->green;
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light->l.colc[1] = light->l.col[1];
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light->l.col[2] = params->blue;
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light->l.colc[2] = light->l.col[2];
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light->l.dir[0] = params->dirX;
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light->l.dir[1] = params->dirY;
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light->l.dir[2] = params->dirZ;
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light->l.pad1 = 0;
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}
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}
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void Lights_MapLights(LightMapper* mapper, z_Light* lights, Vec3f* refPos, GlobalContext* ctxt) {
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if (lights != NULL) {
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if ((refPos == NULL) && (mapper->enablePosLights == 1)) {
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do {
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lightPositionalMapFuncs[lights->info->type](mapper, &lights->info->params, ctxt);
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lights = lights->next;
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} while (lights != NULL);
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} else {
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do {
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lightDirectionalMapFuncs[lights->info->type](mapper, &lights->info->params, refPos);
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lights = lights->next;
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} while (lights != NULL);
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}
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}
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}
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z_Light* Lights_FindFreeSlot(void) {
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z_Light* ret;
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if (0x1f < lightsList.numOccupied) {
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return NULL;
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}
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ret = &lightsList.lights[lightsList.nextFree];
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while (ret->info != NULL) {
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lightsList.nextFree++;
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if (lightsList.nextFree < 0x20) {
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ret++;
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} else {
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lightsList.nextFree = 0;
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ret = &lightsList.lights[0];
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}
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}
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lightsList.numOccupied++;
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return ret;
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}
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void Lights_Free(z_Light* light) {
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if (light != NULL) {
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lightsList.numOccupied--;
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light->info = NULL;
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lightsList.nextFree = (light - lightsList.lights) / (s32)sizeof(z_Light); //! @bug Due to pointer arithmetic, the division is unnecessary
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}
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}
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void Lights_Init(GlobalContext* ctxt, LightingContext* lCtxt) {
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Lights_ClearHead(ctxt, lCtxt);
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Lights_SetAmbientColor(lCtxt, 80, 80, 80);
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func_80102544(lCtxt, 0, 0, 0, 0x3e4, 0x3200);
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bzero(&lightsList, sizeof(LightsList));
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}
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void Lights_SetAmbientColor(LightingContext* lCtxt, u8 red, u8 green, u8 blue) {
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lCtxt->ambientRed = red;
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lCtxt->ambientGreen = green;
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lCtxt->ambientBlue = blue;
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}
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void func_80102544(LightingContext* lCtxt, u8 a1, u8 a2, u8 a3, s16 sp12, s16 sp16) {
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lCtxt->unk7 = a1;
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lCtxt->unk8 = a2;
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lCtxt->unk9 = a3;
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lCtxt->unkA = sp12;
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lCtxt->unkC = sp16;
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}
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LightMapper* Lights_CreateMapper(LightingContext* lCtxt, GraphicsContext* gCtxt) {
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return Lights_MapperAllocateAndInit(gCtxt, lCtxt->ambientRed, lCtxt->ambientGreen, lCtxt->ambientBlue);
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}
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void Lights_ClearHead(GlobalContext* ctxt, LightingContext* lCtxt) {
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lCtxt->lightsHead = NULL;
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}
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void Lights_RemoveAll(GlobalContext* ctxt, LightingContext* lCtxt) {
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while (lCtxt->lightsHead != NULL) {
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Lights_Remove(ctxt, lCtxt, lCtxt->lightsHead);
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lCtxt->lightsHead = lCtxt->lightsHead->next;
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}
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}
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z_Light* Lights_Insert(GlobalContext* ctxt, LightingContext* lCtxt, LightInfo* info) {
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z_Light* light;
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light = Lights_FindFreeSlot();
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if (light != NULL) {
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light->info = info;
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light->prev = NULL;
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light->next = lCtxt->lightsHead;
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if (lCtxt->lightsHead != NULL) {
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lCtxt->lightsHead->prev = light;
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}
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lCtxt->lightsHead = light;
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}
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return light;
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}
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void Lights_Remove(GlobalContext* ctxt, LightingContext* lCtxt, z_Light* light) {
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if (light != NULL) {
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if (light->prev != NULL) {
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light->prev->next = light->next;
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} else {
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lCtxt->lightsHead = light->next;
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}
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if (light->next != NULL) {
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light->next->prev = light->prev;
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}
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Lights_Free(light);
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}
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}
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LightMapper* func_801026E8(GraphicsContext* gCtxt, u8 ambientRed, u8 ambientGreen, u8 ambientBlue, u8 numLights, u8 red, u8 green, u8 blue, s8 dirX, s8 dirY, s8 dirZ) {
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LightMapper* mapper;
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s32 i;
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// TODO allocation should be a macro
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mapper = (LightMapper *)((int)gCtxt->polyOpa.d - sizeof(LightMapper));
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gCtxt->polyOpa.d = (void*)mapper;
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mapper->lights.a.l.col[0] = mapper->lights.a.l.colc[0] = ambientRed;
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mapper->lights.a.l.col[1] = mapper->lights.a.l.colc[1] = ambientGreen;
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mapper->lights.a.l.col[2] = mapper->lights.a.l.colc[2] = ambientBlue;
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mapper->enablePosLights = 0;
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mapper->numLights = numLights;
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for (i = 0; i < numLights; i++) {
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mapper->lights.l[i].l.col[0] = mapper->lights.l[i].l.colc[0] = red;
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mapper->lights.l[i].l.col[1] = mapper->lights.l[i].l.colc[1] = green;
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mapper->lights.l[i].l.col[2] = mapper->lights.l[i].l.colc[2] = blue;
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mapper->lights.l[i].l.dir[0] = dirX;
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mapper->lights.l[i].l.dir[1] = dirY;
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mapper->lights.l[i].l.dir[2] = dirZ;
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}
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Lights_UploadLights(mapper,gCtxt);
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return mapper;
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}
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LightMapper* Lights_MapperAllocateAndInit(GraphicsContext* gCtxt, u8 red, u8 green, u8 blue) {
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LightMapper* mapper;
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// TODO allocation should be a macro
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mapper = (LightMapper *)((int)gCtxt->polyOpa.d - sizeof(LightMapper));
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gCtxt->polyOpa.d = (void*)mapper;
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mapper->lights.a.l.col[0] = red;
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mapper->lights.a.l.colc[0] = red;
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mapper->lights.a.l.col[1] = green;
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mapper->lights.a.l.colc[1] = green;
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mapper->lights.a.l.col[2] = blue;
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mapper->lights.a.l.colc[2] = blue;
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mapper->enablePosLights = 0;
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mapper->numLights = 0;
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return mapper;
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}
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// XXX regalloc
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#ifdef NON_MATCHING
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void func_80102880(GlobalContext* ctxt) {
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z_Light* light = ctxt->lightsContext.lightsHead;
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LightInfoPositionalParams* params;
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Vec3f local_14;
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Vec3f local_20;
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f32 local_24;
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f32 fVar4;
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s32 s2;
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u32 pad[2];
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while (light != NULL) {
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if (light->info->type == 2) {
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params = (LightInfoPositionalParams*)&light->info->params;
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local_14.x = params->posX;
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local_14.y = params->posY;
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local_14.z = params->posZ;
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func_800B4EDC(ctxt, &local_14, &local_20, &local_24);
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params->unk9 = 0;
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if ((local_20.z > 1) &&
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(fabsf(local_20.x * local_24) < 1) &&
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(fabsf(local_20.y * local_24) < 1)) {
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fVar4 = local_20.z * local_24;
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s2 = (s32)(fVar4 * 16352) + 16352;
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if (s2 < func_80178A94(local_20.x * local_24 * 160 + 160, local_20.y * local_24 * -120 + 120)) {
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params->unk9 = 1;
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}
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}
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}
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light = light->next;
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}
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}
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#else
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GLOBAL_ASM("asm/non_matchings/z_lights/func_80102880.asm")
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#endif
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// XXX regalloc
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#ifdef NON_MATCHING
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void func_80102A64(GlobalContext* ctxt) {
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Gfx* dl;
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LightInfoPositionalParams* params;
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f32 scale;
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GraphicsContext* gCtxt;
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z_Light* light = ctxt->lightsContext.lightsHead;
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if (light != NULL) {
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gCtxt = ctxt->common.gCtxt;
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dl = func_8012C7FC(gCtxt->polyXlu.p);
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gSPSetOtherMode(dl++, G_SETOTHERMODE_H, 4, 4, 0x00000080); //! This doesn't resolve to any of the macros in gdi.h
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gDPSetCombineLERP(dl++, 0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0,
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0, 0, 0, PRIMITIVE, TEXEL0, 0, PRIMITIVE, 0);
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gSPDisplayList(dl++, &D_04029CB0);
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do {
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if (light->info->type == 2) {
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params = (LightInfoPositionalParams*)&light->info->params;
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if (params->unk9 != 0) {
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scale = (f32)params->radius * (f32)params->radius * 2e-6f;
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gDPSetPrimColor(dl++, 0, 0, params->red, params->green, params->blue, 50);
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SysMatrix_InsertTranslation(params->posX, params->posY, params->posZ, 0);
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SysMatrix_InsertScale(scale,scale,scale,1);
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gSPMatrix(dl++, SysMatrix_AppendStateToPolyOpaDisp((ctxt->common).gCtxt), G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
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gSPDisplayList(dl++, &D_04029CF0);
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}
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}
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light = light->next;
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} while (light != NULL);
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gCtxt->polyXlu.p = dl;
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}
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}
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#else
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GLOBAL_ASM("asm/non_matchings/z_lights/func_80102A64.asm")
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#endif
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