mirror of https://github.com/zeldaret/mm.git
View & Shrink_Window Docs (#1049)
* view and shrink_window docs * cleanup * move func declaration to header * move struct to local * PR Suggestions * g to s
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@ -2261,35 +2261,6 @@ void SkinMatrix_SetYRotation(MtxF* mf, s16 a);
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void SkinMatrix_MulYRotation(MtxF* mf, s16 a);
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void SkinMatrix_SetZRotation(MtxF* mf, s16 a);
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void View_ViewportToVp(Vp* dest, Viewport* src);
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void View_Init(View* view, GraphicsContext* gfxCtx);
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void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void func_8013F050(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void View_SetScale(View* view, f32 scale);
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void View_GetScale(View* view, f32* scale);
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void func_8013F0D0(View* view, f32 fovy, f32 zNear, f32 zFar);
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void func_8013F100(View* view, f32* fovy, f32* zNear, f32* zFar);
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void func_8013F120(View* view, f32 fovy, f32 zNear, f32 zFar);
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void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar);
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void View_SetViewport(View* view, Viewport* viewport);
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void View_GetViewport(View* view, Viewport* viewport);
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void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry);
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void View_SyncAndWriteScissor(View* view, Gfx** gfx);
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void View_SetScissorForLetterbox(View* view);
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s32 View_SetDistortionDirRot(View* view, f32 dirRotX, f32 dirRotY, f32 dirRotZ);
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s32 View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
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s32 View_SetDistortionSpeed(View* view, f32 speed);
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s32 View_InitDistortion(View* view);
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s32 View_ClearDistortion(View* view);
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s32 View_SetDistortion(View* view, Vec3f dirRot, Vec3f scale, f32 speed);
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s32 View_StepDistortion(View* view, Mtx* projectionMtx);
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void View_RenderView(View* view, s32 uParm2);
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s32 View_RenderToPerspectiveMatrix(View* view);
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s32 View_RenderToOrthographicMatrix(View* view);
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s32 func_8013FBC8(View* view);
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s32 func_8013FD74(View* view);
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s32 func_80140024(View* view);
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s32 func_801400CC(View* view, Gfx** gfxp);
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void func_80140260(OSViMode* vimode);
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// void func_8014026C(OSViMode* param_1, UNK_TYPE1 param_2, s32 param_3, s32 param_4, s32 param_5, s32 param_6, s32 param_7, s32 param_8, UNK_TYPE4 param_9, s32 param_10, s16 param_11, u32 param_12, UNK_TYPE4 param_13);
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// void func_80140730(void);
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@ -2399,18 +2370,6 @@ void Message_FindCreditsMessage(PlayState* play, u16 textId);
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void func_8015E7EC(PlayState* play, UNK_PTR puParm2);
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// void func_8015F8A8(UNK_TYPE4 ctxt);
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void ShrinkWindow_SetLetterboxTarget(s32 target);
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s32 ShrinkWindow_GetLetterboxTarget(void);
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void ShrinkWindow_SetLetterboxMagnitude(s32 magnitude);
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s32 ShrinkWindow_GetLetterboxMagnitude(void);
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void ShrinkWindow_SetPillarboxTarget(s32 target);
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s32 ShrinkWindow_GetPillarboxTarget(void);
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void ShrinkWindow_SetPillarboxMagnitude(s32 magnitude);
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s32 ShrinkWindow_GetPillarboxMagnitude(void);
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void ShrinkWindow_Init(void);
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void ShrinkWindow_Destroy(void);
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void ShrinkWindow_Update(s32 framerateDivisor);
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void ShrinkWindow_Draw(GraphicsContext* gfxCtx);
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// void func_80161180(void);
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s32 func_8016119C(Camera* camera, DbCameraUnkStruct* arg1);
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// void func_8016122C(void);
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@ -3181,8 +3181,6 @@ extern s16 D_801F4E7A;
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// extern UNK_TYPE1 D_801F6B1E;
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// extern UNK_TYPE1 D_801F6B20;
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// extern UNK_TYPE1 D_801F6B22;
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extern ShrinkWindowContext gShrinkWindowContext;
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extern ShrinkWindowContext* gShrinkWindowContextPtr;
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// extern UNK_TYPE4 D_801F6B50;
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// extern UNK_TYPE1 D_801F6B58;
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extern void (*sKaleidoScopeUpdateFunc)(PlayState* play);
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@ -286,13 +286,6 @@ typedef struct {
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/* 0x10 */ OSTime resetTime;
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} NmiBuff; // size >= 0x18
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typedef struct {
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/* 0x0 */ s8 letterboxTarget;
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/* 0x1 */ s8 letterboxMagnitude;
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/* 0x2 */ s8 pillarboxTarget;
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/* 0x3 */ s8 pillarboxMagnitude;
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} ShrinkWindowContext; // size = 0x4
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typedef void(*osCreateThread_func)(void*);
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typedef enum {
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@ -0,0 +1,23 @@
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#ifndef Z64SHRINK_WINDOW_H
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#define Z64SHRINK_WINDOW_H
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#include "PR/ultratypes.h"
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struct GraphicsContext;
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void ShrinkWindow_Letterbox_SetSizeTarget(s32 target);
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s32 ShrinkWindow_Letterbox_GetSizeTarget(void);
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void ShrinkWindow_Letterbox_SetSize(s32 size);
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s32 ShrinkWindow_Letterbox_GetSize(void);
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void ShrinkWindow_Pillarbox_SetSizeTarget(s32 target);
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s32 ShrinkWindow_Pillarbox_GetSizeTarget(void);
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void ShrinkWindow_Pillarbox_SetSize(s32 size);
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s32 ShrinkWindow_Pillarbox_GetSize(void);
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void ShrinkWindow_Init(void);
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void ShrinkWindow_Destroy(void);
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void ShrinkWindow_Update(s32 framerateDivisor);
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void ShrinkWindow_Draw(GraphicsContext* gfxCtx);
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#endif
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@ -33,16 +33,27 @@ typedef struct View {
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/* 0x0E0 */ Mtx unkE0;
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/* 0x120 */ Mtx* projectionPtr;
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/* 0x124 */ Mtx* viewingPtr;
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/* 0x128 */ Vec3f distortionDirRot;
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/* 0x128 */ Vec3f distortionOrientation;
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/* 0x134 */ Vec3f distortionScale;
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/* 0x140 */ f32 distortionSpeed;
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/* 0x144 */ Vec3f curDistortionDirRot;
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/* 0x144 */ Vec3f curDistortionOrientation;
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/* 0x150 */ Vec3f curDistortionScale;
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/* 0x15C */ u16 normal; // used to normalize the projection matrix
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/* 0x15C */ u16 perspNorm; // used to normalize the projection matrix
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/* 0x160 */ u32 flags; // bit 3: Render to an orthographic perspective
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/* 0x164 */ s32 unk164;
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} View; // size = 0x168
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#define VIEW_VIEWING (1 << 0)
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#define VIEW_VIEWPORT (1 << 1)
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#define VIEW_PROJECTION_PERSPECTIVE (1 << 2)
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#define VIEW_PROJECTION_ORTHO (1 << 3)
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#define VIEW_ALL (VIEW_VIEWING | VIEW_VIEWPORT | VIEW_PROJECTION_PERSPECTIVE | VIEW_PROJECTION_ORTHO)
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#define VIEW_FORCE_VIEWING (VIEW_VIEWING << 4)
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#define VIEW_FORCE_VIEWPORT (VIEW_VIEWPORT << 4)
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#define VIEW_FORCE_PROJECTION_PERSPECTIVE (VIEW_PROJECTION_PERSPECTIVE << 4)
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#define VIEW_FORCE_PROJECTION_ORTHO (VIEW_PROJECTION_ORTHO << 4)
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#define SET_FULLSCREEN_VIEWPORT(view) \
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{ \
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Viewport viewport; \
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@ -54,4 +65,28 @@ typedef struct View {
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} \
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(void)0
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void View_Init(View* view, struct GraphicsContext* gfxCtx);
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void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up);
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void View_SetScale(View* view, f32 scale);
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void View_GetScale(View* view, f32* scale);
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void View_SetPerspective(View* view, f32 fovy, f32 zNear, f32 zFar);
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void View_GetPerspective(View* view, f32* fovy, f32* zNear, f32* zFar);
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void View_SetOrtho(View* view, f32 fovy, f32 zNear, f32 zFar);
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void View_GetOrtho(View* view, f32* fovy, f32* zNear, f32* zFar);
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void View_SetViewport(View* view, Viewport* viewport);
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void View_GetViewport(View* view, Viewport* viewport);
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s32 View_SetDistortionOrientation(View* view, f32 rotX, f32 rotY, f32 rotZ);
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s32 View_SetDistortionScale(View* view, f32 scaleX, f32 scaleY, f32 scaleZ);
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s32 View_SetDistortionSpeed(View* view, f32 speed);
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s32 View_InitDistortion(View* view);
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s32 View_ClearDistortion(View* view);
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s32 View_SetDistortion(View* view, Vec3f orientation, Vec3f scale, f32 speed);
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void View_Apply(View* view, s32 mask);
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s32 View_ApplyOrthoToOverlay(View* view);
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s32 View_ApplyPerspectiveToOverlay(View* view);
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s32 View_UpdateViewingMatrix(View* view);
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s32 View_ApplyTo(View* view, Gfx** gfxp);
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#endif
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@ -1,4 +1,5 @@
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#include "global.h"
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#include "z64view.h"
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#include "system_malloc.h"
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#pragma GLOBAL_ASM("asm/non_matchings/code/speed_meter/func_80177390.s")
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@ -1,5 +1,7 @@
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#include "global.h"
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#include "z64quake.h"
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#include "z64shrink_window.h"
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#include "z64view.h"
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/**
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* Returns the absolute value for floats
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@ -1,6 +1,7 @@
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#include "global.h"
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#include "z64quake.h"
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#include "z64rumble.h"
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#include "z64shrink_window.h"
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#include "overlays/gamestates/ovl_daytelop/z_daytelop.h"
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void Cutscene_DoNothing(PlayState* play, CutsceneContext* csCtx);
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@ -107,7 +108,7 @@ s32 func_800EA220(PlayState* play, CutsceneContext* csCtx, f32 target) {
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void func_800EA258(PlayState* play, CutsceneContext* csCtx) {
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Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
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ShrinkWindow_SetLetterboxTarget(32);
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ShrinkWindow_Letterbox_SetSizeTarget(32);
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if (func_800EA220(play, csCtx, 1.0f)) {
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Audio_SetCutsceneFlag(true);
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csCtx->state++;
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@ -117,7 +118,7 @@ void func_800EA258(PlayState* play, CutsceneContext* csCtx) {
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void func_800EA2B8(PlayState* play, CutsceneContext* csCtx) {
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func_800ED980(play, csCtx);
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Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
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ShrinkWindow_SetLetterboxTarget(32);
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ShrinkWindow_Letterbox_SetSizeTarget(32);
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if (func_800EA220(play, csCtx, 1.0f)) {
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Audio_SetCutsceneFlag(true);
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csCtx->state++;
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@ -1449,8 +1450,8 @@ void func_800EDA84(PlayState* play, CutsceneContext* csCtx) {
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if (gSaveContext.cutsceneTrigger == 0) {
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Interface_SetHudVisibility(HUD_VISIBILITY_NONE);
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ShrinkWindow_SetLetterboxTarget(32);
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ShrinkWindow_SetLetterboxMagnitude(0x20);
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ShrinkWindow_Letterbox_SetSizeTarget(32);
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ShrinkWindow_Letterbox_SetSize(32);
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csCtx->state++;
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}
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@ -1,4 +1,5 @@
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#include "global.h"
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#include "z64shrink_window.h"
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_eventmgr/func_800F1460.s")
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@ -1,5 +1,6 @@
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#include "global.h"
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#include "z64rumble.h"
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#include "z64shrink_window.h"
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void GameOver_Init(PlayState* play) {
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play->gameOverCtx.state = GAMEOVER_INACTIVE;
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@ -86,7 +87,7 @@ void GameOver_Update(PlayState* play) {
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gameOverCtx->state++;
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sGameOverTimer = 0;
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Kankyo_InitGameOverLights(play);
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ShrinkWindow_SetLetterboxTarget(32);
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ShrinkWindow_Letterbox_SetSizeTarget(32);
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break;
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case GAMEOVER_REVIVE_RUMBLE:
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sGameOverTimer = 50;
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@ -1,5 +1,6 @@
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "z64shrink_window.h"
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#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
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void (*sKaleidoScopeUpdateFunc)(PlayState* play);
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@ -36,7 +37,7 @@ void KaleidoScopeCall_Update(PlayState* play) {
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if ((play->pauseCtx.state != 0) || (play->pauseCtx.debugEditor != DEBUG_EDITOR_NONE)) {
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if (pauseCtx->state == 1 || pauseCtx->state == 19) {
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if (ShrinkWindow_GetLetterboxMagnitude() == 0) {
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if (ShrinkWindow_Letterbox_GetSize() == 0) {
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R_PAUSE_MENU_MODE = 1;
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pauseCtx->unk_200 = 0;
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pauseCtx->unk_208 = 0;
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@ -1,5 +1,7 @@
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#include "global.h"
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#include "z64rumble.h"
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#include "z64shrink_window.h"
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#include "z64view.h"
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#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
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s16 D_801BDB00[] = { PAUSE_MAP, PAUSE_QUEST, PAUSE_MASK, PAUSE_ITEM };
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@ -91,8 +93,8 @@ void KaleidoSetup_Update(PlayState* play) {
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if (pauseCtx->state == 1) {
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Game_SetFramerateDivisor(&play->state, 2);
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if (ShrinkWindow_GetLetterboxTarget() != 0) {
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ShrinkWindow_SetLetterboxTarget(0);
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if (ShrinkWindow_Letterbox_GetSizeTarget() != 0) {
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ShrinkWindow_Letterbox_SetSizeTarget(0);
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}
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func_801A3AEC(1);
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}
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#include "global.h"
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#include "z64shrink_window.h"
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#include "z64view.h"
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#include "message_data_static.h"
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#include "overlays/kaleido_scope/ovl_kaleido_scope/z_kaleido_scope.h"
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@ -489,7 +491,7 @@ u8 Message_GetState(MessageContext* msgCtx) {
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void func_80152C64(View* view) {
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SET_FULLSCREEN_VIEWPORT(view);
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func_8013FBC8(view);
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View_ApplyOrthoToOverlay(view);
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}
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_message/func_80152CAC.s")
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#include "global.h"
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#include "z64view.h"
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#include "interface/parameter_static/parameter_static.h"
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#include "interface/do_action_static/do_action_static.h"
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#include "misc/story_static/story_static.h"
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#include "global.h"
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#include "z64quake.h"
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#include "z64shrink_window.h"
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#include "z64view.h"
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#pragma GLOBAL_ASM("asm/non_matchings/code/z_play/func_80165460.s")
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@ -1,5 +1,6 @@
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#include "global.h"
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#include "z64quake.h"
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#include "z64view.h"
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typedef struct {
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/* 0x00 */ s16 randIndex;
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@ -823,10 +824,10 @@ void Distortion_Update(void) {
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depthPhase += CAM_DEG_TO_BINANG(depthPhaseStep);
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screenPlanePhase += CAM_DEG_TO_BINANG(screenPlanePhaseStep);
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View_SetDistortionDirRot(&sDistortionRequest.play->view,
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Math_CosS(depthPhase) * (DEGF_TO_RADF(rotX) * xyScaleFactor),
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Math_SinS(depthPhase) * (DEGF_TO_RADF(rotY) * xyScaleFactor),
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Math_SinS(screenPlanePhase) * (DEGF_TO_RADF(rotZ) * zScaleFactor));
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View_SetDistortionOrientation(&sDistortionRequest.play->view,
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Math_CosS(depthPhase) * (DEGF_TO_RADF(rotX) * xyScaleFactor),
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Math_SinS(depthPhase) * (DEGF_TO_RADF(rotY) * xyScaleFactor),
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Math_SinS(screenPlanePhase) * (DEGF_TO_RADF(rotZ) * zScaleFactor));
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View_SetDistortionScale(&sDistortionRequest.play->view,
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(Math_SinS(screenPlanePhase) * (xScale * xyScaleFactor)) + 1.0f,
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(Math_CosS(screenPlanePhase) * (yScale * xyScaleFactor)) + 1.0f,
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@ -4,70 +4,78 @@
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*/
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#include "prevent_bss_reordering.h"
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#include "global.h"
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#include "z64shrink_window.h"
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ShrinkWindowContext gShrinkWindowContext;
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ShrinkWindowContext* gShrinkWindowContextPtr;
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typedef struct {
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/* 0x0 */ s8 letterboxTarget;
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/* 0x1 */ s8 letterboxSize;
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/* 0x2 */ s8 pillarboxTarget;
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/* 0x3 */ s8 pillarboxSize;
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} ShrinkWindow; // size = 0x4
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void ShrinkWindow_SetLetterboxTarget(s32 target) {
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gShrinkWindowContextPtr->letterboxTarget = target;
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ShrinkWindow sShrinkWindow;
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ShrinkWindow* sShrinkWindowPtr;
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void ShrinkWindow_Letterbox_SetSizeTarget(s32 target) {
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sShrinkWindowPtr->letterboxTarget = target;
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}
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s32 ShrinkWindow_GetLetterboxTarget(void) {
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||||
return gShrinkWindowContextPtr->letterboxTarget;
|
||||
s32 ShrinkWindow_Letterbox_GetSizeTarget(void) {
|
||||
return sShrinkWindowPtr->letterboxTarget;
|
||||
}
|
||||
|
||||
void ShrinkWindow_SetLetterboxMagnitude(s32 magnitude) {
|
||||
gShrinkWindowContextPtr->letterboxMagnitude = magnitude;
|
||||
void ShrinkWindow_Letterbox_SetSize(s32 size) {
|
||||
sShrinkWindowPtr->letterboxSize = size;
|
||||
}
|
||||
|
||||
s32 ShrinkWindow_GetLetterboxMagnitude(void) {
|
||||
return gShrinkWindowContextPtr->letterboxMagnitude;
|
||||
s32 ShrinkWindow_Letterbox_GetSize(void) {
|
||||
return sShrinkWindowPtr->letterboxSize;
|
||||
}
|
||||
|
||||
void ShrinkWindow_SetPillarboxTarget(s32 target) {
|
||||
gShrinkWindowContextPtr->pillarboxTarget = target;
|
||||
void ShrinkWindow_Pillarbox_SetSizeTarget(s32 target) {
|
||||
sShrinkWindowPtr->pillarboxTarget = target;
|
||||
}
|
||||
|
||||
s32 ShrinkWindow_GetPillarboxTarget(void) {
|
||||
return gShrinkWindowContextPtr->pillarboxTarget;
|
||||
s32 ShrinkWindow_Pillarbox_GetSizeTarget(void) {
|
||||
return sShrinkWindowPtr->pillarboxTarget;
|
||||
}
|
||||
|
||||
void ShrinkWindow_SetPillarboxMagnitude(s32 magnitude) {
|
||||
gShrinkWindowContextPtr->pillarboxMagnitude = magnitude;
|
||||
void ShrinkWindow_Pillarbox_SetSize(s32 size) {
|
||||
sShrinkWindowPtr->pillarboxSize = size;
|
||||
}
|
||||
|
||||
s32 ShrinkWindow_GetPillarboxMagnitude(void) {
|
||||
return gShrinkWindowContextPtr->pillarboxMagnitude;
|
||||
s32 ShrinkWindow_Pillarbox_GetSize(void) {
|
||||
return sShrinkWindowPtr->pillarboxSize;
|
||||
}
|
||||
|
||||
void ShrinkWindow_Init(void) {
|
||||
gShrinkWindowContextPtr = &gShrinkWindowContext;
|
||||
bzero(gShrinkWindowContextPtr, sizeof(gShrinkWindowContext));
|
||||
sShrinkWindowPtr = &sShrinkWindow;
|
||||
bzero(sShrinkWindowPtr, sizeof(sShrinkWindow));
|
||||
}
|
||||
|
||||
void ShrinkWindow_Destroy(void) {
|
||||
gShrinkWindowContextPtr = NULL;
|
||||
sShrinkWindowPtr = NULL;
|
||||
}
|
||||
|
||||
void ShrinkWindow_Update(s32 framerateDivisor) {
|
||||
s32 step = ((framerateDivisor == 3) ? 10 : 30 / framerateDivisor);
|
||||
s32 nextMagnitude;
|
||||
s32 step = (framerateDivisor == 3) ? 10 : (30 / framerateDivisor);
|
||||
s32 nextSize;
|
||||
|
||||
nextMagnitude = gShrinkWindowContextPtr->letterboxMagnitude;
|
||||
Math_StepToIGet(&nextMagnitude, gShrinkWindowContextPtr->letterboxTarget, step);
|
||||
gShrinkWindowContextPtr->letterboxMagnitude = nextMagnitude;
|
||||
nextSize = sShrinkWindowPtr->letterboxSize;
|
||||
Math_StepToIGet(&nextSize, sShrinkWindowPtr->letterboxTarget, step);
|
||||
sShrinkWindowPtr->letterboxSize = nextSize;
|
||||
|
||||
nextMagnitude = gShrinkWindowContextPtr->pillarboxMagnitude;
|
||||
Math_StepToIGet(&nextMagnitude, gShrinkWindowContextPtr->pillarboxTarget, step);
|
||||
gShrinkWindowContextPtr->pillarboxMagnitude = nextMagnitude;
|
||||
nextSize = sShrinkWindowPtr->pillarboxSize;
|
||||
Math_StepToIGet(&nextSize, sShrinkWindowPtr->pillarboxTarget, step);
|
||||
sShrinkWindowPtr->pillarboxSize = nextSize;
|
||||
}
|
||||
|
||||
void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
|
||||
Gfx* gfx;
|
||||
s8 letterboxMagnitude = gShrinkWindowContextPtr->letterboxMagnitude;
|
||||
s8 pillarboxMagnitude = gShrinkWindowContextPtr->pillarboxMagnitude;
|
||||
s8 letterboxSize = sShrinkWindowPtr->letterboxSize;
|
||||
s8 pillarboxSize = sShrinkWindowPtr->pillarboxSize;
|
||||
|
||||
if (letterboxMagnitude > 0) {
|
||||
if (letterboxSize > 0) {
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
gfx = OVERLAY_DISP;
|
||||
|
|
@ -76,23 +84,23 @@ void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
|
|||
gDPSetCycleType(gfx++, G_CYC_FILL);
|
||||
gDPSetRenderMode(gfx++, G_RM_NOOP, G_RM_NOOP2);
|
||||
gDPSetFillColor(gfx++, (GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1));
|
||||
gDPFillRectangle(gfx++, 0, 0, gScreenWidth - 1, letterboxMagnitude - 1);
|
||||
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxMagnitude, gScreenWidth - 1, gScreenHeight - 1);
|
||||
gDPFillRectangle(gfx++, 0, 0, gScreenWidth - 1, letterboxSize - 1);
|
||||
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxSize, gScreenWidth - 1, gScreenHeight - 1);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetCycleType(gfx++, G_CYC_1CYCLE);
|
||||
gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
|
||||
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
|
||||
gDPFillRectangle(gfx++, 0, letterboxMagnitude, gScreenWidth, letterboxMagnitude + 1);
|
||||
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxMagnitude - 1, gScreenWidth,
|
||||
gScreenHeight - letterboxMagnitude);
|
||||
gDPFillRectangle(gfx++, 0, letterboxSize, gScreenWidth, letterboxSize + 1);
|
||||
gDPFillRectangle(gfx++, 0, gScreenHeight - letterboxSize - 1, gScreenWidth, gScreenHeight - letterboxSize);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
OVERLAY_DISP = gfx++;
|
||||
|
||||
CLOSE_DISPS(gfxCtx);
|
||||
}
|
||||
if (pillarboxMagnitude > 0) {
|
||||
|
||||
if (pillarboxSize > 0) {
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
gfx = OVERLAY_DISP;
|
||||
|
|
@ -102,17 +110,16 @@ void ShrinkWindow_Draw(GraphicsContext* gfxCtx) {
|
|||
gDPSetRenderMode(gfx++, G_RM_NOOP, G_RM_NOOP2);
|
||||
gDPSetFillColor(gfx++, (GPACK_RGBA5551(0, 0, 0, 1) << 16) | GPACK_RGBA5551(0, 0, 0, 1));
|
||||
|
||||
gDPFillRectangle(gfx++, 0, 0, pillarboxMagnitude - 1, gScreenHeight - 1);
|
||||
gDPFillRectangle(gfx++, gScreenWidth - pillarboxMagnitude, 0, gScreenWidth - 1, gScreenHeight - 1);
|
||||
gDPFillRectangle(gfx++, 0, 0, pillarboxSize - 1, gScreenHeight - 1);
|
||||
gDPFillRectangle(gfx++, gScreenWidth - pillarboxSize, 0, gScreenWidth - 1, gScreenHeight - 1);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
gDPSetCycleType(gfx++, G_CYC_1CYCLE);
|
||||
gDPSetRenderMode(gfx++, G_RM_XLU_SURF, G_RM_XLU_SURF2);
|
||||
gDPSetPrimColor(gfx++, 0, 0, 0, 0, 0, 0);
|
||||
|
||||
gDPFillRectangle(gfx++, pillarboxMagnitude, 0, pillarboxMagnitude + 2, gScreenHeight);
|
||||
gDPFillRectangle(gfx++, gScreenWidth - pillarboxMagnitude - 2, 0, gScreenWidth - pillarboxMagnitude,
|
||||
gScreenHeight);
|
||||
gDPFillRectangle(gfx++, pillarboxSize, 0, pillarboxSize + 2, gScreenHeight);
|
||||
gDPFillRectangle(gfx++, gScreenWidth - pillarboxSize - 2, 0, gScreenWidth - pillarboxSize, gScreenHeight);
|
||||
|
||||
gDPPipeSync(gfx++);
|
||||
OVERLAY_DISP = gfx++;
|
||||
|
|
|
|||
|
|
@ -1,4 +1,9 @@
|
|||
#include "global.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
|
||||
s32 View_ApplyPerspective(View* view);
|
||||
s32 View_ApplyOrtho(View* view);
|
||||
|
||||
void View_ViewportToVp(Vp* dest, Viewport* src) {
|
||||
s32 width = src->rightX - src->leftX;
|
||||
|
|
@ -13,41 +18,45 @@ void View_ViewportToVp(Vp* dest, Viewport* src) {
|
|||
dest->vp.vtrans[2] = 0x01FF;
|
||||
dest->vp.vtrans[3] = 0;
|
||||
|
||||
if (src->leftX == 0 && src->rightX == 576 && src->topY == 0 && src->bottomY) {}
|
||||
if ((src->leftX == 0) && (src->rightX == SCREEN_WIDTH_HIGH_RES) && (src->topY == 0) &&
|
||||
(src->bottomY == SCREEN_HEIGHT_HIGH_RES)) {}
|
||||
}
|
||||
|
||||
void View_Init(View* view, GraphicsContext* gfxCtx) {
|
||||
view->gfxCtx = gfxCtx;
|
||||
|
||||
view->viewport.topY = 0;
|
||||
view->viewport.bottomY = 240;
|
||||
view->viewport.bottomY = SCREEN_HEIGHT;
|
||||
view->viewport.leftX = 0;
|
||||
view->viewport.rightX = 320;
|
||||
view->viewport.rightX = SCREEN_WIDTH;
|
||||
|
||||
view->magic = 0x56494557; // "VIEW"
|
||||
|
||||
view->unk164 = 0;
|
||||
view->flags = 1 | 2 | 4;
|
||||
|
||||
if (1) {
|
||||
;
|
||||
}
|
||||
if (1) {}
|
||||
|
||||
view->scale = 1.0f;
|
||||
view->up.y = 1.0f;
|
||||
view->fovy = 60.0f;
|
||||
view->eye.x = 0.0f;
|
||||
view->eye.y = 0.0f;
|
||||
view->at.x = 0.0f;
|
||||
view->up.x = 0.0f;
|
||||
view->up.z = 0.0f;
|
||||
view->zNear = 10.0f;
|
||||
view->zFar = 12800.0f;
|
||||
|
||||
view->eye.x = 0.0f;
|
||||
view->eye.y = 0.0f;
|
||||
view->eye.z = -1.0f;
|
||||
|
||||
view->at.x = 0.0f;
|
||||
|
||||
view->up.x = 0.0f;
|
||||
view->up.y = 1.0f;
|
||||
view->up.z = 0.0f;
|
||||
|
||||
view->unk164 = 0;
|
||||
view->flags = VIEW_VIEWING | VIEW_VIEWPORT | VIEW_PROJECTION_PERSPECTIVE;
|
||||
|
||||
View_InitDistortion(view);
|
||||
}
|
||||
|
||||
void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
|
||||
if (eye->x == at->x && eye->z == at->z) {
|
||||
void View_LookAt(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
|
||||
if ((eye->x == at->x) && (eye->z == at->z)) {
|
||||
eye->z += 0.1f;
|
||||
up->z = 0.0f;
|
||||
up->x = 0.0f;
|
||||
|
|
@ -57,17 +66,21 @@ void View_SetViewOrientation(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
|
|||
view->eye = *eye;
|
||||
view->at = *at;
|
||||
view->up = *up;
|
||||
view->flags |= 1;
|
||||
view->flags |= VIEW_VIEWING;
|
||||
}
|
||||
|
||||
void func_8013F050(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
|
||||
/*
|
||||
* Unused. View_LookAt is always used instead. This version is similar but
|
||||
* is missing the input sanitization and the update to the flags.
|
||||
*/
|
||||
void View_LookAtUnsafe(View* view, Vec3f* eye, Vec3f* at, Vec3f* up) {
|
||||
view->eye = *eye;
|
||||
view->at = *at;
|
||||
view->up = *up;
|
||||
}
|
||||
|
||||
void View_SetScale(View* view, f32 scale) {
|
||||
view->flags |= 4;
|
||||
view->flags |= VIEW_PROJECTION_PERSPECTIVE;
|
||||
view->scale = scale;
|
||||
}
|
||||
|
||||
|
|
@ -75,28 +88,32 @@ void View_GetScale(View* view, f32* scale) {
|
|||
*scale = view->scale;
|
||||
}
|
||||
|
||||
void func_8013F0D0(View* view, f32 fovy, f32 zNear, f32 zFar) {
|
||||
void View_SetPerspective(View* view, f32 fovy, f32 zNear, f32 zFar) {
|
||||
view->fovy = fovy;
|
||||
view->zNear = zNear;
|
||||
view->zFar = zFar;
|
||||
view->flags |= 4;
|
||||
view->flags |= VIEW_PROJECTION_PERSPECTIVE;
|
||||
}
|
||||
|
||||
void func_8013F100(View* view, f32* fovy, f32* zNear, f32* zFar) {
|
||||
void View_GetPerspective(View* view, f32* fovy, f32* zNear, f32* zFar) {
|
||||
*fovy = view->fovy;
|
||||
*zNear = view->zNear;
|
||||
*zFar = view->zFar;
|
||||
}
|
||||
|
||||
void func_8013F120(View* view, f32 fovy, f32 zNear, f32 zFar) {
|
||||
void View_SetOrtho(View* view, f32 fovy, f32 zNear, f32 zFar) {
|
||||
view->fovy = fovy;
|
||||
view->zNear = zNear;
|
||||
view->zFar = zFar;
|
||||
view->flags |= 8;
|
||||
view->flags |= VIEW_PROJECTION_ORTHO;
|
||||
view->scale = 1.0f;
|
||||
}
|
||||
|
||||
void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar) {
|
||||
/*
|
||||
* Identical to View_GetPerspective, and never called.
|
||||
* Named as it seems to fit the "set, get" pattern.
|
||||
*/
|
||||
void View_GetOrtho(View* view, f32* fovy, f32* zNear, f32* zFar) {
|
||||
*fovy = view->fovy;
|
||||
*zNear = view->zNear;
|
||||
*zFar = view->zFar;
|
||||
|
|
@ -104,14 +121,14 @@ void func_8013F15C(View* view, f32* fovy, f32* zNear, f32* zFar) {
|
|||
|
||||
void View_SetViewport(View* view, Viewport* viewport) {
|
||||
view->viewport = *viewport;
|
||||
view->flags |= 2;
|
||||
view->flags |= VIEW_VIEWPORT;
|
||||
}
|
||||
|
||||
void View_GetViewport(View* view, Viewport* viewport) {
|
||||
*viewport = view->viewport;
|
||||
}
|
||||
|
||||
void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
||||
void View_SetScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
||||
Gfx* gfxp = *gfx;
|
||||
|
||||
gDPSetScissor(gfxp++, G_SC_NON_INTERLACE, ulx, uly, lrx, lry);
|
||||
|
|
@ -119,7 +136,7 @@ void View_WriteScissor(Gfx** gfx, s32 ulx, s32 uly, s32 lrx, s32 lry) {
|
|||
*gfx = gfxp;
|
||||
}
|
||||
|
||||
void View_SyncAndWriteScissor(View* view, Gfx** gfx) {
|
||||
void View_ClearScissor(View* view, Gfx** gfx) {
|
||||
Gfx* gfxp = *gfx;
|
||||
s32 ulx = view->viewport.leftX;
|
||||
s32 uly = view->viewport.topY;
|
||||
|
|
@ -127,12 +144,12 @@ void View_SyncAndWriteScissor(View* view, Gfx** gfx) {
|
|||
s32 lry = view->viewport.bottomY;
|
||||
|
||||
gDPPipeSync(gfxp++);
|
||||
View_WriteScissor(&gfxp, ulx, uly, lrx, lry);
|
||||
View_SetScissor(&gfxp, ulx, uly, lrx, lry);
|
||||
|
||||
*gfx = gfxp;
|
||||
}
|
||||
|
||||
void View_SetScissorForLetterbox(View* view) {
|
||||
void View_ApplyLetterbox(View* view) {
|
||||
s32 letterboxY;
|
||||
s32 letterboxX;
|
||||
s32 pad1;
|
||||
|
|
@ -143,20 +160,21 @@ void View_SetScissorForLetterbox(View* view) {
|
|||
|
||||
OPEN_DISPS(view->gfxCtx);
|
||||
|
||||
letterboxY = ShrinkWindow_GetLetterboxMagnitude();
|
||||
letterboxY = ShrinkWindow_Letterbox_GetSize();
|
||||
|
||||
letterboxX = -1; // The following is optimized to varX = 0 but affects codegen
|
||||
|
||||
if (letterboxX < 0) {
|
||||
letterboxX = 0;
|
||||
}
|
||||
if (letterboxX > 160) {
|
||||
letterboxX = 160;
|
||||
if (letterboxX > (SCREEN_WIDTH / 2)) {
|
||||
letterboxX = SCREEN_WIDTH / 2;
|
||||
}
|
||||
|
||||
if (letterboxY < 0) {
|
||||
letterboxY = 0;
|
||||
} else if (letterboxY > 120) {
|
||||
letterboxY = 120;
|
||||
} else if (letterboxY > (SCREEN_HEIGHT / 2)) {
|
||||
letterboxY = SCREEN_HEIGHT / 2;
|
||||
}
|
||||
|
||||
ulx = view->viewport.leftX + letterboxX;
|
||||
|
|
@ -166,31 +184,31 @@ void View_SetScissorForLetterbox(View* view) {
|
|||
|
||||
gDPPipeSync(POLY_OPA_DISP++);
|
||||
{
|
||||
s32 pad3;
|
||||
s32 pad2;
|
||||
Gfx* polyOpa;
|
||||
|
||||
polyOpa = POLY_OPA_DISP;
|
||||
View_WriteScissor(&polyOpa, ulx, uly, lrx, lry);
|
||||
View_SetScissor(&polyOpa, ulx, uly, lrx, lry);
|
||||
POLY_OPA_DISP = polyOpa;
|
||||
}
|
||||
|
||||
gDPPipeSync(POLY_XLU_DISP++);
|
||||
{
|
||||
Gfx* polyXlu;
|
||||
s32 pad4;
|
||||
s32 pad3;
|
||||
|
||||
polyXlu = POLY_XLU_DISP;
|
||||
View_WriteScissor(&polyXlu, ulx, uly, lrx, lry);
|
||||
View_SetScissor(&polyXlu, ulx, uly, lrx, lry);
|
||||
POLY_XLU_DISP = polyXlu;
|
||||
}
|
||||
|
||||
CLOSE_DISPS(view->gfxCtx);
|
||||
}
|
||||
|
||||
s32 View_SetDistortionDirRot(View* view, f32 dirRotX, f32 dirRotY, f32 dirRotZ) {
|
||||
view->distortionDirRot.x = dirRotX;
|
||||
view->distortionDirRot.y = dirRotY;
|
||||
view->distortionDirRot.z = dirRotZ;
|
||||
s32 View_SetDistortionOrientation(View* view, f32 rotX, f32 rotY, f32 rotZ) {
|
||||
view->distortionOrientation.x = rotX;
|
||||
view->distortionOrientation.y = rotY;
|
||||
view->distortionOrientation.z = rotZ;
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
|
@ -207,22 +225,22 @@ s32 View_SetDistortionSpeed(View* view, f32 speed) {
|
|||
}
|
||||
|
||||
s32 View_InitDistortion(View* view) {
|
||||
view->distortionDirRot.x = 0.0f;
|
||||
view->distortionDirRot.y = 0.0f;
|
||||
view->distortionDirRot.z = 0.0f;
|
||||
view->distortionOrientation.x = 0.0f;
|
||||
view->distortionOrientation.y = 0.0f;
|
||||
view->distortionOrientation.z = 0.0f;
|
||||
view->distortionScale.x = 1.0f;
|
||||
view->distortionScale.y = 1.0f;
|
||||
view->distortionScale.z = 1.0f;
|
||||
view->curDistortionDirRot = view->distortionDirRot;
|
||||
view->curDistortionOrientation = view->distortionOrientation;
|
||||
view->curDistortionScale = view->distortionScale;
|
||||
view->distortionSpeed = 0.0f;
|
||||
return 1;
|
||||
}
|
||||
|
||||
s32 View_ClearDistortion(View* view) {
|
||||
view->distortionDirRot.x = 0.0f;
|
||||
view->distortionDirRot.y = 0.0f;
|
||||
view->distortionDirRot.z = 0.0f;
|
||||
view->distortionOrientation.x = 0.0f;
|
||||
view->distortionOrientation.y = 0.0f;
|
||||
view->distortionOrientation.z = 0.0f;
|
||||
view->distortionScale.x = 1.0f;
|
||||
view->distortionScale.y = 1.0f;
|
||||
view->distortionScale.z = 1.0f;
|
||||
|
|
@ -230,8 +248,8 @@ s32 View_ClearDistortion(View* view) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
s32 View_SetDistortion(View* view, Vec3f dirRot, Vec3f scale, f32 speed) {
|
||||
view->distortionDirRot = dirRot;
|
||||
s32 View_SetDistortion(View* view, Vec3f orientation, Vec3f scale, f32 speed) {
|
||||
view->distortionOrientation = orientation;
|
||||
view->distortionScale = scale;
|
||||
view->distortionSpeed = speed;
|
||||
return 1;
|
||||
|
|
@ -242,17 +260,19 @@ s32 View_StepDistortion(View* view, Mtx* projectionMtx) {
|
|||
|
||||
if (view->distortionSpeed == 0.0f) {
|
||||
return false;
|
||||
} else if (view->distortionSpeed == 1.0f) {
|
||||
view->curDistortionDirRot = view->distortionDirRot;
|
||||
}
|
||||
|
||||
if (view->distortionSpeed == 1.0f) {
|
||||
view->curDistortionOrientation = view->distortionOrientation;
|
||||
view->curDistortionScale = view->distortionScale;
|
||||
view->distortionSpeed = 0.0f;
|
||||
} else {
|
||||
view->curDistortionDirRot.x =
|
||||
F32_LERPIMP(view->curDistortionDirRot.x, view->distortionDirRot.x, view->distortionSpeed);
|
||||
view->curDistortionDirRot.y =
|
||||
F32_LERPIMP(view->curDistortionDirRot.y, view->distortionDirRot.y, view->distortionSpeed);
|
||||
view->curDistortionDirRot.z =
|
||||
F32_LERPIMP(view->curDistortionDirRot.z, view->distortionDirRot.z, view->distortionSpeed);
|
||||
view->curDistortionOrientation.x =
|
||||
F32_LERPIMP(view->curDistortionOrientation.x, view->distortionOrientation.x, view->distortionSpeed);
|
||||
view->curDistortionOrientation.y =
|
||||
F32_LERPIMP(view->curDistortionOrientation.y, view->distortionOrientation.y, view->distortionSpeed);
|
||||
view->curDistortionOrientation.z =
|
||||
F32_LERPIMP(view->curDistortionOrientation.z, view->distortionOrientation.z, view->distortionSpeed);
|
||||
|
||||
view->curDistortionScale.x =
|
||||
F32_LERPIMP(view->curDistortionScale.x, view->distortionScale.x, view->distortionSpeed);
|
||||
|
|
@ -264,29 +284,32 @@ s32 View_StepDistortion(View* view, Mtx* projectionMtx) {
|
|||
|
||||
Matrix_MtxToMtxF(projectionMtx, &projectionMtxF);
|
||||
Matrix_Put(&projectionMtxF);
|
||||
Matrix_RotateXFApply(view->curDistortionDirRot.x);
|
||||
Matrix_RotateYF(view->curDistortionDirRot.y, MTXMODE_APPLY);
|
||||
Matrix_RotateZF(view->curDistortionDirRot.z, MTXMODE_APPLY);
|
||||
Matrix_RotateXFApply(view->curDistortionOrientation.x);
|
||||
Matrix_RotateYF(view->curDistortionOrientation.y, MTXMODE_APPLY);
|
||||
Matrix_RotateZF(view->curDistortionOrientation.z, MTXMODE_APPLY);
|
||||
Matrix_Scale(view->curDistortionScale.x, view->curDistortionScale.y, view->curDistortionScale.z, MTXMODE_APPLY);
|
||||
Matrix_RotateZF(-view->curDistortionDirRot.z, MTXMODE_APPLY);
|
||||
Matrix_RotateYF(-view->curDistortionDirRot.y, MTXMODE_APPLY);
|
||||
Matrix_RotateXFApply(-view->curDistortionDirRot.x);
|
||||
Matrix_RotateZF(-view->curDistortionOrientation.z, MTXMODE_APPLY);
|
||||
Matrix_RotateYF(-view->curDistortionOrientation.y, MTXMODE_APPLY);
|
||||
Matrix_RotateXFApply(-view->curDistortionOrientation.x);
|
||||
Matrix_ToMtx(projectionMtx);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void View_RenderView(View* view, s32 uParm2) {
|
||||
uParm2 = (view->flags & uParm2) | uParm2 >> 4;
|
||||
/**
|
||||
* Apply view to POLY_OPA_DISP, POLY_XLU_DISP (and OVERLAY_DISP if ortho)
|
||||
*/
|
||||
void View_Apply(View* view, s32 mask) {
|
||||
mask = (view->flags & mask) | (mask >> 4);
|
||||
|
||||
if (uParm2 & 8) {
|
||||
View_RenderToOrthographicMatrix(view);
|
||||
if (mask & VIEW_PROJECTION_ORTHO) {
|
||||
View_ApplyOrtho(view);
|
||||
} else {
|
||||
View_RenderToPerspectiveMatrix(view);
|
||||
View_ApplyPerspective(view);
|
||||
}
|
||||
}
|
||||
|
||||
s32 View_RenderToPerspectiveMatrix(View* view) {
|
||||
s32 View_ApplyPerspective(View* view) {
|
||||
f32 aspect;
|
||||
s32 width;
|
||||
s32 height;
|
||||
|
|
@ -297,36 +320,39 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
|
|||
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
|
||||
// Viewport
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
|
||||
View_ViewportToVp(vp, &view->viewport);
|
||||
view->vp = *vp;
|
||||
|
||||
View_SetScissorForLetterbox(view);
|
||||
View_ApplyLetterbox(view);
|
||||
|
||||
gSPViewport(POLY_OPA_DISP++, vp);
|
||||
gSPViewport(POLY_XLU_DISP++, vp);
|
||||
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
|
||||
// Perspective projection
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->projectionPtr = projection;
|
||||
|
||||
width = view->viewport.rightX - view->viewport.leftX;
|
||||
height = view->viewport.bottomY - view->viewport.topY;
|
||||
aspect = (f32)width / (f32)height;
|
||||
|
||||
guPerspective(projection, &view->normal, view->fovy, aspect, view->zNear, view->zFar, view->scale);
|
||||
guPerspective(projection, &view->perspNorm, view->fovy, aspect, view->zNear, view->zFar, view->scale);
|
||||
view->projection = *projection;
|
||||
|
||||
View_StepDistortion(view, projection);
|
||||
|
||||
gSPPerspNormalize(POLY_OPA_DISP++, view->normal);
|
||||
gSPPerspNormalize(POLY_OPA_DISP++, view->perspNorm);
|
||||
gSPMatrix(POLY_OPA_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
gSPPerspNormalize(POLY_XLU_DISP++, view->normal);
|
||||
gSPPerspNormalize(POLY_XLU_DISP++, view->perspNorm);
|
||||
gSPMatrix(POLY_XLU_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
|
||||
viewing = GRAPH_ALLOC(gfxCtx, sizeof(*viewing));
|
||||
// View matrix (look-at)
|
||||
viewing = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->viewingPtr = viewing;
|
||||
|
||||
if (view->eye.x == view->at.x && view->eye.y == view->at.y && view->eye.z == view->at.z) {
|
||||
if ((view->eye.x == view->at.x) && (view->eye.y == view->at.y) && (view->eye.z == view->at.z)) {
|
||||
view->eye.z += 2.0f;
|
||||
}
|
||||
|
||||
|
|
@ -343,24 +369,24 @@ s32 View_RenderToPerspectiveMatrix(View* view) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
s32 View_RenderToOrthographicMatrix(View* view) {
|
||||
s32 View_ApplyOrtho(View* view) {
|
||||
Vp* vp;
|
||||
Mtx* projection;
|
||||
GraphicsContext* gfxCtx = view->gfxCtx;
|
||||
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
|
||||
View_ViewportToVp(vp, &view->viewport);
|
||||
view->vp = *vp;
|
||||
|
||||
View_SetScissorForLetterbox(view);
|
||||
View_ApplyLetterbox(view);
|
||||
|
||||
gSPViewport(POLY_OPA_DISP++, vp);
|
||||
gSPViewport(POLY_XLU_DISP++, vp);
|
||||
gSPViewport(OVERLAY_DISP++, vp);
|
||||
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->projectionPtr = projection;
|
||||
|
||||
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
|
||||
|
|
@ -376,7 +402,10 @@ s32 View_RenderToOrthographicMatrix(View* view) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
s32 func_8013FBC8(View* view) {
|
||||
/**
|
||||
* Apply scissor, viewport and projection (ortho) to OVERLAY_DISP.
|
||||
*/
|
||||
s32 View_ApplyOrthoToOverlay(View* view) {
|
||||
Vp* vp;
|
||||
Mtx* projection;
|
||||
GraphicsContext* gfxCtx;
|
||||
|
|
@ -385,7 +414,7 @@ s32 func_8013FBC8(View* view) {
|
|||
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
|
||||
View_ViewportToVp(vp, &view->viewport);
|
||||
view->vp = *vp;
|
||||
|
||||
|
|
@ -395,26 +424,29 @@ s32 func_8013FBC8(View* view) {
|
|||
s32 pad;
|
||||
|
||||
overlay = OVERLAY_DISP;
|
||||
View_WriteScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
|
||||
view->viewport.bottomY);
|
||||
View_SetScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
|
||||
view->viewport.bottomY);
|
||||
OVERLAY_DISP = overlay;
|
||||
}
|
||||
|
||||
gSPViewport(OVERLAY_DISP++, vp);
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->projectionPtr = projection;
|
||||
|
||||
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
|
||||
view->zNear, view->zFar, view->scale);
|
||||
view->projection = *projection;
|
||||
|
||||
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
|
||||
CLOSE_DISPS(gfxCtx);
|
||||
return 1;
|
||||
}
|
||||
|
||||
s32 func_8013FD74(View* view) {
|
||||
/**
|
||||
* Apply scissor, viewport, view and projection (perspective) to OVERLAY_DISP.
|
||||
*/
|
||||
s32 View_ApplyPerspectiveToOverlay(View* view) {
|
||||
f32 aspect;
|
||||
s32 width;
|
||||
s32 height;
|
||||
|
|
@ -428,7 +460,7 @@ s32 func_8013FD74(View* view) {
|
|||
|
||||
OPEN_DISPS(gfxCtx);
|
||||
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
|
||||
View_ViewportToVp(vp, &view->viewport);
|
||||
view->vp = *vp;
|
||||
|
||||
|
|
@ -438,28 +470,30 @@ s32 func_8013FD74(View* view) {
|
|||
Gfx* overlay;
|
||||
|
||||
overlay = OVERLAY_DISP;
|
||||
View_WriteScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
|
||||
view->viewport.bottomY);
|
||||
View_SetScissor(&overlay, view->viewport.leftX, view->viewport.topY, view->viewport.rightX,
|
||||
view->viewport.bottomY);
|
||||
OVERLAY_DISP = overlay;
|
||||
}
|
||||
|
||||
gSPViewport(OVERLAY_DISP++, vp);
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->projectionPtr = projection;
|
||||
|
||||
width = view->viewport.rightX - view->viewport.leftX;
|
||||
height = view->viewport.bottomY - view->viewport.topY;
|
||||
aspect = (f32)width / (f32)height;
|
||||
|
||||
guPerspective(projection, &view->normal, view->fovy, aspect, view->zNear, view->zFar, view->scale);
|
||||
guPerspective(projection, &view->perspNorm, view->fovy, aspect, view->zNear, view->zFar, view->scale);
|
||||
|
||||
view->projection = *projection;
|
||||
|
||||
gSPPerspNormalize(OVERLAY_DISP++, view->normal);
|
||||
gSPPerspNormalize(OVERLAY_DISP++, view->perspNorm);
|
||||
gSPMatrix(OVERLAY_DISP++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
|
||||
viewing = GRAPH_ALLOC(gfxCtx, sizeof(*viewing));
|
||||
viewing = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->viewingPtr = viewing;
|
||||
|
||||
// This check avoids a divide-by-zero in guLookAt if eye == at
|
||||
if (view->eye.x == view->at.x && view->eye.y == view->at.y && view->eye.z == view->at.z) {
|
||||
view->eye.z += 2.0f;
|
||||
}
|
||||
|
|
@ -476,7 +510,10 @@ s32 func_8013FD74(View* view) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
s32 func_80140024(View* view) {
|
||||
/**
|
||||
* Just updates view's view matrix from its eye/at/up vectors.
|
||||
*/
|
||||
s32 View_UpdateViewingMatrix(View* view) {
|
||||
guLookAt(view->viewingPtr, view->eye.x, view->eye.y, view->eye.z, view->at.x, view->at.y, view->at.z, view->up.x,
|
||||
view->up.y, view->up.z);
|
||||
|
||||
|
|
@ -486,22 +523,22 @@ s32 func_80140024(View* view) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
s32 func_801400CC(View* view, Gfx** gfxp) {
|
||||
s32 View_ApplyTo(View* view, Gfx** gfxp) {
|
||||
Gfx* gfx = *gfxp;
|
||||
GraphicsContext* gfxCtx = view->gfxCtx;
|
||||
Viewport* viewport = &view->viewport;
|
||||
Mtx* projection;
|
||||
Vp* vp;
|
||||
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(*vp));
|
||||
vp = GRAPH_ALLOC(gfxCtx, sizeof(Vp));
|
||||
View_ViewportToVp(vp, viewport);
|
||||
view->vp = *vp;
|
||||
|
||||
View_SyncAndWriteScissor(view, &gfx);
|
||||
View_ClearScissor(view, &gfx);
|
||||
|
||||
gSPViewport(gfx++, vp);
|
||||
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(*projection));
|
||||
projection = GRAPH_ALLOC(gfxCtx, sizeof(Mtx));
|
||||
view->projectionPtr = projection;
|
||||
|
||||
guOrtho(projection, gScreenWidth * -0.5f, gScreenWidth * 0.5f, gScreenHeight * -0.5f, gScreenHeight * 0.5f,
|
||||
|
|
@ -509,7 +546,7 @@ s32 func_801400CC(View* view, Gfx** gfxp) {
|
|||
|
||||
view->projection = *projection;
|
||||
|
||||
gSPMatrix(gfx++, projection, G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
gSPMatrix(gfx++, projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
|
||||
*gfxp = gfx;
|
||||
|
||||
return 1;
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "z_boss_01.h"
|
||||
#include "z64rumble.h"
|
||||
#include "z64shrink_window.h"
|
||||
|
||||
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "z_boss_02.h"
|
||||
#include "z64rumble.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h"
|
||||
#include "overlays/actors/ovl_Item_B_Heart/z_item_b_heart.h"
|
||||
#include "objects/gameplay_keep/gameplay_keep.h"
|
||||
|
|
@ -2033,7 +2034,7 @@ void func_809DD934(Boss02* this, PlayState* play) {
|
|||
Matrix_RotateZF(this->unk_1D54, MTXMODE_APPLY);
|
||||
Matrix_MultVecY(1.0f, &this->subCamUp);
|
||||
Play_SetCameraAtEyeUp(play, this->subCamId, &this->subCamAt, &this->subCamEye, &this->subCamUp);
|
||||
ShrinkWindow_SetLetterboxTarget(27);
|
||||
ShrinkWindow_Letterbox_SetSizeTarget(27);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -2241,6 +2242,6 @@ void func_809DEAC4(Boss02* this, PlayState* play) {
|
|||
Play_SetCameraAtEyeUp(play, this->subCamId, &this->subCamAt, &subCamEye, &this->subCamUp);
|
||||
this->subCamUp.z = this->subCamUp.x = 0.0f;
|
||||
this->subCamUp.y = 1.0f;
|
||||
ShrinkWindow_SetLetterboxTarget(27);
|
||||
ShrinkWindow_Letterbox_SetSizeTarget(27);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
*/
|
||||
|
||||
#include "z_boss_04.h"
|
||||
#include "z64shrink_window.h"
|
||||
|
||||
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)
|
||||
|
||||
|
|
@ -399,7 +400,7 @@ void func_809EC568(Boss04* this, PlayState* play) {
|
|||
if (this->subCamId != SUB_CAM_ID_DONE) {
|
||||
Vec3f subCamAt;
|
||||
|
||||
ShrinkWindow_SetLetterboxTarget(27);
|
||||
ShrinkWindow_Letterbox_SetSizeTarget(27);
|
||||
if (this->subCamAtOscillator != 0) {
|
||||
this->subCamAtOscillator--;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "prevent_bss_reordering.h"
|
||||
#include "z_boss_06.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "overlays/actors/ovl_En_Knight/z_en_knight.h"
|
||||
#include "objects/gameplay_keep/gameplay_keep.h"
|
||||
#include "objects/object_knight/object_knight.h"
|
||||
|
|
@ -339,7 +340,7 @@ void func_809F24C8(Boss06* this, PlayState* play) {
|
|||
}
|
||||
|
||||
if (this->subCamId != SUB_CAM_ID_DONE) {
|
||||
ShrinkWindow_SetLetterboxTarget(27);
|
||||
ShrinkWindow_Letterbox_SetSizeTarget(27);
|
||||
Play_SetCameraAtEye(play, this->subCamId, &this->subCamAt, &this->subCamEye);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
*/
|
||||
|
||||
#include "z_boss_07.h"
|
||||
#include "z64shrink_window.h"
|
||||
|
||||
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "z_en_bsb.h"
|
||||
#include "z64rumble.h"
|
||||
#include "z64shrink_window.h"
|
||||
|
||||
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20 | ACTOR_FLAG_2000000)
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "z_en_fishing.h"
|
||||
#include "z64rumble.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "objects/object_fish/object_fish.h"
|
||||
#include "overlays/actors/ovl_En_Kanban/z_en_kanban.h"
|
||||
|
||||
|
|
@ -5170,7 +5171,7 @@ void EnFishing_UpdateOwner(Actor* thisx, PlayState* play2) {
|
|||
sSubCamVelFactor = 0.0f;
|
||||
// fallthrough
|
||||
case 2:
|
||||
ShrinkWindow_SetLetterboxTarget(27);
|
||||
ShrinkWindow_Letterbox_SetSizeTarget(27);
|
||||
|
||||
spFC.x = sLurePos.x - player->actor.world.pos.x;
|
||||
spFC.z = sLurePos.z - player->actor.world.pos.z;
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
*/
|
||||
|
||||
#include "z_en_knight.h"
|
||||
#include "z64shrink_window.h"
|
||||
|
||||
#define FLAGS (ACTOR_FLAG_1 | ACTOR_FLAG_4 | ACTOR_FLAG_10 | ACTOR_FLAG_20)
|
||||
|
||||
|
|
|
|||
|
|
@ -7,6 +7,7 @@
|
|||
#include "global.h"
|
||||
#include "z64quake.h"
|
||||
#include "z64rumble.h"
|
||||
#include "z64shrink_window.h"
|
||||
|
||||
#define THIS ((Player*)thisx)
|
||||
|
||||
|
|
|
|||
|
|
@ -5,6 +5,8 @@
|
|||
*/
|
||||
|
||||
#include "z_daytelop.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
#include "misc/daytelop_static/daytelop_static.h"
|
||||
#include "interface/icon_item_gameover_static/icon_item_gameover_static.h"
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,8 @@
|
|||
|
||||
#include "z_file_choose.h"
|
||||
#include "z64rumble.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
|
||||
extern UNK_TYPE D_01002800;
|
||||
extern UNK_TYPE D_01007980;
|
||||
|
|
|
|||
|
|
@ -5,6 +5,8 @@
|
|||
*/
|
||||
|
||||
#include "z_opening.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
|
||||
void TitleSetup_SetupTitleScreen(TitleSetupState* this) {
|
||||
static s32 sOpeningEntrances[] = { ENTRANCE(CUTSCENE, 0), ENTRANCE(CUTSCENE, 1) };
|
||||
|
|
|
|||
|
|
@ -5,6 +5,8 @@
|
|||
*/
|
||||
|
||||
#include "z_select.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
#include "libc/alloca.h"
|
||||
#include "overlays/gamestates/ovl_title/z_title.h"
|
||||
|
||||
|
|
@ -1026,7 +1028,7 @@ void MapSelect_Draw(MapSelectState* this) {
|
|||
func_8012CF0C(gfxCtx, true, true, 0, 0, 0);
|
||||
|
||||
SET_FULLSCREEN_VIEWPORT(&this->view);
|
||||
View_RenderView(&this->view, 0xF);
|
||||
View_Apply(&this->view, VIEW_ALL);
|
||||
if (!this->state.running) {
|
||||
MapSelect_DrawLoadingScreen(this);
|
||||
} else {
|
||||
|
|
|
|||
|
|
@ -5,6 +5,8 @@
|
|||
*/
|
||||
|
||||
#include "z_title.h"
|
||||
#include "z64shrink_window.h"
|
||||
#include "z64view.h"
|
||||
#include "overlays/gamestates/ovl_opening/z_opening.h"
|
||||
#include "misc/nintendo_rogo_static/nintendo_rogo_static.h"
|
||||
|
||||
|
|
@ -44,9 +46,9 @@ void ConsoleLogo_RenderView(ConsoleLogoState* this, f32 x, f32 y, f32 z) {
|
|||
up.x = up.z = 0.0f;
|
||||
at.x = at.y = at.z = 0.0f;
|
||||
up.y = 1.0f;
|
||||
func_8013F0D0(view, 30.0f, 10.0f, 12800.0f);
|
||||
View_SetViewOrientation(view, &eye, &at, &up);
|
||||
View_RenderView(view, 0xF);
|
||||
View_SetPerspective(view, 30.0f, 10.0f, 12800.0f);
|
||||
View_LookAt(view, &eye, &at, &up);
|
||||
View_Apply(view, VIEW_ALL);
|
||||
}
|
||||
|
||||
void ConsoleLogo_Draw(GameState* thisx) {
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@
|
|||
*/
|
||||
|
||||
#include "z_kaleido_scope.h"
|
||||
#include "z64view.h"
|
||||
|
||||
extern UNK_TYPE D_02001360;
|
||||
extern UNK_TYPE D_020044A0;
|
||||
|
|
|
|||
|
|
@ -2721,33 +2721,33 @@
|
|||
0x8013EE48:("Rumble_SetUpdateEnabled",),
|
||||
0x8013EE60:("View_ViewportToVp",),
|
||||
0x8013EEF4:("View_Init",),
|
||||
0x8013EF9C:("View_SetViewOrientation",),
|
||||
0x8013F050:("func_8013F050",),
|
||||
0x8013EF9C:("View_LookAt",),
|
||||
0x8013F050:("View_LookAtUnsafe",),
|
||||
0x8013F0A0:("View_SetScale",),
|
||||
0x8013F0C0:("View_GetScale",),
|
||||
0x8013F0D0:("func_8013F0D0",),
|
||||
0x8013F100:("func_8013F100",),
|
||||
0x8013F120:("func_8013F120",),
|
||||
0x8013F15C:("func_8013F15C",),
|
||||
0x8013F0D0:("View_SetPerspective",),
|
||||
0x8013F100:("View_GetPerspective",),
|
||||
0x8013F120:("View_SetOrtho",),
|
||||
0x8013F15C:("View_GetOrtho",),
|
||||
0x8013F17C:("View_SetViewport",),
|
||||
0x8013F1B0:("View_GetViewport",),
|
||||
0x8013F1D8:("View_WriteScissor",),
|
||||
0x8013F28C:("View_SyncAndWriteScissor",),
|
||||
0x8013F2F8:("View_SetScissorForLetterbox",),
|
||||
0x8013F3F8:("View_SetDistortionDirRot",),
|
||||
0x8013F1D8:("View_SetScissor",),
|
||||
0x8013F28C:("View_ClearScissor",),
|
||||
0x8013F2F8:("View_ApplyLetterbox",),
|
||||
0x8013F3F8:("View_SetDistortionOrientation",),
|
||||
0x8013F420:("View_SetDistortionScale",),
|
||||
0x8013F448:("View_SetDistortionSpeed",),
|
||||
0x8013F45C:("View_InitDistortion",),
|
||||
0x8013F4C0:("View_ClearDistortion",),
|
||||
0x8013F4F4:("View_SetDistortion",),
|
||||
0x8013F54C:("View_StepDistortion",),
|
||||
0x8013F6FC:("View_RenderView",),
|
||||
0x8013F748:("View_RenderToPerspectiveMatrix",),
|
||||
0x8013FA1C:("View_RenderToOrthographicMatrix",),
|
||||
0x8013FBC8:("func_8013FBC8",),
|
||||
0x8013FD74:("func_8013FD74",),
|
||||
0x80140024:("func_80140024",),
|
||||
0x801400CC:("func_801400CC",),
|
||||
0x8013F6FC:("View_Apply",),
|
||||
0x8013F748:("View_ApplyPerspective",),
|
||||
0x8013FA1C:("View_ApplyOrtho",),
|
||||
0x8013FBC8:("View_ApplyOrthoToOverlay",),
|
||||
0x8013FD74:("View_ApplyPerspectiveToOverlay",),
|
||||
0x80140024:("View_UpdateViewingMatrix",),
|
||||
0x801400CC:("View_ApplyTo",),
|
||||
0x80140260:("func_80140260",),
|
||||
0x8014026C:("func_8014026C",),
|
||||
0x80140730:("func_80140730",),
|
||||
|
|
@ -2892,14 +2892,14 @@
|
|||
0x80160B40:("PlayerCall_Destroy",),
|
||||
0x80160B80:("PlayerCall_Update",),
|
||||
0x80160BC0:("PlayerCall_Draw",),
|
||||
0x80160C00:("ShrinkWindow_SetLetterboxTarget",),
|
||||
0x80160C14:("ShrinkWindow_GetLetterboxTarget",),
|
||||
0x80160C28:("ShrinkWindow_SetLetterboxMagnitude",),
|
||||
0x80160C3C:("ShrinkWindow_GetLetterboxMagnitude",),
|
||||
0x80160C50:("ShrinkWindow_SetPillarboxTarget",),
|
||||
0x80160C64:("ShrinkWindow_GetPillarboxTarget",),
|
||||
0x80160C78:("ShrinkWindow_SetPillarboxMagnitude",),
|
||||
0x80160C8C:("ShrinkWindow_GetPillarboxMagnitude",),
|
||||
0x80160C00:("ShrinkWindow_Letterbox_SetSizeTarget",),
|
||||
0x80160C14:("ShrinkWindow_Letterbox_GetSizeTarget",),
|
||||
0x80160C28:("ShrinkWindow_Letterbox_SetSize",),
|
||||
0x80160C3C:("ShrinkWindow_Letterbox_GetSize",),
|
||||
0x80160C50:("ShrinkWindow_Pillarbox_SetSizeTarget",),
|
||||
0x80160C64:("ShrinkWindow_Pillarbox_GetSizeTarget",),
|
||||
0x80160C78:("ShrinkWindow_Pillarbox_SetSize",),
|
||||
0x80160C8C:("ShrinkWindow_Pillarbox_GetSize",),
|
||||
0x80160CA0:("ShrinkWindow_Init",),
|
||||
0x80160CD4:("ShrinkWindow_Destroy",),
|
||||
0x80160CE4:("ShrinkWindow_Update",),
|
||||
|
|
|
|||
|
|
@ -4046,8 +4046,8 @@
|
|||
0x801F6B34:("sPlayerCallDestroyFunc","UNK_TYPE1","",0x1),
|
||||
0x801F6B38:("sPlayerCallUpdateFunc","UNK_TYPE1","",0x1),
|
||||
0x801F6B3C:("sPlayerCallDrawFunc","UNK_TYPE1","",0x1),
|
||||
0x801F6B40:("gShrinkWindowContext","ShrinkWindowContext","",0x4),
|
||||
0x801F6B44:("gShrinkWindowContextPtr","ShrinkWindowContext*","",0x4),
|
||||
0x801F6B40:("sShrinkWindow","ShrinkWindow","",0x4),
|
||||
0x801F6B44:("sShrinkWindowPtr","ShrinkWindow*","",0x4),
|
||||
0x801F6B50:("D_801F6B50","UNK_TYPE4","",0x4),
|
||||
0x801F6B58:("D_801F6B58","UNK_TYPE1","",0x1),
|
||||
0x801F6BF0:("sKaleidoAreaFaultClient","FaultAddrConvClient","",0xC),
|
||||
|
|
|
|||
|
|
@ -2235,33 +2235,33 @@ asm/non_matchings/code/code_8013EC10/Rumble_StateWipeRequests.s,Rumble_StateWipe
|
|||
asm/non_matchings/code/code_8013EC10/Rumble_SetUpdateEnabled.s,Rumble_SetUpdateEnabled,0x8013EE48,0x6
|
||||
asm/non_matchings/code/z_view/View_ViewportToVp.s,View_ViewportToVp,0x8013EE60,0x25
|
||||
asm/non_matchings/code/z_view/View_Init.s,View_Init,0x8013EEF4,0x2A
|
||||
asm/non_matchings/code/z_view/View_SetViewOrientation.s,View_SetViewOrientation,0x8013EF9C,0x2D
|
||||
asm/non_matchings/code/z_view/func_8013F050.s,func_8013F050,0x8013F050,0x14
|
||||
asm/non_matchings/code/z_view/View_LookAt.s,View_LookAt,0x8013EF9C,0x2D
|
||||
asm/non_matchings/code/z_view/View_LookAtUnsafe.s,View_LookAtUnsafe,0x8013F050,0x14
|
||||
asm/non_matchings/code/z_view/View_SetScale.s,View_SetScale,0x8013F0A0,0x8
|
||||
asm/non_matchings/code/z_view/View_GetScale.s,View_GetScale,0x8013F0C0,0x4
|
||||
asm/non_matchings/code/z_view/func_8013F0D0.s,func_8013F0D0,0x8013F0D0,0xC
|
||||
asm/non_matchings/code/z_view/func_8013F100.s,func_8013F100,0x8013F100,0x8
|
||||
asm/non_matchings/code/z_view/func_8013F120.s,func_8013F120,0x8013F120,0xF
|
||||
asm/non_matchings/code/z_view/func_8013F15C.s,func_8013F15C,0x8013F15C,0x8
|
||||
asm/non_matchings/code/z_view/View_SetPerspective.s,View_SetPerspective,0x8013F0D0,0xC
|
||||
asm/non_matchings/code/z_view/View_GetPerspective.s,View_GetPerspective,0x8013F100,0x8
|
||||
asm/non_matchings/code/z_view/View_SetOrtho.s,View_SetOrtho,0x8013F120,0xF
|
||||
asm/non_matchings/code/z_view/View_GetOrtho.s,View_GetOrtho,0x8013F15C,0x8
|
||||
asm/non_matchings/code/z_view/View_SetViewport.s,View_SetViewport,0x8013F17C,0xD
|
||||
asm/non_matchings/code/z_view/View_GetViewport.s,View_GetViewport,0x8013F1B0,0xA
|
||||
asm/non_matchings/code/z_view/View_WriteScissor.s,View_WriteScissor,0x8013F1D8,0x2D
|
||||
asm/non_matchings/code/z_view/View_SyncAndWriteScissor.s,View_SyncAndWriteScissor,0x8013F28C,0x1B
|
||||
asm/non_matchings/code/z_view/View_SetScissorForLetterbox.s,View_SetScissorForLetterbox,0x8013F2F8,0x40
|
||||
asm/non_matchings/code/z_view/View_SetDistortionDirRot.s,View_SetDistortionDirRot,0x8013F3F8,0xA
|
||||
asm/non_matchings/code/z_view/View_SetScissor.s,View_SetScissor,0x8013F1D8,0x2D
|
||||
asm/non_matchings/code/z_view/View_ClearScissor.s,View_ClearScissor,0x8013F28C,0x1B
|
||||
asm/non_matchings/code/z_view/View_ApplyLetterbox.s,View_ApplyLetterbox,0x8013F2F8,0x40
|
||||
asm/non_matchings/code/z_view/View_SetDistortionOrientation.s,View_SetDistortionOrientation,0x8013F3F8,0xA
|
||||
asm/non_matchings/code/z_view/View_SetDistortionScale.s,View_SetDistortionScale,0x8013F420,0xA
|
||||
asm/non_matchings/code/z_view/View_SetDistortionSpeed.s,View_SetDistortionSpeed,0x8013F448,0x5
|
||||
asm/non_matchings/code/z_view/View_InitDistortion.s,View_InitDistortion,0x8013F45C,0x19
|
||||
asm/non_matchings/code/z_view/View_ClearDistortion.s,View_ClearDistortion,0x8013F4C0,0xD
|
||||
asm/non_matchings/code/z_view/View_SetDistortion.s,View_SetDistortion,0x8013F4F4,0x16
|
||||
asm/non_matchings/code/z_view/View_StepDistortion.s,View_StepDistortion,0x8013F54C,0x6C
|
||||
asm/non_matchings/code/z_view/View_RenderView.s,View_RenderView,0x8013F6FC,0x13
|
||||
asm/non_matchings/code/z_view/View_RenderToPerspectiveMatrix.s,View_RenderToPerspectiveMatrix,0x8013F748,0xB5
|
||||
asm/non_matchings/code/z_view/View_RenderToOrthographicMatrix.s,View_RenderToOrthographicMatrix,0x8013FA1C,0x6B
|
||||
asm/non_matchings/code/z_view/func_8013FBC8.s,func_8013FBC8,0x8013FBC8,0x6B
|
||||
asm/non_matchings/code/z_view/func_8013FD74.s,func_8013FD74,0x8013FD74,0xAC
|
||||
asm/non_matchings/code/z_view/func_80140024.s,func_80140024,0x80140024,0x2A
|
||||
asm/non_matchings/code/z_view/func_801400CC.s,func_801400CC,0x801400CC,0x65
|
||||
asm/non_matchings/code/z_view/View_Apply.s,View_Apply,0x8013F6FC,0x13
|
||||
asm/non_matchings/code/z_view/View_ApplyPerspective.s,View_ApplyPerspective,0x8013F748,0xB5
|
||||
asm/non_matchings/code/z_view/View_ApplyOrtho.s,View_ApplyOrtho,0x8013FA1C,0x6B
|
||||
asm/non_matchings/code/z_view/View_ApplyOrthoToOverlay.s,View_ApplyOrthoToOverlay,0x8013FBC8,0x6B
|
||||
asm/non_matchings/code/z_view/View_ApplyPerspectiveToOverlay.s,View_ApplyPerspectiveToOverlay,0x8013FD74,0xAC
|
||||
asm/non_matchings/code/z_view/View_UpdateViewingMatrix.s,View_UpdateViewingMatrix,0x80140024,0x2A
|
||||
asm/non_matchings/code/z_view/View_ApplyTo.s,View_ApplyTo,0x801400CC,0x65
|
||||
asm/non_matchings/code/z_vimode/func_80140260.s,func_80140260,0x80140260,0x3
|
||||
asm/non_matchings/code/z_vimode/func_8014026C.s,func_8014026C,0x8014026C,0x131
|
||||
asm/non_matchings/code/z_vimode/func_80140730.s,func_80140730,0x80140730,0x38
|
||||
|
|
@ -2406,14 +2406,14 @@ asm/non_matchings/code/z_player_call/PlayerCall_Init.s,PlayerCall_Init,0x80160AF
|
|||
asm/non_matchings/code/z_player_call/PlayerCall_Destroy.s,PlayerCall_Destroy,0x80160B40,0x10
|
||||
asm/non_matchings/code/z_player_call/PlayerCall_Update.s,PlayerCall_Update,0x80160B80,0x10
|
||||
asm/non_matchings/code/z_player_call/PlayerCall_Draw.s,PlayerCall_Draw,0x80160BC0,0x10
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetLetterboxTarget.s,ShrinkWindow_SetLetterboxTarget,0x80160C00,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetLetterboxTarget.s,ShrinkWindow_GetLetterboxTarget,0x80160C14,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetLetterboxMagnitude.s,ShrinkWindow_SetLetterboxMagnitude,0x80160C28,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetLetterboxMagnitude.s,ShrinkWindow_GetLetterboxMagnitude,0x80160C3C,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetPillarboxTarget.s,ShrinkWindow_SetPillarboxTarget,0x80160C50,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetPillarboxTarget.s,ShrinkWindow_GetPillarboxTarget,0x80160C64,0x5
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_SetPillarboxMagnitude.s,ShrinkWindow_SetPillarboxMagnitude,0x80160C78,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_GetPillarboxMagnitude.s,ShrinkWindow_GetPillarboxMagnitude,0x80160C8C,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_SetSizeTarget.s,ShrinkWindow_Letterbox_SetSizeTarget,0x80160C00,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_GetSizeTarget.s,ShrinkWindow_Letterbox_GetSizeTarget,0x80160C14,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_SetSize.s,ShrinkWindow_Letterbox_SetSize,0x80160C28,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Letterbox_GetSize.s,ShrinkWindow_Letterbox_GetSize,0x80160C3C,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_SetSizeTarget.s,ShrinkWindow_Pillarbox_SetSizeTarget,0x80160C50,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_GetSizeTarget.s,ShrinkWindow_Pillarbox_GetSizeTarget,0x80160C64,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_SetSize.s,ShrinkWindow_Pillarbox_SetSize,0x80160C78,0x5
|
||||
asm/non_matchings/code/z_shrink_window/ShrinkWindow_Pillarbox_GetSize.s,ShrinkWindow_Pillarbox_GetSize,0x80160C8C,0x5
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Init.s,ShrinkWindow_Init,0x80160CA0,0xD
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Destroy.s,ShrinkWindow_Destroy,0x80160CD4,0x4
|
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asm/non_matchings/code/z_shrink_window/ShrinkWindow_Update.s,ShrinkWindow_Update,0x80160CE4,0x2D
|
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|
|
|
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Loading…
Reference in New Issue