mm/assets/xml/scenes
Anghelo Carvajal 77cfd399d0
`z_demo` with 4 NON_MATCHINGs (#514)
* starting

* a bunch

* and another bunch

* a bunch

* Match func_800EB1DC

* func_800EB4B4

* func_800EB6F8

* 2 more

* fix prototype of a random kankyo function

* func_800EBD60 non matching

* func_800EC678 matched?

* func_800EC6D4

* break

* func_800ECD7C

* A bunch of functions

* func_800EE200

* func_800EDF78 and func_800EE0CC

* func_800EDBE0 NON_MATCHING

* Cutscene_Init NON_MATCHING

* func_800EA324 NON_EQUIVALENT

* Fix warnings

* func_800EC924 NON_EQUIVALENT

* Cutscene_ProcessCommands NON_EQUIVALENT

* Format

* Split z_demo data and import it

* Import bss

* Match func_800EB364

* Rename Cutscene_Command_SetTime

* Improve Cutscene_ProcessCommands a bit (still not equivalent, probably)

* Improve Cutscene_ProcessCommands thanks to engineer and anon

* Cutscene_ProcessCommands NON_MATCHING

* Name some commands

* Fix

* Renames based on Engineer knowledge of Audio stuff

* More command names

* Cutscene_Command_GiveTatlToPlayer

* Some cutscene commands macros

* more command macros

* Macros for unknown commands

* Improve Cutscene_Command_Textbox a bit

* Rename stuff

* Name Terminator and Camera

* MOTIONBLUR

* Macros for textbox commands

* CS_PLAYER_ACTION_LIST

* A few macro renames

* Small cleaning

* A bit more of cleanup

* Rumble

* Entrance comments in func_800EB6F8

* Some var renames

* CS_CMD_FADESCREEN

* More clean up

* Clean functions protos

* Move CutsceneStateHandler out of z64.h

* Cutscene_DoNothing

* Cutscene_IsPlayingCs & Cutscene_GetSceneSetupIndex

* And more renames

* name some stuff in the cutscenecontext struct

* npcActionIndex->actorActionIndex

* Undo names of CS_STATE_ enum

* Name Cutscene_ActorTranslate family of functions

* small docs pass

* sfxconvert and format

* Hopefully last cleanup

* Add some missing functions to actorfixer

* Fix merge issues and remove trailing commas

* Cutscene commands fix

* Cutscene_Command_Misc improved by engineer

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Address review

* bss

* Match Cutscene_Command_Textbox by anon58

* Fix merge issues

* Match Cutscene_Command_Misc by @hensldm

* review

* float time macros

* fix merge issues

* format

* Fix building assets

* fix merge issues

* format

* Fix

* format

* fix merge issues

* fix

* fix

* format

* fix issues and run format

* bss

* Fix conflicts, bss and formatter

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64cutscene.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64cutscene.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/z64cutscene.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* address review and fix some stuff

* fix merge problems

* more fixes and format

* Fixes

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update src/code/z_demo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Engineer suggestions

* format

* Elliptic review

* Use dec for ShrinkWindow_SetLetterboxTarget

* add a few comments

* Cutscene_Command_ChooseCreditsScenes

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* format

* some cleanups and some comments

* change actorActionCmd from hex to dec in the codebase

* minor comment on textboxcmd

* ahhhh

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* brackets

* minor comments

* rewording

* im dumb

* brackets

* another bracket

* Dawn of the New Day

* Update src/code/z_demo.c

Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>

* fixes

* Cutscene_Command_TransitionFX by Anon

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: EllipticEllipsis <73679967+EllipticEllipsis@users.noreply.github.com>
2022-03-04 19:14:52 -05:00
..
KAKUSIANA
SPOT00
Z2_00KEIKOKU
Z2_8ITEMSHOP
Z2_10YUKIYAMANOMURA
Z2_10YUKIYAMANOMURA2
Z2_11GORONNOSATO
Z2_11GORONNOSATO2
Z2_12HAKUGINMAE
Z2_13HUBUKINOMITI
Z2_14YUKIDAMANOMITI
Z2_16GORON_HOUSE
Z2_17SETUGEN
Z2_17SETUGEN2
Z2_20SICHITAI
Z2_20SICHITAI2
Z2_21MITURINMAE
Z2_22DEKUCITY
Z2_24KEMONOMITI
Z2_26SARUNOMORI
Z2_30GYOSON
Z2_31MISAKI
Z2_33ZORACITY
Z2_35TAKI
Z2_ALLEY
Z2_AYASHIISHOP
Z2_BACKTOWN
Z2_BANDROOM
Z2_BOMYA
Z2_BOTI
Z2_BOWLING
Z2_CASTLE
Z2_CLOCKTOWER
Z2_DANPEI
Z2_DANPEI2TEST
Z2_DEKUTES
Z2_DEKU_KING
Z2_DOUJOU
Z2_F01
Z2_F01C
Z2_F01_B
Z2_F40
Z2_F41
Z2_FISHERMAN
Z2_GORONRACE
Z2_GORONSHOP
Z2_GORON_HAKA
Z2_HAKASHITA
Z2_HAKUGIN
Z2_HAKUGIN_BS
Z2_ICHIBA
Z2_IKANA
Z2_IKANAMAE
Z2_IKNINSIDE
Z2_INISIE_BS
Z2_INISIE_N
Z2_INISIE_R
Z2_INSIDETOWER
Z2_KAIZOKU
Z2_KAJIYA
Z2_KINDAN2
Z2_KINSTA1
Z2_KOEPONARACE
Z2_KONPEKI_ENT
Z2_KYOJINNOMA
Z2_LABO
Z2_LAST_BS
Z2_LAST_DEKU
Z2_LAST_GORON
Z2_LAST_LINK
Z2_LAST_ZORA
Z2_LOST_WOODS `z_demo` with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00
Z2_MAP_SHOP
Z2_MILK_BAR
Z2_MITURIN
Z2_MITURIN_BS
Z2_MUSICHOUSE
Z2_OKUJOU
Z2_OMOYA
Z2_OPENINGDAN
Z2_PIRATE
Z2_POSTHOUSE
Z2_RANDOM
Z2_REDEAD
Z2_ROMANYMAE
Z2_SEA
Z2_SEA_BS
Z2_SECOM
Z2_SINKAI
Z2_SONCHONOIE
Z2_SOUGEN
Z2_SYATEKI_MIZU
Z2_SYATEKI_MORI
Z2_TAKARAKUJI
Z2_TAKARAYA
Z2_TENMON_DAI
Z2_TORIDE
Z2_TOUGITES
Z2_TOWN
Z2_WITCH_SHOP
Z2_YADOYA
Z2_YOUSEI_IZUMI