mirror of https://github.com/zeldaret/mm.git
* Begin Kaleido * WIP * DW macros for gbi * More Progress * Match KaleidoScope_GrayOutTextureRGBA32 * DrawGameOver wip * Add some function names * A few more matching, some docs * More docs, data wip * Import Kaleido Data * Data cleanup * Some progress * Match TitleCard_Draw Again (Thanks Roman) * Match KaleidoScope_DrawDebugEditor * KaleidoScope_UpdateDebugEditor WIP * Some cleanup * z_kaleido_debug.c OK * Cleanup * match func_8081B6EC * more wip, data cleanup * match func_80825A50 * match KaleidoScope_InitVertices * cursor progress * name func * item headers * match KaleidoScope_DrawItemSelect * KaleidoScope_UpdateItemEquip WIP * match kaleido item * doc kaleido item * z_kaleido_prompt ok * kaleido mask setup * small cleanup * kaleido mask OK * mask cleanup * small fix * quest page setup * doc save prompt * sync with prompt docs * KaleidoScope_Update WIP * More progress on KaleidoScope_Update * kaleido update cleanup * KaleidoScope_Update OK * Slightly cleaner match in KaleidoScope_Update * match KaleidoScope_DrawPages and KaleidoScope_DrawGameOver, organize data * more cleanup * match KaleidoScope_Draw and KaleidoScope_SetView * match KaleidoScope_UpdateNamePanel * match another 2 funcs, segment docs * another KaleidoScope_UpdateNamePanel ? * swap update name panel names * another match, only 2 large/similar vtx function in kaleido nes * more setup for drawInfoPanel * match KaleidoScope_DrawDungeonStrayFairyCount, 8 funcs left * document KaleidoScope_DrawDungeonStrayFairyCount * KaleidoScope_DrawInfoPanel1 WIP * match KaleidoScope_DrawInfoPanel2 * gameover pause states * name two pause states * match KaleidoScope_UpdateDungeonCursor and KaleidoScope_UpdateWorldMapCursor * match KaleidoScope_DrawDungeonMap * KaleidoScope_DrawWorldMap WIP * cleanup map * some cursor/texture docs * more cursor docs * KaleidoScope_UpdateQuestCursor wip * match KaleidoScope_UpdateQuestCursor * quest cleanup * KaleidoScope_DrawQuestStatus WIP, broke gakufu * match KaleidoScope_DrawInfoPanel1, Kaleido NES OK * pause substates * more cleanup * map progress * very small improvements to KaleidoScope_DrawWorldMap * match KaleidoScope_DrawWorldMap * cleanup KaleidoScope_DrawWorldMap * rematch EnGakufu_ProcessNotes, thanks anon58 * gameover and misc docs * more docs * small cleanup of maps * owl warp and other docs * symmetry in pause state * some docs and cleanup * docs * more docs from OoT WIP * fix * quest page docs * more enums * more cleanup and enums * another round of docs * doc cursor indices * map docs * some docs * cleanup for-loops * cleanup * else if * small docs * icon_item_field_static * dungeon static * eol * icon item jpn static * vtx static * jpn static comments * import parameter texture functions * mask cleanup * sync with PRs * some docs * more docs * fix bss * some docs * sync with PR * quest docs * fix quest vtx * sync with PR * sync with PR * fix typo * small cleanup * vtx madness * more vtx * add quad docs * cleanup vtx * cleanup * cleanup * revert gbi changes * cleanup * more cleanup * another cleanup * remove empty comment * some PR review * more naming suggestions * namefixer * L button to Z button --------- Co-authored-by: Derek Hensley <hensley.derek58@gmail.com> |
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| .. | ||
| PR | ||
| io | ||
| libc | ||
| tables | ||
| ultra64 | ||
| alignment.h | ||
| audiothread_cmd.h | ||
| bstring.h | ||
| buffers.h | ||
| color.h | ||
| command_macros_base.h | ||
| fixed_point.h | ||
| functions.h | ||
| gfx.h | ||
| gfxprint.h | ||
| global.h | ||
| ichain.h | ||
| irqmgr.h | ||
| macro.inc | ||
| macros.h | ||
| message_data_static.h | ||
| os.h | ||
| os_internal.h | ||
| os_malloc.h | ||
| osint.h | ||
| padmgr.h | ||
| prevent_bss_reordering.h | ||
| ramrom.h | ||
| rdb.h | ||
| regs.h | ||
| rmon.h | ||
| scheduler.h | ||
| segment_symbols.h | ||
| seqcmd.h | ||
| sequence.h | ||
| sfx.h | ||
| slowly.h | ||
| stack.h | ||
| stackcheck.h | ||
| sys_matrix.h | ||
| system_heap.h | ||
| system_malloc.h | ||
| tha.h | ||
| thga.h | ||
| ultra64.h | ||
| ultraerror.h | ||
| ultralog.h | ||
| unk.h | ||
| variables.h | ||
| viint.h | ||
| vt.h | ||
| xstdio.h | ||
| z64.h | ||
| z64actor.h | ||
| z64animation.h | ||
| z64animation_legacy.h | ||
| z64audio.h | ||
| z64bgcheck.h | ||
| z64camera.h | ||
| z64collision_check.h | ||
| z64curve.h | ||
| z64cutscene.h | ||
| z64cutscene_commands.h | ||
| z64debug_display.h | ||
| z64debug_text.h | ||
| z64dma.h | ||
| z64door.h | ||
| z64eff_footmark.h | ||
| z64effect.h | ||
| z64frameadvance.h | ||
| z64game_over.h | ||
| z64interface.h | ||
| z64item.h | ||
| z64jpeg.h | ||
| z64light.h | ||
| z64load.h | ||
| z64map.h | ||
| z64math.h | ||
| z64message.h | ||
| z64object.h | ||
| z64ocarina.h | ||
| z64player.h | ||
| z64quake.h | ||
| z64rumble.h | ||
| z64save.h | ||
| z64scene.h | ||
| z64schedule.h | ||
| z64shrink_window.h | ||
| z64skin.h | ||
| z64skybox.h | ||
| z64snap.h | ||
| z64subs.h | ||
| z64transition.h | ||
| z64view.h | ||
| z_en_hy_code.h | ||
| z_fireobj.h | ||
| z_prenmi.h | ||
| z_title_setup.h | ||