mm/include/tables
Anghelo Carvajal 4143097c5a
Scene table (#1207)
* scene_table.h

* Move restriction flgs to scene_table.h

* format

* rename D_801C5FC0 to sPersistentCycleFlags

* format

* move persistent flags to table

* cleanups

* review

* PERSISTENT_CYCLE_FLAGS_SET

* PERSISTENT_CYCLE_FLAGS_NONE

* move comment above the scene

* bss

* tons of bss

* whoops

* bss

* bss

* bss

* Update include/tables/scene_table.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_scene_table.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* SCENE_MAX

* bss

* bss

* bss

---------

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
2023-05-30 09:57:14 +10:00
..
sfx Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798) 2022-08-15 14:39:57 -04:00
actor_table.h Introduce `actor_table.h` (#985) 2022-10-16 20:06:47 -03:00
effect_ss_table.h Effect table (#1209) 2023-03-30 13:17:55 -03:00
object_table.h Introduce `object_table.h` (#1136) 2023-02-21 16:05:12 -03:00
scene_table.h Scene table (#1207) 2023-05-30 09:57:14 +10:00
transition_table.h Transition table (#1210) 2023-05-04 00:43:27 -04:00