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PR
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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audio
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libc
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tables
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CIC6105.h
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alignment.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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attributes.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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audiomgr.h
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audiothread_cmd.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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buffers.h
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build.h
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color.h
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command_macros_base.h
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debug.h
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fault.h
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fault_internal.h
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fixed_point.h
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functions.h
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Fix Camera_Update fake, match Play_UpdateMain & Play_DrawMain NON_MATCHINGs (#1463)
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2023-11-05 20:48:19 -03:00 |
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gfx.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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gfxprint.h
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global.h
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ichain.h
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idle.h
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irqmgr.h
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listalloc.h
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loadfragment.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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macro.inc
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macros.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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main.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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message_data_static.h
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os_malloc.h
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padmgr.h
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padutils.h
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prevent_bss_reordering.h
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prevent_bss_reordering2.h
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regs.h
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z_kankyo Decompiled (3 non-matching) (#1451)
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2023-10-31 14:50:11 +11:00 |
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scheduler.h
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segment_symbols.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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seqcmd.h
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sequence.h
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sfx.h
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slowly.h
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stack.h
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stackcheck.h
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sys_cfb.h
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sys_flashrom.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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sys_matrix.h
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system_heap.h
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system_malloc.h
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tha.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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thga.h
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ultra64.h
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Yet another libultra cleanup (#1384)
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2023-10-26 10:44:27 -03:00 |
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unk.h
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variables.h
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z_kankyo Decompiled (3 non-matching) (#1451)
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2023-10-31 14:50:11 +11:00 |
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vt.h
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z64.h
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Player Docs: public facing csAction things (#1459)
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2023-11-05 20:34:53 -03:00 |
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z64actor.h
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Boss01 (Odolwa) OK and documented (#1452)
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2023-10-29 08:29:43 +11:00 |
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z64animation.h
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z64animation_legacy.h
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z64audio.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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z64bgcheck.h
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z64bombers_notebook.h
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z64camera.h
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`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
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z64collision_check.h
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Boss01 (Odolwa) OK and documented (#1452)
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2023-10-29 08:29:43 +11:00 |
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z64curve.h
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z64cutscene.h
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Cutscene Camera OK (Some Docs) (#1411)
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2023-10-31 12:44:36 +11:00 |
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z64cutscene_commands.h
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z64debug_display.h
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z64debug_text.h
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z64dma.h
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z64door.h
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z64eff_footmark.h
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z64effect.h
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z64environment.h
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z64frameadvance.h
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z64game.h
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z64game_over.h
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z64horse.h
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z64interface.h
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z64item.h
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z64jpeg.h
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z64light.h
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z64map.h
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z64math.h
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z_kankyo Decompiled (3 non-matching) (#1451)
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2023-10-31 14:50:11 +11:00 |
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z64message.h
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Enable `-Wint-conversion` warning (#1266)
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2023-11-02 10:07:38 +11:00 |
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z64object.h
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z64ocarina.h
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z64player.h
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Player Docs: public facing csAction things (#1459)
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2023-11-05 20:34:53 -03:00 |
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z64prerender.h
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z64quake.h
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`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
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z64rumble.h
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z64save.h
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z_kankyo Decompiled (3 non-matching) (#1451)
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2023-10-31 14:50:11 +11:00 |
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z64scene.h
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z64schedule.h
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z64shrink_window.h
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z64skin.h
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z64skybox.h
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z64snap.h
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z64sound_source.h
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z64speed_meter.h
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z64subs.h
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z64thread.h
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z64transition.h
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`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
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z64view.h
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z64vimode.h
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z64viscvg.h
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z64visfbuf.h
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`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
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2023-10-26 17:42:24 +11:00 |
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z64vismono.h
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z64viszbuf.h
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z_en_hy_code.h
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z_fireobj.h
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z_prenmi.h
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z_title_setup.h
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