mm/include/tables
Derek Hensley b7e5468ca1
General cleanup (#1636)
* totalLoadedActors comparision

* OBJMINE_PARAMS

* Sort z64.h header includes

* MapSelect_LoadConsoleLogo

* Combine notebook tables into 1

* TGSw clean up
2024-05-19 11:02:20 -07:00
..
dmadata Build Sync (#1600) 2024-04-06 11:07:58 -07:00
sfx Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798) 2022-08-15 14:39:57 -04:00
actor_table.h Introduce `actor_table.h` (#985) 2022-10-16 20:06:47 -03:00
dmadata_table.h various makefile adjustments (#1635) 2024-05-19 10:43:14 -07:00
effect_ss_table.h Effect table (#1209) 2023-03-30 13:17:55 -03:00
gamestate_table.h Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
notebook_table.h General cleanup (#1636) 2024-05-19 11:02:20 -07:00
object_table.h More header cleanup (#1604) 2024-04-25 18:16:47 -07:00
scene_table.h Scene table (#1207) 2023-05-30 09:57:14 +10:00
transition_table.h Transition table (#1210) 2023-05-04 00:43:27 -04:00