View & Shrink_Window Docs (#1049)

* view and shrink_window docs

* cleanup

* move func declaration to header

* move struct to local

* PR Suggestions

* g to s
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engineer124 2022-10-02 10:32:57 -04:00 committed by GitHub
parent 063d24f491
commit 841da5f138
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36 changed files with 362 additions and 276 deletions

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@ -2261,35 +2261,6 @@ void SkinMatrix_SetYRotation(MtxF* mf, s16 a);
void SkinMatrix_MulYRotation(MtxF* mf, s16 a);
void SkinMatrix_SetZRotation(MtxF* mf, s16 a);
void View_ViewportToVp(Vp* dest, Viewport* src);
void View_Init(View* view, GraphicsContext* gfxCtx);
void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
void func_8013F050(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
void View_SetScale(View* view, f32 scale);
void View_GetScale(View* view, f32* scale);
void func_8013F0D0(View* view, f32 fovy, f32 zNear, f32 zFar);
void func_8013F100(View* view, f32* fovy, f32* zNear, f32* zFar);
void func_8013F120(View* view, f32 fovy, f32 zNear, f32 zFar);
void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar);
void View_SetViewport(View* view, Viewport* viewport);
void View_GetViewport(View* view, Viewport* viewport);
void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry);
void View_SyncAndWriteScissor(View* view, Gfx** gfx);
void View_SetScissorForLetterbox(View* view);
s32 View_SetDistortionDirRot(View* view, f32 dirRotX, f32 dirRotY, f32 dirRotZ);
s32 View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
s32 View_SetDistortionSpeed(View* view, f32 speed);
s32 View_InitDistortion(View* view);
s32 View_ClearDistortion(View* view);
s32 View_SetDistortion(View* view, Vec3f dirRot, Vec3f scale, f32 speed);
s32 View_StepDistortion(View* view, Mtx* projectionMtx);
void View_RenderView(View* view, s32 uParm2);
s32 View_RenderToPerspectiveMatrix(View* view);
s32 View_RenderToOrthographicMatrix(View* view);
s32 func_8013FBC8(View* view);
s32 func_8013FD74(View* view);
s32 func_80140024(View* view);
s32 func_801400CC(View* view, Gfx** gfxp);
void func_80140260(OSViMode* vimode);
// void func_8014026C(OSViMode* param_1, UNK_TYPE1 param_2, s32 param_3, s32 param_4, s32 param_5, s32 param_6, s32 param_7, s32 param_8, UNK_TYPE4 param_9, s32 param_10, s16 param_11, u32 param_12, UNK_TYPE4 param_13);
// void func_80140730(void);
@ -2399,18 +2370,6 @@ void Message_FindCreditsMessage(PlayState* play, u16 textId);
void func_8015E7EC(PlayState* play, UNK_PTR puParm2);
// void func_8015F8A8(UNK_TYPE4 ctxt);
void ShrinkWindow_SetLetterboxTarget(s32 target);
s32 ShrinkWindow_GetLetterboxTarget(void);
void ShrinkWindow_SetLetterboxMagnitude(s32 magnitude);
s32 ShrinkWindow_GetLetterboxMagnitude(void);
void ShrinkWindow_SetPillarboxTarget(s32 target);
s32 ShrinkWindow_GetPillarboxTarget(void);
void ShrinkWindow_SetPillarboxMagnitude(s32 magnitude);
s32 ShrinkWindow_GetPillarboxMagnitude(void);
void ShrinkWindow_Init(void);
void ShrinkWindow_Destroy(void);
void ShrinkWindow_Update(s32 framerateDivisor);
void ShrinkWindow_Draw(GraphicsContext* gfxCtx);
// void func_80161180(void);
s32 func_8016119C(Camera* camera, DbCameraUnkStruct* arg1);
// void func_8016122C(void);

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@ -3181,8 +3181,6 @@ extern s16 D_801F4E7A;
// extern UNK_TYPE1 D_801F6B1E;
// extern UNK_TYPE1 D_801F6B20;
// extern UNK_TYPE1 D_801F6B22;
extern ShrinkWindowContext gShrinkWindowContext;
extern ShrinkWindowContext* gShrinkWindowContextPtr;
// extern UNK_TYPE4 D_801F6B50;
// extern UNK_TYPE1 D_801F6B58;
extern void (*sKaleidoScopeUpdateFunc)(PlayState* play);

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@ -286,13 +286,6 @@ typedef struct {
/* 0x10 */ OSTime resetTime;
} NmiBuff; // size >= 0x18
typedef struct {
/* 0x0 */ s8 letterboxTarget;
/* 0x1 */ s8 letterboxMagnitude;
/* 0x2 */ s8 pillarboxTarget;
/* 0x3 */ s8 pillarboxMagnitude;
} ShrinkWindowContext; // size = 0x4
typedef void(*osCreateThread_func)(void*);
typedef enum {

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@ -0,0 +1,23 @@
#ifndef Z64SHRINK_WINDOW_H
#define Z64SHRINK_WINDOW_H
#include "PR/ultratypes.h"
struct GraphicsContext;
void ShrinkWindow_Letterbox_SetSizeTarget(s32 target);
s32 ShrinkWindow_Letterbox_GetSizeTarget(void);
void ShrinkWindow_Letterbox_SetSize(s32 size);
s32 ShrinkWindow_Letterbox_GetSize(void);
void ShrinkWindow_Pillarbox_SetSizeTarget(s32 target);
s32 ShrinkWindow_Pillarbox_GetSizeTarget(void);
void ShrinkWindow_Pillarbox_SetSize(s32 size);
s32 ShrinkWindow_Pillarbox_GetSize(void);
void ShrinkWindow_Init(void);
void ShrinkWindow_Destroy(void);
void ShrinkWindow_Update(s32 framerateDivisor);
void ShrinkWindow_Draw(GraphicsContext* gfxCtx);
#endif

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@ -33,16 +33,27 @@ typedef struct View {
/* 0x0E0 */ Mtx unkE0;
/* 0x120 */ Mtx* projectionPtr;
/* 0x124 */ Mtx* viewingPtr;
/* 0x128 */ Vec3f distortionDirRot;
/* 0x128 */ Vec3f distortionOrientation;
/* 0x134 */ Vec3f distortionScale;
/* 0x140 */ f32 distortionSpeed;
/* 0x144 */ Vec3f curDistortionDirRot;
/* 0x144 */ Vec3f curDistortionOrientation;
/* 0x150 */ Vec3f curDistortionScale;
/* 0x15C */ u16 normal; // used to normalize the projection matrix
/* 0x15C */ u16 perspNorm; // used to normalize the projection matrix
/* 0x160 */ u32 flags; // bit 3: Render to an orthographic perspective
/* 0x164 */ s32 unk164;
} View; // size = 0x168
#define VIEW_VIEWING (1 << 0)
#define VIEW_VIEWPORT (1 << 1)
#define VIEW_PROJECTION_PERSPECTIVE (1 << 2)
#define VIEW_PROJECTION_ORTHO (1 << 3)
#define VIEW_ALL (VIEW_VIEWING | VIEW_VIEWPORT | VIEW_PROJECTION_PERSPECTIVE | VIEW_PROJECTION_ORTHO)
#define VIEW_FORCE_VIEWING (VIEW_VIEWING << 4)
#define VIEW_FORCE_VIEWPORT (VIEW_VIEWPORT << 4)
#define VIEW_FORCE_PROJECTION_PERSPECTIVE (VIEW_PROJECTION_PERSPECTIVE << 4)
#define VIEW_FORCE_PROJECTION_ORTHO (VIEW_PROJECTION_ORTHO << 4)
#define SET_FULLSCREEN_VIEWPORT(view) \
{ \
Viewport viewport; \
@ -54,4 +65,28 @@ typedef struct View {
} \
(void)0
void View_Init(View* view, struct GraphicsContext* gfxCtx);
void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
void View_SetScale(View* view, f32 scale);
void View_GetScale(View* view, f32* scale);
void View_SetPerspective(View* view, f32 fovy, f32 zNear, f32 zFar);
void View_GetPerspective(View* view, f32* fovy, f32* zNear, f32* zFar);
void View_SetOrtho(View* view, f32 fovy, f32 zNear, f32 zFar);
void View_GetOrtho(View* view, f32* fovy, f32* zNear, f32* zFar);
void View_SetViewport(View* view, Viewport* viewport);
void View_GetViewport(View* view, Viewport* viewport);
s32 View_SetDistortionOrientation(View* view, f32 rotX, f32 rotY, f32 rotZ);
s32 View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
s32 View_SetDistortionSpeed(View* view, f32 speed);
s32 View_InitDistortion(View* view);
s32 View_ClearDistortion(View* view);
s32 View_SetDistortion(View* view, Vec3f orientation, Vec3f scale, f32 speed);
void View_Apply(View* view, s32 mask);
s32 View_ApplyOrthoToOverlay(View* view);
s32 View_ApplyPerspectiveToOverlay(View* view);
s32 View_UpdateViewingMatrix(View* view);
s32 View_ApplyTo(View* view, Gfx** gfxp);
#endif

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@ -1,4 +1,5 @@
#include "global.h"
#include "z64view.h"
#include "system_malloc.h"
#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177390.s")

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@ -1,5 +1,7 @@
#include "global.h"
#include "z64quake.h"
#include "z64shrink_window.h"
#include "z64view.h"
/**
* Returns the absolute value for floats

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@ -1,6 +1,7 @@
#include "global.h"
#include "z64quake.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#include "overlays/gamestates/ovl_daytelop/z_daytelop.h"
void Cutscene_DoNothing(PlayState* play, CutsceneContext* csCtx);
@ -107,7 +108,7 @@ s32 func_800EA220(PlayState* play, CutsceneContext* csCtx, f32 target) {
void func_800EA258(PlayState* play, CutsceneContext* csCtx) {
Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
ShrinkWindow_SetLetterboxTarget(32);
ShrinkWindow_Letterbox_SetSizeTarget(32);
if (func_800EA220(play, csCtx, 1.0f)) {
Audio_SetCutsceneFlag(true);
csCtx->state++;
@ -117,7 +118,7 @@ void func_800EA258(PlayState* play, CutsceneContext* csCtx) {
void func_800EA2B8(PlayState* play, CutsceneContext* csCtx) {
func_800ED980(play, csCtx);
Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
ShrinkWindow_SetLetterboxTarget(32);
ShrinkWindow_Letterbox_SetSizeTarget(32);
if (func_800EA220(play, csCtx, 1.0f)) {
Audio_SetCutsceneFlag(true);
csCtx->state++;
@ -1449,8 +1450,8 @@ void func_800EDA84(PlayState* play, CutsceneContext* csCtx) {
if (gSaveContext.cutsceneTrigger == 0) {
Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
ShrinkWindow_SetLetterboxTarget(32);
ShrinkWindow_SetLetterboxMagnitude(0x20);
ShrinkWindow_Letterbox_SetSizeTarget(32);
ShrinkWindow_Letterbox_SetSize(32);
csCtx->state++;
}

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@ -1,4 +1,5 @@
#include "global.h"
#include "z64shrink_window.h"
#pragma GLOBAL_ASM("asm/non_matchings/code/z_eventmgr/func_800F1460.s")

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@ -1,5 +1,6 @@
#include "global.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
void GameOver_Init(PlayState* play) {
play->gameOverCtx.state = GAMEOVER_INACTIVE;
@ -86,7 +87,7 @@ void GameOver_Update(PlayState* play) {
gameOverCtx->state++;
sGameOverTimer = 0;
Kankyo_InitGameOverLights(play);
ShrinkWindow_SetLetterboxTarget(32);
ShrinkWindow_Letterbox_SetSizeTarget(32);
break;
case GAMEOVER_REVIVE_RUMBLE:
sGameOverTimer = 50;

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@ -1,5 +1,6 @@
#include "prevent_bss_reordering.h"
#include "global.h"
#include "z64shrink_window.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
void (*sKaleidoScopeUpdateFunc)(PlayState* play);
@ -36,7 +37,7 @@ void KaleidoScopeCall_Update(PlayState* play) {
if ((play->pauseCtx.state != 0) || (play->pauseCtx.debugEditor != DEBUG_EDITOR_NONE)) {
if (pauseCtx->state == 1 || pauseCtx->state == 19) {
if (ShrinkWindow_GetLetterboxMagnitude() == 0) {
if (ShrinkWindow_Letterbox_GetSize() == 0) {
R_PAUSE_MENU_MODE = 1;
pauseCtx->unk_200 = 0;
pauseCtx->unk_208 = 0;

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@ -1,5 +1,7 @@
#include "global.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
s16 D_801BDB00[] = { PAUSE_MAP, PAUSE_QUEST, PAUSE_MASK, PAUSE_ITEM };
@ -91,8 +93,8 @@ void KaleidoSetup_Update(PlayState* play) {
if (pauseCtx->state == 1) {
Game_SetFramerateDivisor(&play->state, 2);
if (ShrinkWindow_GetLetterboxTarget() != 0) {
ShrinkWindow_SetLetterboxTarget(0);
if (ShrinkWindow_Letterbox_GetSizeTarget() != 0) {
ShrinkWindow_Letterbox_SetSizeTarget(0);
}
func_801A3AEC(1);
}

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@ -1,4 +1,6 @@
#include "global.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "message_data_static.h"
#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
@ -489,7 +491,7 @@ u8 Message_GetState(MessageContext* msgCtx) {
void func_80152C64(View* view) {
SET_FULLSCREEN_VIEWPORT(view);
func_8013FBC8(view);
View_ApplyOrthoToOverlay(view);
}
#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80152CAC.s")

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@ -1,5 +1,5 @@
#include "global.h"
#include "z64view.h"
#include "interface/parameter_static/parameter_static.h"
#include "interface/do_action_static/do_action_static.h"
#include "misc/story_static/story_static.h"

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@ -1,5 +1,7 @@
#include "global.h"
#include "z64quake.h"
#include "z64shrink_window.h"
#include "z64view.h"
#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_80165460.s")

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@ -1,5 +1,6 @@
#include "global.h"
#include "z64quake.h"
#include "z64view.h"
typedef struct {
/* 0x00 */ s16 randIndex;
@ -823,10 +824,10 @@ void Distortion_Update(void) {
depthPhase += CAM_DEG_TO_BINANG(depthPhaseStep);
screenPlanePhase += CAM_DEG_TO_BINANG(screenPlanePhaseStep);
View_SetDistortionDirRot(&sDistortionRequest.play->view,
Math_CosS(depthPhase) * (DEGF_TO_RADF(rotX) * xyScaleFactor),
Math_SinS(depthPhase) * (DEGF_TO_RADF(rotY) * xyScaleFactor),
Math_SinS(screenPlanePhase) * (DEGF_TO_RADF(rotZ) * zScaleFactor));
View_SetDistortionOrientation(&sDistortionRequest.play->view,
Math_CosS(depthPhase) * (DEGF_TO_RADF(rotX) * xyScaleFactor),
Math_SinS(depthPhase) * (DEGF_TO_RADF(rotY) * xyScaleFactor),
Math_SinS(screenPlanePhase) * (DEGF_TO_RADF(rotZ) * zScaleFactor));
View_SetDistortionScale(&sDistortionRequest.play->view,
(Math_SinS(screenPlanePhase) * (xScale * xyScaleFactor)) + 1.0f,
(Math_CosS(screenPlanePhase) * (yScale * xyScaleFactor)) + 1.0f,

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@ -4,70 +4,78 @@
*/
#include "prevent_bss_reordering.h"
#include "global.h"
#include "z64shrink_window.h"
ShrinkWindowContext gShrinkWindowContext;
ShrinkWindowContext* gShrinkWindowContextPtr;
typedef struct {
/* 0x0 */ s8 letterboxTarget;
/* 0x1 */ s8 letterboxSize;
/* 0x2 */ s8 pillarboxTarget;
/* 0x3 */ s8 pillarboxSize;
} ShrinkWindow; // size = 0x4
void ShrinkWindow_SetLetterboxTarget(s32 target) {
gShrinkWindowContextPtr->letterboxTarget = target;
ShrinkWindow sShrinkWindow;
ShrinkWindow* sShrinkWindowPtr;
void ShrinkWindow_Letterbox_SetSizeTarget(s32 target) {
sShrinkWindowPtr->letterboxTarget = target;
}
s32 ShrinkWindow_GetLetterboxTarget(void) {
return gShrinkWindowContextPtr->letterboxTarget;
s32 ShrinkWindow_Letterbox_GetSizeTarget(void) {
return sShrinkWindowPtr->letterboxTarget;
}
void ShrinkWindow_SetLetterboxMagnitude(s32 magnitude) {
gShrinkWindowContextPtr->letterboxMagnitude = magnitude;
void ShrinkWindow_Letterbox_SetSize(s32 size) {
sShrinkWindowPtr->letterboxSize = size;
}
s32 ShrinkWindow_GetLetterboxMagnitude(void) {
return gShrinkWindowContextPtr->letterboxMagnitude;
s32 ShrinkWindow_Letterbox_GetSize(void) {
return sShrinkWindowPtr->letterboxSize;
}
void ShrinkWindow_SetPillarboxTarget(s32 target) {
gShrinkWindowContextPtr->pillarboxTarget = target;
void ShrinkWindow_Pillarbox_SetSizeTarget(s32 target) {
sShrinkWindowPtr->pillarboxTarget = target;
}
s32 ShrinkWindow_GetPillarboxTarget(void) {
return gShrinkWindowContextPtr->pillarboxTarget;
s32 ShrinkWindow_Pillarbox_GetSizeTarget(void) {
return sShrinkWindowPtr->pillarboxTarget;
}
void ShrinkWindow_SetPillarboxMagnitude(s32 magnitude) {
gShrinkWindowContextPtr->pillarboxMagnitude = magnitude;
void ShrinkWindow_Pillarbox_SetSize(s32 size) {
sShrinkWindowPtr->pillarboxSize = size;
}
s32 ShrinkWindow_GetPillarboxMagnitude(void) {
return gShrinkWindowContextPtr->pillarboxMagnitude;
s32 ShrinkWindow_Pillarbox_GetSize(void) {
return sShrinkWindowPtr->pillarboxSize;
}
void ShrinkWindow_Init(void) {
gShrinkWindowContextPtr = &gShrinkWindowContext;
bzero(gShrinkWindowContextPtr, sizeof(gShrinkWindowContext));
sShrinkWindowPtr = &sShrinkWindow;
bzero(sShrinkWindowPtr, sizeof(sShrinkWindow));
}
void ShrinkWindow_Destroy(void) {
gShrinkWindowContextPtr = NULL;
sShrinkWindowPtr = NULL;
}
void ShrinkWindow_Update(s32 framerateDivisor) {
s32 step = ((framerateDivisor == 3) ? 10 : 30 / framerateDivisor);
s32 nextMagnitude;
s32 step = (framerateDivisor == 3) ? 10 : (30 / framerateDivisor);
s32 nextSize;
nextMagnitude = gShrinkWindowContextPtr->letterboxMagnitude;
Math_StepToIGet(&nextMagnitude, gShrinkWindowContextPtr->letterboxTarget, step);
gShrinkWindowContextPtr->letterboxMagnitude = nextMagnitude;
nextSize = sShrinkWindowPtr->letterboxSize;
Math_StepToIGet(&nextSize, sShrinkWindowPtr->letterboxTarget, step);
sShrinkWindowPtr->letterboxSize = nextSize;
nextMagnitude = gShrinkWindowContextPtr->pillarboxMagnitude;
Math_StepToIGet(&nextMagnitude, gShrinkWindowContextPtr->pillarboxTarget, step);
gShrinkWindowContextPtr->pillarboxMagnitude = nextMagnitude;
nextSize = sShrinkWindowPtr->pillarboxSize;
Math_StepToIGet(&nextSize, sShrinkWindowPtr->pillarboxTarget, step);
sShrinkWindowPtr->pillarboxSize = nextSize;
}
void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
Gfx* gfx;
s8 letterboxMagnitude = gShrinkWindowContextPtr->letterboxMagnitude;
s8 pillarboxMagnitude = gShrinkWindowContextPtr->pillarboxMagnitude;
s8 letterboxSize = sShrinkWindowPtr->letterboxSize;
s8 pillarboxSize = sShrinkWindowPtr->pillarboxSize;
if (letterboxMagnitude > 0) {
if (letterboxSize > 0) {
OPEN_DISPS(gfxCtx);
gfx = OVERLAY_DISP;
@ -76,23 +84,23 @@ void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
gDPSetCycleType(gfx++, G_CYC_FILL);
gDPSetRenderMode(gfx++, G_RM_NOOP, G_RM_NOOP2);
gDPSetFillColor(gfx++, (GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1));
gDPFillRectangle(gfx++, 0, 0, gScreenWidth - 1, letterboxMagnitude - 1);
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxMagnitude, gScreenWidth - 1, gScreenHeight - 1);
gDPFillRectangle(gfx++, 0, 0, gScreenWidth - 1, letterboxSize - 1);
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxSize, gScreenWidth - 1, gScreenHeight - 1);
gDPPipeSync(gfx++);
gDPSetCycleType(gfx++, G_CYC_1CYCLE);
gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
gDPFillRectangle(gfx++, 0, letterboxMagnitude, gScreenWidth, letterboxMagnitude + 1);
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxMagnitude - 1, gScreenWidth,
gScreenHeight - letterboxMagnitude);
gDPFillRectangle(gfx++, 0, letterboxSize, gScreenWidth, letterboxSize + 1);
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxSize - 1, gScreenWidth, gScreenHeight - letterboxSize);
gDPPipeSync(gfx++);
OVERLAY_DISP = gfx++;
CLOSE_DISPS(gfxCtx);
}
if (pillarboxMagnitude > 0) {
if (pillarboxSize > 0) {
OPEN_DISPS(gfxCtx);
gfx = OVERLAY_DISP;
@ -102,17 +110,16 @@ void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
gDPSetRenderMode(gfx++, G_RM_NOOP, G_RM_NOOP2);
gDPSetFillColor(gfx++, (GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1));
gDPFillRectangle(gfx++, 0, 0, pillarboxMagnitude - 1, gScreenHeight - 1);
gDPFillRectangle(gfx++, gScreenWidth - pillarboxMagnitude, 0, gScreenWidth - 1, gScreenHeight - 1);
gDPFillRectangle(gfx++, 0, 0, pillarboxSize - 1, gScreenHeight - 1);
gDPFillRectangle(gfx++, gScreenWidth - pillarboxSize, 0, gScreenWidth - 1, gScreenHeight - 1);
gDPPipeSync(gfx++);
gDPSetCycleType(gfx++, G_CYC_1CYCLE);
gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
gDPFillRectangle(gfx++, pillarboxMagnitude, 0, pillarboxMagnitude + 2, gScreenHeight);
gDPFillRectangle(gfx++, gScreenWidth - pillarboxMagnitude - 2, 0, gScreenWidth - pillarboxMagnitude,
gScreenHeight);
gDPFillRectangle(gfx++, pillarboxSize, 0, pillarboxSize + 2, gScreenHeight);
gDPFillRectangle(gfx++, gScreenWidth - pillarboxSize - 2, 0, gScreenWidth - pillarboxSize, gScreenHeight);
gDPPipeSync(gfx++);
OVERLAY_DISP = gfx++;

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@ -1,4 +1,9 @@
#include "global.h"
#include "z64shrink_window.h"
#include "z64view.h"
s32 View_ApplyPerspective(View* view);
s32 View_ApplyOrtho(View* view);
void View_ViewportToVp(Vp* dest, Viewport* src) {
s32 width = src->rightX - src->leftX;
@ -13,41 +18,45 @@ void View_ViewportToVp(Vp* dest, Viewport* src) {
dest->vp.vtrans[2] = 0x01FF;
dest->vp.vtrans[3] = 0;
if (src->leftX == 0 && src->rightX == 576 && src->topY == 0 && src->bottomY) {}
if ((src->leftX == 0) && (src->rightX == SCREEN_WIDTH_HIGH_RES) && (src->topY == 0) &&
(src->bottomY == SCREEN_HEIGHT_HIGH_RES)) {}
}
void View_Init(View* view, GraphicsContext* gfxCtx) {
view->gfxCtx = gfxCtx;
view->viewport.topY = 0;
view->viewport.bottomY = 240;
view->viewport.bottomY = SCREEN_HEIGHT;
view->viewport.leftX = 0;
view->viewport.rightX = 320;
view->viewport.rightX = SCREEN_WIDTH;
view->magic = 0x56494557; // "VIEW"
view->unk164 = 0;
view->flags = 1 | 2 | 4;
if (1) {
;
}
if (1) {}
view->scale = 1.0f;
view->up.y = 1.0f;
view->fovy = 60.0f;
view->eye.x = 0.0f;
view->eye.y = 0.0f;
view->at.x = 0.0f;
view->up.x = 0.0f;
view->up.z = 0.0f;
view->zNear = 10.0f;
view->zFar = 12800.0f;
view->eye.x = 0.0f;
view->eye.y = 0.0f;
view->eye.z = -1.0f;
view->at.x = 0.0f;
view->up.x = 0.0f;
view->up.y = 1.0f;
view->up.z = 0.0f;
view->unk164 = 0;
view->flags = VIEW_VIEWING | VIEW_VIEWPORT | VIEW_PROJECTION_PERSPECTIVE;
View_InitDistortion(view);
}
void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
if (eye->x == at->x && eye->z == at->z) {
void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
if ((eye->x == at->x) && (eye->z == at->z)) {
eye->z += 0.1f;
up->z = 0.0f;
up->x = 0.0f;
@ -57,17 +66,21 @@ void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
view->eye = *eye;
view->at = *at;
view->up = *up;
view->flags |= 1;
view->flags |= VIEW_VIEWING;
}
void func_8013F050(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
/*
* Unused. View_LookAt is always used instead. This version is similar but
* is missing the input sanitization and the update to the flags.
*/
void View_LookAtUnsafe(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
view->eye = *eye;
view->at = *at;
view->up = *up;
}
void View_SetScale(View* view, f32 scale) {
view->flags |= 4;
view->flags |= VIEW_PROJECTION_PERSPECTIVE;
view->scale = scale;
}
@ -75,28 +88,32 @@ void View_GetScale(View* view, f32* scale) {
*scale = view->scale;
}
void func_8013F0D0(View* view, f32 fovy, f32 zNear, f32 zFar) {
void View_SetPerspective(View* view, f32 fovy, f32 zNear, f32 zFar) {
view->fovy = fovy;
view->zNear = zNear;
view->zFar = zFar;
view->flags |= 4;
view->flags |= VIEW_PROJECTION_PERSPECTIVE;
}
void func_8013F100(View* view, f32* fovy, f32* zNear, f32* zFar) {
void View_GetPerspective(View* view, f32* fovy, f32* zNear, f32* zFar) {
*fovy = view->fovy;
*zNear = view->zNear;
*zFar = view->zFar;
}
void func_8013F120(View* view, f32 fovy, f32 zNear, f32 zFar) {
void View_SetOrtho(View* view, f32 fovy, f32 zNear, f32 zFar) {
view->fovy = fovy;
view->zNear = zNear;
view->zFar = zFar;
view->flags |= 8;
view->flags |= VIEW_PROJECTION_ORTHO;
view->scale = 1.0f;
}
void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar) {
/*
* Identical to View_GetPerspective, and never called.
* Named as it seems to fit the "set, get" pattern.
*/
void View_GetOrtho(View* view, f32* fovy, f32* zNear, f32* zFar) {
*fovy = view->fovy;
*zNear = view->zNear;
*zFar = view->zFar;
@ -104,14 +121,14 @@ void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar) {
void View_SetViewport(View* view, Viewport* viewport) {
view->viewport = *viewport;
view->flags |= 2;
view->flags |= VIEW_VIEWPORT;
}
void View_GetViewport(View* view, Viewport* viewport) {
*viewport = view->viewport;
}
void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
void View_SetScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
Gfx* gfxp = *gfx;
gDPSetScissor(gfxp++, G_SC_NON_INTERLACE, ulx, uly, lrx, lry);
@ -119,7 +136,7 @@ void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
*gfx = gfxp;
}
void View_SyncAndWriteScissor(View* view, Gfx** gfx) {
void View_ClearScissor(View* view, Gfx** gfx) {
Gfx* gfxp = *gfx;
s32 ulx = view->viewport.leftX;
s32 uly = view->viewport.topY;
@ -127,12 +144,12 @@ void View_SyncAndWriteScissor(View* view, Gfx** gfx) {
s32 lry = view->viewport.bottomY;
gDPPipeSync(gfxp++);
View_WriteScissor(&gfxp, ulx, uly, lrx, lry);
View_SetScissor(&gfxp, ulx, uly, lrx, lry);
*gfx = gfxp;
}
void View_SetScissorForLetterbox(View* view) {
void View_ApplyLetterbox(View* view) {
s32 letterboxY;
s32 letterboxX;
s32 pad1;
@ -143,20 +160,21 @@ void View_SetScissorForLetterbox(View* view) {
OPEN_DISPS(view->gfxCtx);
letterboxY = ShrinkWindow_GetLetterboxMagnitude();
letterboxY = ShrinkWindow_Letterbox_GetSize();
letterboxX = -1; // The following is optimized to varX = 0 but affects codegen
if (letterboxX < 0) {
letterboxX = 0;
}
if (letterboxX > 160) {
letterboxX = 160;
if (letterboxX > (SCREEN_WIDTH / 2)) {
letterboxX = SCREEN_WIDTH / 2;
}
if (letterboxY < 0) {
letterboxY = 0;
} else if (letterboxY > 120) {
letterboxY = 120;
} else if (letterboxY > (SCREEN_HEIGHT / 2)) {
letterboxY = SCREEN_HEIGHT / 2;
}
ulx = view->viewport.leftX + letterboxX;
@ -166,31 +184,31 @@ void View_SetScissorForLetterbox(View* view) {
gDPPipeSync(POLY_OPA_DISP++);
{
s32 pad3;
s32 pad2;
Gfx* polyOpa;
polyOpa = POLY_OPA_DISP;
View_WriteScissor(&polyOpa, ulx, uly, lrx, lry);
View_SetScissor(&polyOpa, ulx, uly, lrx, lry);
POLY_OPA_DISP = polyOpa;
}
gDPPipeSync(POLY_XLU_DISP++);
{
Gfx* polyXlu;
s32 pad4;
s32 pad3;
polyXlu = POLY_XLU_DISP;
View_WriteScissor(&polyXlu, ulx, uly, lrx, lry);
View_SetScissor(&polyXlu, ulx, uly, lrx, lry);
POLY_XLU_DISP = polyXlu;
}
CLOSE_DISPS(view->gfxCtx);
}
s32 View_SetDistortionDirRot(View* view, f32 dirRotX, f32 dirRotY, f32 dirRotZ) {
view->distortionDirRot.x = dirRotX;
view->distortionDirRot.y = dirRotY;
view->distortionDirRot.z = dirRotZ;
s32 View_SetDistortionOrientation(View* view, f32 rotX, f32 rotY, f32 rotZ) {
view->distortionOrientation.x = rotX;
view->distortionOrientation.y = rotY;
view->distortionOrientation.z = rotZ;
return 1;
}
@ -207,22 +225,22 @@ s32 View_SetDistortionSpeed(View* view, f32 speed) {
}
s32 View_InitDistortion(View* view) {
view->distortionDirRot.x = 0.0f;
view->distortionDirRot.y = 0.0f;
view->distortionDirRot.z = 0.0f;
view->distortionOrientation.x = 0.0f;
view->distortionOrientation.y = 0.0f;
view->distortionOrientation.z = 0.0f;
view->distortionScale.x = 1.0f;
view->distortionScale.y = 1.0f;
view->distortionScale.z = 1.0f;
view->curDistortionDirRot = view->distortionDirRot;
view->curDistortionOrientation = view->distortionOrientation;
view->curDistortionScale = view->distortionScale;
view->distortionSpeed = 0.0f;
return 1;
}
s32 View_ClearDistortion(View* view) {
view->distortionDirRot.x = 0.0f;
view->distortionDirRot.y = 0.0f;
view->distortionDirRot.z = 0.0f;
view->distortionOrientation.x = 0.0f;
view->distortionOrientation.y = 0.0f;
view->distortionOrientation.z = 0.0f;
view->distortionScale.x = 1.0f;
view->distortionScale.y = 1.0f;
view->distortionScale.z = 1.0f;
@ -230,8 +248,8 @@ s32 View_ClearDistortion(View* view) {
return 1;
}
s32 View_SetDistortion(View* view, Vec3f dirRot, Vec3f scale, f32 speed) {
view->distortionDirRot = dirRot;
s32 View_SetDistortion(View* view, Vec3f orientation, Vec3f scale, f32 speed) {
view->distortionOrientation = orientation;
view->distortionScale = scale;
view->distortionSpeed = speed;
return 1;
@ -242,17 +260,19 @@ s32 View_StepDistortion(View* view, Mtx* projectionMtx) {
if (view->distortionSpeed == 0.0f) {
return false;
} else if (view->distortionSpeed == 1.0f) {
view->curDistortionDirRot = view->distortionDirRot;
}
if (view->distortionSpeed == 1.0f) {
view->curDistortionOrientation = view->distortionOrientation;
view->curDistortionScale = view->distortionScale;
view->distortionSpeed = 0.0f;
} else {
view->curDistortionDirRot.x =
F32_LERPIMP(view->curDistortionDirRot.x, view->distortionDirRot.x, view->distortionSpeed);
view->curDistortionDirRot.y =
F32_LERPIMP(view->curDistortionDirRot.y, view->distortionDirRot.y, view->distortionSpeed);
view->curDistortionDirRot.z =
F32_LERPIMP(view->curDistortionDirRot.z, view->distortionDirRot.z, view->distortionSpeed);
view->curDistortionOrientation.x =
F32_LERPIMP(view->curDistortionOrientation.x, view->distortionOrientation.x, view->distortionSpeed);
view->curDistortionOrientation.y =
F32_LERPIMP(view->curDistortionOrientation.y, view->distortionOrientation.y, view->distortionSpeed);
view->curDistortionOrientation.z =
F32_LERPIMP(view->curDistortionOrientation.z, view->distortionOrientation.z, view->distortionSpeed);
view->curDistortionScale.x =
F32_LERPIMP(view->curDistortionScale.x, view->distortionScale.x, view->distortionSpeed);
@ -264,29 +284,32 @@ s32 View_StepDistortion(View* view, Mtx* projectionMtx) {
Matrix_MtxToMtxF(projectionMtx, &projectionMtxF);
Matrix_Put(&projectionMtxF);
Matrix_RotateXFApply(view->curDistortionDirRot.x);
Matrix_RotateYF(view->curDistortionDirRot.y, MTXMODE_APPLY);
Matrix_RotateZF(view->curDistortionDirRot.z, MTXMODE_APPLY);
Matrix_RotateXFApply(view->curDistortionOrientation.x);
Matrix_RotateYF(view->curDistortionOrientation.y, MTXMODE_APPLY);
Matrix_RotateZF(view->curDistortionOrientation.z, MTXMODE_APPLY);
Matrix_Scale(view->curDistortionScale.x, view->curDistortionScale.y, view->curDistortionScale.z, MTXMODE_APPLY);
Matrix_RotateZF(-view->curDistortionDirRot.z, MTXMODE_APPLY);
Matrix_RotateYF(-view->curDistortionDirRot.y, MTXMODE_APPLY);
Matrix_RotateXFApply(-view->curDistortionDirRot.x);
Matrix_RotateZF(-view->curDistortionOrientation.z, MTXMODE_APPLY);
Matrix_RotateYF(-view->curDistortionOrientation.y, MTXMODE_APPLY);
Matrix_RotateXFApply(-view->curDistortionOrientation.x);
Matrix_ToMtx(projectionMtx);
return true;
}
void View_RenderView(View* view, s32 uParm2) {
uParm2 = (view->flags & uParm2) | uParm2 >> 4;
/**
* Apply view to POLY_OPA_DISP, POLY_XLU_DISP (and OVERLAY_DISP if ortho)
*/
void View_Apply(View* view, s32 mask) {
mask = (view->flags & mask) | (mask >> 4);
if (uParm2 & 8) {
View_RenderToOrthographicMatrix(view);
if (mask & VIEW_PROJECTION_ORTHO) {
View_ApplyOrtho(view);
} else {
View_RenderToPerspectiveMatrix(view);
View_ApplyPerspective(view);
}
}
s32 View_RenderToPerspectiveMatrix(View* view) {
s32 View_ApplyPerspective(View* view) {
f32 aspect;
s32 width;
s32 height;
@ -297,36 +320,39 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
// Viewport
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
View_SetScissorForLetterbox(view);
View_ApplyLetterbox(view);
gSPViewport(POLY_OPA_DISP++, vp);
gSPViewport(POLY_XLU_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
// Perspective projection
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->projectionPtr = projection;
width = view->viewport.rightX - view->viewport.leftX;
height = view->viewport.bottomY - view->viewport.topY;
aspect = (f32)width / (f32)height;
guPerspective(projection, &view->normal, view->fovy, aspect, view->zNear, view->zFar, view->scale);
guPerspective(projection, &view->perspNorm, view->fovy, aspect, view->zNear, view->zFar, view->scale);
view->projection = *projection;
View_StepDistortion(view, projection);
gSPPerspNormalize(POLY_OPA_DISP++, view->normal);
gSPPerspNormalize(POLY_OPA_DISP++, view->perspNorm);
gSPMatrix(POLY_OPA_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPPerspNormalize(POLY_XLU_DISP++, view->normal);
gSPPerspNormalize(POLY_XLU_DISP++, view->perspNorm);
gSPMatrix(POLY_XLU_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
viewing = GRAPH_ALLOC(gfxCtx, sizeof(*viewing));
// View matrix (look-at)
viewing = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->viewingPtr = viewing;
if (view->eye.x == view->at.x && view->eye.y == view->at.y && view->eye.z == view->at.z) {
if ((view->eye.x == view->at.x) && (view->eye.y == view->at.y) && (view->eye.z == view->at.z)) {
view->eye.z += 2.0f;
}
@ -343,24 +369,24 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
return 1;
}
s32 View_RenderToOrthographicMatrix(View* view) {
s32 View_ApplyOrtho(View* view) {
Vp* vp;
Mtx* projection;
GraphicsContext* gfxCtx = view->gfxCtx;
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
View_SetScissorForLetterbox(view);
View_ApplyLetterbox(view);
gSPViewport(POLY_OPA_DISP++, vp);
gSPViewport(POLY_XLU_DISP++, vp);
gSPViewport(OVERLAY_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->projectionPtr = projection;
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
@ -376,7 +402,10 @@ s32 View_RenderToOrthographicMatrix(View* view) {
return 1;
}
s32 func_8013FBC8(View* view) {
/**
* Apply scissor, viewport and projection (ortho) to OVERLAY_DISP.
*/
s32 View_ApplyOrthoToOverlay(View* view) {
Vp* vp;
Mtx* projection;
GraphicsContext* gfxCtx;
@ -385,7 +414,7 @@ s32 func_8013FBC8(View* view) {
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
@ -395,26 +424,29 @@ s32 func_8013FBC8(View* view) {
s32 pad;
overlay = OVERLAY_DISP;
View_WriteScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
view->viewport.bottomY);
View_SetScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
view->viewport.bottomY);
OVERLAY_DISP = overlay;
}
gSPViewport(OVERLAY_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->projectionPtr = projection;
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
view->zNear, view->zFar, view->scale);
view->projection = *projection;
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
CLOSE_DISPS(gfxCtx);
return 1;
}
s32 func_8013FD74(View* view) {
/**
* Apply scissor, viewport, view and projection (perspective) to OVERLAY_DISP.
*/
s32 View_ApplyPerspectiveToOverlay(View* view) {
f32 aspect;
s32 width;
s32 height;
@ -428,7 +460,7 @@ s32 func_8013FD74(View* view) {
OPEN_DISPS(gfxCtx);
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
View_ViewportToVp(vp, &view->viewport);
view->vp = *vp;
@ -438,28 +470,30 @@ s32 func_8013FD74(View* view) {
Gfx* overlay;
overlay = OVERLAY_DISP;
View_WriteScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
view->viewport.bottomY);
View_SetScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
view->viewport.bottomY);
OVERLAY_DISP = overlay;
}
gSPViewport(OVERLAY_DISP++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->projectionPtr = projection;
width = view->viewport.rightX - view->viewport.leftX;
height = view->viewport.bottomY - view->viewport.topY;
aspect = (f32)width / (f32)height;
guPerspective(projection, &view->normal, view->fovy, aspect, view->zNear, view->zFar, view->scale);
guPerspective(projection, &view->perspNorm, view->fovy, aspect, view->zNear, view->zFar, view->scale);
view->projection = *projection;
gSPPerspNormalize(OVERLAY_DISP++, view->normal);
gSPPerspNormalize(OVERLAY_DISP++, view->perspNorm);
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
viewing = GRAPH_ALLOC(gfxCtx, sizeof(*viewing));
viewing = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->viewingPtr = viewing;
// This check avoids a divide-by-zero in guLookAt if eye == at
if (view->eye.x == view->at.x && view->eye.y == view->at.y && view->eye.z == view->at.z) {
view->eye.z += 2.0f;
}
@ -476,7 +510,10 @@ s32 func_8013FD74(View* view) {
return 1;
}
s32 func_80140024(View* view) {
/**
* Just updates view's view matrix from its eye/at/up vectors.
*/
s32 View_UpdateViewingMatrix(View* view) {
guLookAt(view->viewingPtr, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x,
view->up.y, view->up.z);
@ -486,22 +523,22 @@ s32 func_80140024(View* view) {
return 1;
}
s32 func_801400CC(View* view, Gfx** gfxp) {
s32 View_ApplyTo(View* view, Gfx** gfxp) {
Gfx* gfx = *gfxp;
GraphicsContext* gfxCtx = view->gfxCtx;
Viewport* viewport = &view->viewport;
Mtx* projection;
Vp* vp;
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
View_ViewportToVp(vp, viewport);
view->vp = *vp;
View_SyncAndWriteScissor(view, &gfx);
View_ClearScissor(view, &gfx);
gSPViewport(gfx++, vp);
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
view->projectionPtr = projection;
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
@ -509,7 +546,7 @@ s32 func_801400CC(View* view, Gfx** gfxp) {
view->projection = *projection;
gSPMatrix(gfx++, projection, G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gfx++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
*gfxp = gfx;
return 1;

View File

@ -6,6 +6,7 @@
#include "z_boss_01.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)

View File

@ -6,6 +6,7 @@
#include "z_boss_02.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h"
#include "overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h"
#include "objects/gameplay_keep/gameplay_keep.h"
@ -2033,7 +2034,7 @@ void func_809DD934(Boss02* this, PlayState* play) {
Matrix_RotateZF(this->unk_1D54, MTXMODE_APPLY);
Matrix_MultVecY(1.0f, &this->subCamUp);
Play_SetCameraAtEyeUp(play, this->subCamId, &this->subCamAt, &this->subCamEye, &this->subCamUp);
ShrinkWindow_SetLetterboxTarget(27);
ShrinkWindow_Letterbox_SetSizeTarget(27);
}
}
@ -2241,6 +2242,6 @@ void func_809DEAC4(Boss02* this, PlayState* play) {
Play_SetCameraAtEyeUp(play, this->subCamId, &this->subCamAt, &subCamEye, &this->subCamUp);
this->subCamUp.z = this->subCamUp.x = 0.0f;
this->subCamUp.y = 1.0f;
ShrinkWindow_SetLetterboxTarget(27);
ShrinkWindow_Letterbox_SetSizeTarget(27);
}
}

View File

@ -5,6 +5,7 @@
*/
#include "z_boss_04.h"
#include "z64shrink_window.h"
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)
@ -399,7 +400,7 @@ void func_809EC568(Boss04* this, PlayState* play) {
if (this->subCamId != SUB_CAM_ID_DONE) {
Vec3f subCamAt;
ShrinkWindow_SetLetterboxTarget(27);
ShrinkWindow_Letterbox_SetSizeTarget(27);
if (this->subCamAtOscillator != 0) {
this->subCamAtOscillator--;
}

View File

@ -6,6 +6,7 @@
#include "prevent_bss_reordering.h"
#include "z_boss_06.h"
#include "z64shrink_window.h"
#include "overlays/actors/ovl_En_Knight/z_en_knight.h"
#include "objects/gameplay_keep/gameplay_keep.h"
#include "objects/object_knight/object_knight.h"
@ -339,7 +340,7 @@ void func_809F24C8(Boss06* this, PlayState* play) {
}
if (this->subCamId != SUB_CAM_ID_DONE) {
ShrinkWindow_SetLetterboxTarget(27);
ShrinkWindow_Letterbox_SetSizeTarget(27);
Play_SetCameraAtEye(play, this->subCamId, &this->subCamAt, &this->subCamEye);
}
}

View File

@ -5,6 +5,7 @@
*/
#include "z_boss_07.h"
#include "z64shrink_window.h"
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)

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@ -6,6 +6,7 @@
#include "z_en_bsb.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20 | ACTOR_FLAG_2000000)

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@ -6,6 +6,7 @@
#include "z_en_fishing.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#include "objects/object_fish/object_fish.h"
#include "overlays/actors/ovl_En_Kanban/z_en_kanban.h"
@ -5170,7 +5171,7 @@ void EnFishing_UpdateOwner(Actor* thisx, PlayState* play2) {
sSubCamVelFactor = 0.0f;
// fallthrough
case 2:
ShrinkWindow_SetLetterboxTarget(27);
ShrinkWindow_Letterbox_SetSizeTarget(27);
spFC.x = sLurePos.x - player->actor.world.pos.x;
spFC.z = sLurePos.z - player->actor.world.pos.z;

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@ -5,6 +5,7 @@
*/
#include "z_en_knight.h"
#include "z64shrink_window.h"
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)

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@ -7,6 +7,7 @@
#include "global.h"
#include "z64quake.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#define THIS ((Player*)thisx)

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@ -5,6 +5,8 @@
*/
#include "z_daytelop.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "misc/daytelop_static/daytelop_static.h"
#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"

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@ -6,6 +6,8 @@
#include "z_file_choose.h"
#include "z64rumble.h"
#include "z64shrink_window.h"
#include "z64view.h"
extern UNK_TYPE D_01002800;
extern UNK_TYPE D_01007980;

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@ -5,6 +5,8 @@
*/
#include "z_opening.h"
#include "z64shrink_window.h"
#include "z64view.h"
void TitleSetup_SetupTitleScreen(TitleSetupState* this) {
static s32 sOpeningEntrances[] = { ENTRANCE(CUTSCENE, 0), ENTRANCE(CUTSCENE, 1) };

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@ -5,6 +5,8 @@
*/
#include "z_select.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "libc/alloca.h"
#include "overlays/gamestates/ovl_title/z_title.h"
@ -1026,7 +1028,7 @@ void MapSelect_Draw(MapSelectState* this) {
func_8012CF0C(gfxCtx, true, true, 0, 0, 0);
SET_FULLSCREEN_VIEWPORT(&this->view);
View_RenderView(&this->view, 0xF);
View_Apply(&this->view, VIEW_ALL);
if (!this->state.running) {
MapSelect_DrawLoadingScreen(this);
} else {

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@ -5,6 +5,8 @@
*/
#include "z_title.h"
#include "z64shrink_window.h"
#include "z64view.h"
#include "overlays/gamestates/ovl_opening/z_opening.h"
#include "misc/nintendo_rogo_static/nintendo_rogo_static.h"
@ -44,9 +46,9 @@ void ConsoleLogo_RenderView(ConsoleLogoState* this, f32 x, f32 y, f32 z) {
up.x = up.z = 0.0f;
at.x = at.y = at.z = 0.0f;
up.y = 1.0f;
func_8013F0D0(view, 30.0f, 10.0f, 12800.0f);
View_SetViewOrientation(view, &eye, &at, &up);
View_RenderView(view, 0xF);
View_SetPerspective(view, 30.0f, 10.0f, 12800.0f);
View_LookAt(view, &eye, &at, &up);
View_Apply(view, VIEW_ALL);
}
void ConsoleLogo_Draw(GameState* thisx) {

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@ -5,6 +5,7 @@
*/
#include "z_kaleido_scope.h"
#include "z64view.h"
extern UNK_TYPE D_02001360;
extern UNK_TYPE D_020044A0;

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@ -2721,33 +2721,33 @@
0x8013EE48:("Rumble_SetUpdateEnabled",),
0x8013EE60:("View_ViewportToVp",),
0x8013EEF4:("View_Init",),
0x8013EF9C:("View_SetViewOrientation",),
0x8013F050:("func_8013F050",),
0x8013EF9C:("View_LookAt",),
0x8013F050:("View_LookAtUnsafe",),
0x8013F0A0:("View_SetScale",),
0x8013F0C0:("View_GetScale",),
0x8013F0D0:("func_8013F0D0",),
0x8013F100:("func_8013F100",),
0x8013F120:("func_8013F120",),
0x8013F15C:("func_8013F15C",),
0x8013F0D0:("View_SetPerspective",),
0x8013F100:("View_GetPerspective",),
0x8013F120:("View_SetOrtho",),
0x8013F15C:("View_GetOrtho",),
0x8013F17C:("View_SetViewport",),
0x8013F1B0:("View_GetViewport",),
0x8013F1D8:("View_WriteScissor",),
0x8013F28C:("View_SyncAndWriteScissor",),
0x8013F2F8:("View_SetScissorForLetterbox",),
0x8013F3F8:("View_SetDistortionDirRot",),
0x8013F1D8:("View_SetScissor",),
0x8013F28C:("View_ClearScissor",),
0x8013F2F8:("View_ApplyLetterbox",),
0x8013F3F8:("View_SetDistortionOrientation",),
0x8013F420:("View_SetDistortionScale",),
0x8013F448:("View_SetDistortionSpeed",),
0x8013F45C:("View_InitDistortion",),
0x8013F4C0:("View_ClearDistortion",),
0x8013F4F4:("View_SetDistortion",),
0x8013F54C:("View_StepDistortion",),
0x8013F6FC:("View_RenderView",),
0x8013F748:("View_RenderToPerspectiveMatrix",),
0x8013FA1C:("View_RenderToOrthographicMatrix",),
0x8013FBC8:("func_8013FBC8",),
0x8013FD74:("func_8013FD74",),
0x80140024:("func_80140024",),
0x801400CC:("func_801400CC",),
0x8013F6FC:("View_Apply",),
0x8013F748:("View_ApplyPerspective",),
0x8013FA1C:("View_ApplyOrtho",),
0x8013FBC8:("View_ApplyOrthoToOverlay",),
0x8013FD74:("View_ApplyPerspectiveToOverlay",),
0x80140024:("View_UpdateViewingMatrix",),
0x801400CC:("View_ApplyTo",),
0x80140260:("func_80140260",),
0x8014026C:("func_8014026C",),
0x80140730:("func_80140730",),
@ -2892,14 +2892,14 @@
0x80160B40:("PlayerCall_Destroy",),
0x80160B80:("PlayerCall_Update",),
0x80160BC0:("PlayerCall_Draw",),
0x80160C00:("ShrinkWindow_SetLetterboxTarget",),
0x80160C14:("ShrinkWindow_GetLetterboxTarget",),
0x80160C28:("ShrinkWindow_SetLetterboxMagnitude",),
0x80160C3C:("ShrinkWindow_GetLetterboxMagnitude",),
0x80160C50:("ShrinkWindow_SetPillarboxTarget",),
0x80160C64:("ShrinkWindow_GetPillarboxTarget",),
0x80160C78:("ShrinkWindow_SetPillarboxMagnitude",),
0x80160C8C:("ShrinkWindow_GetPillarboxMagnitude",),
0x80160C00:("ShrinkWindow_Letterbox_SetSizeTarget",),
0x80160C14:("ShrinkWindow_Letterbox_GetSizeTarget",),
0x80160C28:("ShrinkWindow_Letterbox_SetSize",),
0x80160C3C:("ShrinkWindow_Letterbox_GetSize",),
0x80160C50:("ShrinkWindow_Pillarbox_SetSizeTarget",),
0x80160C64:("ShrinkWindow_Pillarbox_GetSizeTarget",),
0x80160C78:("ShrinkWindow_Pillarbox_SetSize",),
0x80160C8C:("ShrinkWindow_Pillarbox_GetSize",),
0x80160CA0:("ShrinkWindow_Init",),
0x80160CD4:("ShrinkWindow_Destroy",),
0x80160CE4:("ShrinkWindow_Update",),

View File

@ -4046,8 +4046,8 @@
0x801F6B34:("sPlayerCallDestroyFunc","UNK_TYPE1","",0x1),
0x801F6B38:("sPlayerCallUpdateFunc","UNK_TYPE1","",0x1),
0x801F6B3C:("sPlayerCallDrawFunc","UNK_TYPE1","",0x1),
0x801F6B40:("gShrinkWindowContext","ShrinkWindowContext","",0x4),
0x801F6B44:("gShrinkWindowContextPtr","ShrinkWindowContext*","",0x4),
0x801F6B40:("sShrinkWindow","ShrinkWindow","",0x4),
0x801F6B44:("sShrinkWindowPtr","ShrinkWindow*","",0x4),
0x801F6B50:("D_801F6B50","UNK_TYPE4","",0x4),
0x801F6B58:("D_801F6B58","UNK_TYPE1","",0x1),
0x801F6BF0:("sKaleidoAreaFaultClient","FaultAddrConvClient","",0xC),

View File

@ -2235,33 +2235,33 @@ asm/non_matchings/code/code_8013EC10/Rumble_StateWipeRequests.s,Rumble_StateWipe
asm/non_matchings/code/code_8013EC10/Rumble_SetUpdateEnabled.s,Rumble_SetUpdateEnabled,0x8013EE48,0x6
asm/non_matchings/code/z_view/View_ViewportToVp.s,View_ViewportToVp,0x8013EE60,0x25
asm/non_matchings/code/z_view/View_Init.s,View_Init,0x8013EEF4,0x2A
asm/non_matchings/code/z_view/View_SetViewOrientation.s,View_SetViewOrientation,0x8013EF9C,0x2D
asm/non_matchings/code/z_view/func_8013F050.s,func_8013F050,0x8013F050,0x14
asm/non_matchings/code/z_view/View_LookAt.s,View_LookAt,0x8013EF9C,0x2D
asm/non_matchings/code/z_view/View_LookAtUnsafe.s,View_LookAtUnsafe,0x8013F050,0x14
asm/non_matchings/code/z_view/View_SetScale.s,View_SetScale,0x8013F0A0,0x8
asm/non_matchings/code/z_view/View_GetScale.s,View_GetScale,0x8013F0C0,0x4
asm/non_matchings/code/z_view/func_8013F0D0.s,func_8013F0D0,0x8013F0D0,0xC
asm/non_matchings/code/z_view/func_8013F100.s,func_8013F100,0x8013F100,0x8
asm/non_matchings/code/z_view/func_8013F120.s,func_8013F120,0x8013F120,0xF
asm/non_matchings/code/z_view/func_8013F15C.s,func_8013F15C,0x8013F15C,0x8
asm/non_matchings/code/z_view/View_SetPerspective.s,View_SetPerspective,0x8013F0D0,0xC
asm/non_matchings/code/z_view/View_GetPerspective.s,View_GetPerspective,0x8013F100,0x8
asm/non_matchings/code/z_view/View_SetOrtho.s,View_SetOrtho,0x8013F120,0xF
asm/non_matchings/code/z_view/View_GetOrtho.s,View_GetOrtho,0x8013F15C,0x8
asm/non_matchings/code/z_view/View_SetViewport.s,View_SetViewport,0x8013F17C,0xD
asm/non_matchings/code/z_view/View_GetViewport.s,View_GetViewport,0x8013F1B0,0xA
asm/non_matchings/code/z_view/View_WriteScissor.s,View_WriteScissor,0x8013F1D8,0x2D
asm/non_matchings/code/z_view/View_SyncAndWriteScissor.s,View_SyncAndWriteScissor,0x8013F28C,0x1B
asm/non_matchings/code/z_view/View_SetScissorForLetterbox.s,View_SetScissorForLetterbox,0x8013F2F8,0x40
asm/non_matchings/code/z_view/View_SetDistortionDirRot.s,View_SetDistortionDirRot,0x8013F3F8,0xA
asm/non_matchings/code/z_view/View_SetScissor.s,View_SetScissor,0x8013F1D8,0x2D
asm/non_matchings/code/z_view/View_ClearScissor.s,View_ClearScissor,0x8013F28C,0x1B
asm/non_matchings/code/z_view/View_ApplyLetterbox.s,View_ApplyLetterbox,0x8013F2F8,0x40
asm/non_matchings/code/z_view/View_SetDistortionOrientation.s,View_SetDistortionOrientation,0x8013F3F8,0xA
asm/non_matchings/code/z_view/View_SetDistortionScale.s,View_SetDistortionScale,0x8013F420,0xA
asm/non_matchings/code/z_view/View_SetDistortionSpeed.s,View_SetDistortionSpeed,0x8013F448,0x5
asm/non_matchings/code/z_view/View_InitDistortion.s,View_InitDistortion,0x8013F45C,0x19
asm/non_matchings/code/z_view/View_ClearDistortion.s,View_ClearDistortion,0x8013F4C0,0xD
asm/non_matchings/code/z_view/View_SetDistortion.s,View_SetDistortion,0x8013F4F4,0x16
asm/non_matchings/code/z_view/View_StepDistortion.s,View_StepDistortion,0x8013F54C,0x6C
asm/non_matchings/code/z_view/View_RenderView.s,View_RenderView,0x8013F6FC,0x13
asm/non_matchings/code/z_view/View_RenderToPerspectiveMatrix.s,View_RenderToPerspectiveMatrix,0x8013F748,0xB5
asm/non_matchings/code/z_view/View_RenderToOrthographicMatrix.s,View_RenderToOrthographicMatrix,0x8013FA1C,0x6B
asm/non_matchings/code/z_view/func_8013FBC8.s,func_8013FBC8,0x8013FBC8,0x6B
asm/non_matchings/code/z_view/func_8013FD74.s,func_8013FD74,0x8013FD74,0xAC
asm/non_matchings/code/z_view/func_80140024.s,func_80140024,0x80140024,0x2A
asm/non_matchings/code/z_view/func_801400CC.s,func_801400CC,0x801400CC,0x65
asm/non_matchings/code/z_view/View_Apply.s,View_Apply,0x8013F6FC,0x13
asm/non_matchings/code/z_view/View_ApplyPerspective.s,View_ApplyPerspective,0x8013F748,0xB5
asm/non_matchings/code/z_view/View_ApplyOrtho.s,View_ApplyOrtho,0x8013FA1C,0x6B
asm/non_matchings/code/z_view/View_ApplyOrthoToOverlay.s,View_ApplyOrthoToOverlay,0x8013FBC8,0x6B
asm/non_matchings/code/z_view/View_ApplyPerspectiveToOverlay.s,View_ApplyPerspectiveToOverlay,0x8013FD74,0xAC
asm/non_matchings/code/z_view/View_UpdateViewingMatrix.s,View_UpdateViewingMatrix,0x80140024,0x2A
asm/non_matchings/code/z_view/View_ApplyTo.s,View_ApplyTo,0x801400CC,0x65
asm/non_matchings/code/z_vimode/func_80140260.s,func_80140260,0x80140260,0x3
asm/non_matchings/code/z_vimode/func_8014026C.s,func_8014026C,0x8014026C,0x131
asm/non_matchings/code/z_vimode/func_80140730.s,func_80140730,0x80140730,0x38
@ -2406,14 +2406,14 @@ asm/non_matchings/code/z_player_call/PlayerCall_Init.s,PlayerCall_Init,0x80160AF
asm/non_matchings/code/z_player_call/PlayerCall_Destroy.s,PlayerCall_Destroy,0x80160B40,0x10
asm/non_matchings/code/z_player_call/PlayerCall_Update.s,PlayerCall_Update,0x80160B80,0x10
asm/non_matchings/code/z_player_call/PlayerCall_Draw.s,PlayerCall_Draw,0x80160BC0,0x10
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetLetterboxTarget.s,ShrinkWindow_SetLetterboxTarget,0x80160C00,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetLetterboxTarget.s,ShrinkWindow_GetLetterboxTarget,0x80160C14,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetLetterboxMagnitude.s,ShrinkWindow_SetLetterboxMagnitude,0x80160C28,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetLetterboxMagnitude.s,ShrinkWindow_GetLetterboxMagnitude,0x80160C3C,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetPillarboxTarget.s,ShrinkWindow_SetPillarboxTarget,0x80160C50,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetPillarboxTarget.s,ShrinkWindow_GetPillarboxTarget,0x80160C64,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetPillarboxMagnitude.s,ShrinkWindow_SetPillarboxMagnitude,0x80160C78,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetPillarboxMagnitude.s,ShrinkWindow_GetPillarboxMagnitude,0x80160C8C,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_SetSizeTarget.s,ShrinkWindow_Letterbox_SetSizeTarget,0x80160C00,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_GetSizeTarget.s,ShrinkWindow_Letterbox_GetSizeTarget,0x80160C14,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_SetSize.s,ShrinkWindow_Letterbox_SetSize,0x80160C28,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_GetSize.s,ShrinkWindow_Letterbox_GetSize,0x80160C3C,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_SetSizeTarget.s,ShrinkWindow_Pillarbox_SetSizeTarget,0x80160C50,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_GetSizeTarget.s,ShrinkWindow_Pillarbox_GetSizeTarget,0x80160C64,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_SetSize.s,ShrinkWindow_Pillarbox_SetSize,0x80160C78,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_GetSize.s,ShrinkWindow_Pillarbox_GetSize,0x80160C8C,0x5
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Init.s,ShrinkWindow_Init,0x80160CA0,0xD
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Destroy.s,ShrinkWindow_Destroy,0x80160CD4,0x4
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Update.s,ShrinkWindow_Update,0x80160CE4,0x2D

1 asm/non_matchings/code/z_en_a_keep/EnAObj_Init.s EnAObj_Init 0x800A5AC0 0x2B
2235 asm/non_matchings/code/code_8013EC10/Rumble_SetUpdateEnabled.s Rumble_SetUpdateEnabled 0x8013EE48 0x6
2236 asm/non_matchings/code/z_view/View_ViewportToVp.s View_ViewportToVp 0x8013EE60 0x25
2237 asm/non_matchings/code/z_view/View_Init.s View_Init 0x8013EEF4 0x2A
2238 asm/non_matchings/code/z_view/View_SetViewOrientation.s asm/non_matchings/code/z_view/View_LookAt.s View_SetViewOrientation View_LookAt 0x8013EF9C 0x2D
2239 asm/non_matchings/code/z_view/func_8013F050.s asm/non_matchings/code/z_view/View_LookAtUnsafe.s func_8013F050 View_LookAtUnsafe 0x8013F050 0x14
2240 asm/non_matchings/code/z_view/View_SetScale.s View_SetScale 0x8013F0A0 0x8
2241 asm/non_matchings/code/z_view/View_GetScale.s View_GetScale 0x8013F0C0 0x4
2242 asm/non_matchings/code/z_view/func_8013F0D0.s asm/non_matchings/code/z_view/View_SetPerspective.s func_8013F0D0 View_SetPerspective 0x8013F0D0 0xC
2243 asm/non_matchings/code/z_view/func_8013F100.s asm/non_matchings/code/z_view/View_GetPerspective.s func_8013F100 View_GetPerspective 0x8013F100 0x8
2244 asm/non_matchings/code/z_view/func_8013F120.s asm/non_matchings/code/z_view/View_SetOrtho.s func_8013F120 View_SetOrtho 0x8013F120 0xF
2245 asm/non_matchings/code/z_view/func_8013F15C.s asm/non_matchings/code/z_view/View_GetOrtho.s func_8013F15C View_GetOrtho 0x8013F15C 0x8
2246 asm/non_matchings/code/z_view/View_SetViewport.s View_SetViewport 0x8013F17C 0xD
2247 asm/non_matchings/code/z_view/View_GetViewport.s View_GetViewport 0x8013F1B0 0xA
2248 asm/non_matchings/code/z_view/View_WriteScissor.s asm/non_matchings/code/z_view/View_SetScissor.s View_WriteScissor View_SetScissor 0x8013F1D8 0x2D
2249 asm/non_matchings/code/z_view/View_SyncAndWriteScissor.s asm/non_matchings/code/z_view/View_ClearScissor.s View_SyncAndWriteScissor View_ClearScissor 0x8013F28C 0x1B
2250 asm/non_matchings/code/z_view/View_SetScissorForLetterbox.s asm/non_matchings/code/z_view/View_ApplyLetterbox.s View_SetScissorForLetterbox View_ApplyLetterbox 0x8013F2F8 0x40
2251 asm/non_matchings/code/z_view/View_SetDistortionDirRot.s asm/non_matchings/code/z_view/View_SetDistortionOrientation.s View_SetDistortionDirRot View_SetDistortionOrientation 0x8013F3F8 0xA
2252 asm/non_matchings/code/z_view/View_SetDistortionScale.s View_SetDistortionScale 0x8013F420 0xA
2253 asm/non_matchings/code/z_view/View_SetDistortionSpeed.s View_SetDistortionSpeed 0x8013F448 0x5
2254 asm/non_matchings/code/z_view/View_InitDistortion.s View_InitDistortion 0x8013F45C 0x19
2255 asm/non_matchings/code/z_view/View_ClearDistortion.s View_ClearDistortion 0x8013F4C0 0xD
2256 asm/non_matchings/code/z_view/View_SetDistortion.s View_SetDistortion 0x8013F4F4 0x16
2257 asm/non_matchings/code/z_view/View_StepDistortion.s View_StepDistortion 0x8013F54C 0x6C
2258 asm/non_matchings/code/z_view/View_RenderView.s asm/non_matchings/code/z_view/View_Apply.s View_RenderView View_Apply 0x8013F6FC 0x13
2259 asm/non_matchings/code/z_view/View_RenderToPerspectiveMatrix.s asm/non_matchings/code/z_view/View_ApplyPerspective.s View_RenderToPerspectiveMatrix View_ApplyPerspective 0x8013F748 0xB5
2260 asm/non_matchings/code/z_view/View_RenderToOrthographicMatrix.s asm/non_matchings/code/z_view/View_ApplyOrtho.s View_RenderToOrthographicMatrix View_ApplyOrtho 0x8013FA1C 0x6B
2261 asm/non_matchings/code/z_view/func_8013FBC8.s asm/non_matchings/code/z_view/View_ApplyOrthoToOverlay.s func_8013FBC8 View_ApplyOrthoToOverlay 0x8013FBC8 0x6B
2262 asm/non_matchings/code/z_view/func_8013FD74.s asm/non_matchings/code/z_view/View_ApplyPerspectiveToOverlay.s func_8013FD74 View_ApplyPerspectiveToOverlay 0x8013FD74 0xAC
2263 asm/non_matchings/code/z_view/func_80140024.s asm/non_matchings/code/z_view/View_UpdateViewingMatrix.s func_80140024 View_UpdateViewingMatrix 0x80140024 0x2A
2264 asm/non_matchings/code/z_view/func_801400CC.s asm/non_matchings/code/z_view/View_ApplyTo.s func_801400CC View_ApplyTo 0x801400CC 0x65
2265 asm/non_matchings/code/z_vimode/func_80140260.s func_80140260 0x80140260 0x3
2266 asm/non_matchings/code/z_vimode/func_8014026C.s func_8014026C 0x8014026C 0x131
2267 asm/non_matchings/code/z_vimode/func_80140730.s func_80140730 0x80140730 0x38
2406 asm/non_matchings/code/z_player_call/PlayerCall_Destroy.s PlayerCall_Destroy 0x80160B40 0x10
2407 asm/non_matchings/code/z_player_call/PlayerCall_Update.s PlayerCall_Update 0x80160B80 0x10
2408 asm/non_matchings/code/z_player_call/PlayerCall_Draw.s PlayerCall_Draw 0x80160BC0 0x10
2409 asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetLetterboxTarget.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_SetSizeTarget.s ShrinkWindow_SetLetterboxTarget ShrinkWindow_Letterbox_SetSizeTarget 0x80160C00 0x5
2410 asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetLetterboxTarget.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_GetSizeTarget.s ShrinkWindow_GetLetterboxTarget ShrinkWindow_Letterbox_GetSizeTarget 0x80160C14 0x5
2411 asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetLetterboxMagnitude.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_SetSize.s ShrinkWindow_SetLetterboxMagnitude ShrinkWindow_Letterbox_SetSize 0x80160C28 0x5
2412 asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetLetterboxMagnitude.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_GetSize.s ShrinkWindow_GetLetterboxMagnitude ShrinkWindow_Letterbox_GetSize 0x80160C3C 0x5
2413 asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetPillarboxTarget.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_SetSizeTarget.s ShrinkWindow_SetPillarboxTarget ShrinkWindow_Pillarbox_SetSizeTarget 0x80160C50 0x5
2414 asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetPillarboxTarget.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_GetSizeTarget.s ShrinkWindow_GetPillarboxTarget ShrinkWindow_Pillarbox_GetSizeTarget 0x80160C64 0x5
2415 asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetPillarboxMagnitude.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_SetSize.s ShrinkWindow_SetPillarboxMagnitude ShrinkWindow_Pillarbox_SetSize 0x80160C78 0x5
2416 asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetPillarboxMagnitude.s asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_GetSize.s ShrinkWindow_GetPillarboxMagnitude ShrinkWindow_Pillarbox_GetSize 0x80160C8C 0x5
2417 asm/non_matchings/code/z_shrink_window/ShrinkWindow_Init.s ShrinkWindow_Init 0x80160CA0 0xD
2418 asm/non_matchings/code/z_shrink_window/ShrinkWindow_Destroy.s ShrinkWindow_Destroy 0x80160CD4 0x4
2419 asm/non_matchings/code/z_shrink_window/ShrinkWindow_Update.s ShrinkWindow_Update 0x80160CE4 0x2D