mm/assets/xml
Alejandro Asenjo Nitti c52414ff79
ovl_En_Zod OK with some Docs (#1115)
* func_80BAF1EC matching

* progress

* Draw

* progress

* Co-authored-by: darkeye darkeye@users.noreply.github.com

* progress

* Co-authored-by: petrie911 petrie911@users.noreply.github.com

* header fix

* data imported OK, textures extracted

* reloc ok

* cleanup

* fogNear

* cleanup

* animations

* textIds

* some docs

* Co-authored-by: EllipticEllipsis <EllipticEllipsis@users.noreply.github.com>

* EnZodAnimations

* more docs

* docs

* default

* pr review

* singular

* pr review

* Actor_Kill

* revert text comments

* 0xFFFF

* pr review

* pr review

* enum in order

* ForeArm <-> Arm

* .

* .

* default in switch
2022-12-26 17:39:47 -03:00
..
code SubS Time Paths (Finale) (#823) 2022-06-20 00:49:20 +01:00
interface `z_parameter`: Minigames (#1131) 2022-11-19 14:13:05 -03:00
misc Replace player animation names with original names derived from OoT3D/MM3D (#1103) 2022-10-01 17:08:47 +01:00
objects ovl_En_Zod OK with some Docs (#1115) 2022-12-26 17:39:47 -03:00
overlays Add original asset names for all `object_b*` and `object_c*` files (and some related stuff) (#1152) 2022-11-21 16:31:28 +00:00
scenes