.. |
PR
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
audio
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
libc
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
tables
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Gamestate table (#1354)
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2023-08-12 11:44:35 -04:00 |
alignment.h
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Player preparation 1 (#1058)
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2022-11-06 20:49:04 -03:00 |
audiomgr.h
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AudioMgr cleanup (#1300)
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2023-06-21 17:50:26 +10:00 |
audiothread_cmd.h
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`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)
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2022-12-08 17:41:03 -03:00 |
buffers.h
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Stack cleanups (#1193)
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2023-03-08 15:25:51 -03:00 |
color.h
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Load Docs (#1222)
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2023-06-24 14:26:36 +10:00 |
command_macros_base.h
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`z_demo` with 4 NON_MATCHINGs (#514)
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2022-03-04 19:14:52 -05:00 |
debug.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
fault.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
fault_internal.h
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
fixed_point.h
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boot_0x80086760 OK and documented (#288)
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2021-09-27 21:07:09 -03:00 |
functions.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
gfx.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
gfxprint.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
global.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
ichain.h
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`z_sram_NES` with 2 NON_MATCHINGs and 1 NON_EQUIVALENTs (#531)
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2022-03-27 12:37:02 -03:00 |
idle.h
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Idle + Main bss and cleanup (#1292)
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2023-06-26 10:18:50 +10:00 |
irqmgr.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
loadfragment.h
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Load Docs (#1222)
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2023-06-24 14:26:36 +10:00 |
macro.inc
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ABI FPR names (#767)
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2022-03-31 18:22:19 +01:00 |
macros.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
main.h
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Idle + Main bss and cleanup (#1292)
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2023-06-26 10:18:50 +10:00 |
message_data_static.h
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Decomp `Message_GetState`, add `TextState` enum and some header reorganization (#919)
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2022-07-22 20:51:20 +01:00 |
os_malloc.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
padmgr.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
padutils.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
prevent_bss_reordering.h
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Color_RGBAu32 (#253)
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2021-08-15 10:56:20 -04:00 |
prevent_bss_reordering2.h
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
regs.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
scheduler.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
segment_symbols.h
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Gamestate table (#1354)
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2023-08-12 11:44:35 -04:00 |
seqcmd.h
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Audio `sequence.c` OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
sequence.h
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Provide original sequence names for all BGM and rename some sequences (#1311)
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2023-07-10 18:30:21 -04:00 |
sfx.h
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Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
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2023-06-20 23:13:51 -04:00 |
slowly.h
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Slowly Cleanup (#1213)
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2023-03-20 00:48:49 +11:00 |
stack.h
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Stack cleanups (#1193)
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2023-03-08 15:25:51 -03:00 |
stackcheck.h
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`stackcheck.h` (#1204)
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2023-04-18 17:50:34 -04:00 |
sys_cfb.h
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
sys_matrix.h
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Format Script Update (#904)
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2022-10-04 04:06:04 +01:00 |
system_heap.h
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Docs Cleanup (#1153)
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2023-05-29 13:04:07 +10:00 |
system_malloc.h
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Docs Cleanup (#1153)
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2023-05-29 13:04:07 +10:00 |
tha.h
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
thga.h
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
ultra64.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
unk.h
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`z_demo` with 4 NON_MATCHINGs (#514)
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2022-03-04 19:14:52 -05:00 |
variables.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
vt.h
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
z64.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64actor.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64animation.h
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Body Parts Docs (#1333)
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2023-08-14 10:08:45 -04:00 |
z64animation_legacy.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
z64audio.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64bgcheck.h
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Document Player's bgcheck routine (#1275)
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2023-06-24 16:39:55 +10:00 |
z64bombers_notebook.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64camera.h
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Misc Cleanup 3 (#1268)
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2023-06-06 08:57:45 +10:00 |
z64collision_check.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
z64curve.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
z64cutscene.h
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Fix Cutscene Bss (#1305)
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2023-08-04 16:36:03 -04:00 |
z64cutscene_commands.h
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Cutscene Documentation (z_eventmgr.c OK) (#1164)
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2023-04-19 13:52:00 -04:00 |
z64debug_display.h
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Debug mode (#1185)
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2023-03-08 00:06:49 -05:00 |
z64debug_text.h
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Debug mode (#1185)
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2023-03-08 00:06:49 -05:00 |
z64dma.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
z64door.h
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`ovl_player_actor`: Dawn of a new PR (#1227)
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2023-05-28 17:41:37 -04:00 |
z64eff_footmark.h
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`z_eff_footmark` cleanup (#1180)
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2023-02-27 17:56:04 -05:00 |
z64effect.h
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`ovl_player_actor`: Dawn of a new PR (#1227)
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2023-05-28 17:41:37 -04:00 |
z64frameadvance.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64game.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64game_over.h
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`z64game_over.h` (#1183)
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2023-03-24 15:29:54 -03:00 |
z64horse.h
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`z_horse.c` OK (#1245)
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2023-06-01 15:11:11 -04:00 |
z64interface.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
z64item.h
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`item_name_static` documented and `ItemId` updates (#1304)
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2023-07-04 09:52:36 -04:00 |
z64jpeg.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64light.h
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
z64map.h
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z_map_exp OK and somewhat documented (#877)
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2022-07-11 23:23:01 -04:00 |
z64math.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64message.h
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Create an enum for the various `face_reaction` reaction sets (#1299)
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2023-06-20 17:50:15 +10:00 |
z64object.h
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Introduce `object_table.h` (#1136)
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2023-02-21 16:05:12 -03:00 |
z64ocarina.h
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Document Song of Time Cutscenes (Test6) (#1269)
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2023-06-18 17:02:50 +10:00 |
z64player.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64quake.h
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Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
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2023-05-18 10:29:50 -04:00 |
z64rumble.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64save.h
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
z64scene.h
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`map_static_name` docs (#1298)
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2023-07-04 17:58:02 +10:00 |
z64schedule.h
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Misc Cleanup 3 (#1268)
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2023-06-06 08:57:45 +10:00 |
z64shrink_window.h
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`z64game_over.h` (#1183)
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2023-03-24 15:29:54 -03:00 |
z64skin.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
z64skybox.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
z64snap.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
z64sound_source.h
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
z64speed_meter.h
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Game bss and cleanup (#1356)
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2023-08-21 21:44:28 -04:00 |
z64subs.h
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Talk Exchange System Docs (#1312)
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2023-08-01 09:40:12 +10:00 |
z64thread.h
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
z64transition.h
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Misc Cleanup 3 (#1268)
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2023-06-06 08:57:45 +10:00 |
z64view.h
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View & Shrink_Window Docs (#1049)
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2022-10-02 11:32:57 -03:00 |
z64vimode.h
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
z64viscvg.h
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
z64vismono.h
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
z64viszbuf.h
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
z_en_hy_code.h
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Animation Cleanup: En_C* and En_D* Actors (#1327)
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2023-08-15 14:23:33 +10:00 |
z_fireobj.h
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Misc Cleanup 3 (#1268)
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2023-06-06 08:57:45 +10:00 |
z_prenmi.h
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`z64game.h` (#1250)
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2023-06-06 08:54:18 -04:00 |
z_title_setup.h
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`z64game.h` (#1250)
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2023-06-06 08:54:18 -04:00 |