mm/assets/xml
Isghj 64d2e009fb
`EnFz` and `object_fz`: Freezard documented (#1828)
* Freezard: some docs

* Freezard: more docs

* Freezard: most function names

* Freezard: last function named

* Freeza: more docs

* Freezard: oops wrong actor name

* Fz: more docs

* Fz: more docs

* Fz: Object named

* Fz: Object named

* Fz: changed my mind, function names changed to reflect old OOT behavior not seen in this game, in case someone confuses them

* Freezer: docs

* Free: more docs

* F: format

* Fz: more docs

* Fz: format

* EnFz: more docs, format

* Fz: More minor docs

* Fz: more docs, format

* Apply suggestions from code review

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* EnFz: More requested changes

* Fz: updated function declarations

* EnFz: one of the flags was still 0

* Fz: updated functions.txt for disasm

* Apply suggestions from code review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2025-11-14 15:48:06 -08:00
..
archives
audio [Audio 9/9] Loose ends (#1755) 2024-12-13 16:27:45 -08:00
boot Misc fixes (#1800) 2025-03-24 10:52:10 -03:00
code z_map decompiled (#1032) 2024-06-20 18:21:37 -07:00
interface Extract Kanji + some adjacent docs (#1536) 2024-01-21 12:47:27 +11:00
misc More General Cleanup (#1658) 2024-07-11 15:41:28 -04:00
objects `EnFz` and `object_fz`: Freezard documented (#1828) 2025-11-14 15:48:06 -08:00
overlays Add original asset names to all assets present in overlays (#1766) 2024-12-18 09:21:26 -08:00
scenes Remove assets from automatic includes (#1683) 2024-09-10 15:16:56 -03:00