mirror of https://github.com/zeldaret/mm.git
* EnBbfall_Init OK * EnBbfall_Destroy, func_808BF5E0, and func_808BF734 OK * func_808BF578 and func_808BF7A0 OK * func_808BF4B4, func_808BF830, and func_808BF894 OK * func_808BF438, func_808BF514, func_808BF8DC OK * func_808BFA18 and func_808BFA3C OK * EnBbfall_Draw OK, thanks Tharo, Anon, and Maide! * LimbDraw functions OK * All functions OK, thanks Anon for the loop in Update! * Migrate data to C * Use generated reloc and object symbols * Port over a ton of documentation from EnBb * Use ARRAY_COUNT for all loops * Do a ton more documentation * Name unused animation in object_bb * Copy "floorType" variable name from OoT * Use enum values for collider type * Respond to reviews * Add comment explaining EnBbfall_IsTouchingLava |
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| .. | ||
| disasm.py | ||
| dma_filenames.txt | ||
| files.txt | ||
| functions.txt | ||
| mips_isa.py | ||
| variables.txt | ||