| .. |
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PreRender.c
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Misc Cleanup (#1257)
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2023-06-04 15:43:12 -04:00 |
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TwoHeadArena.c
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
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TwoHeadGfxArena.c
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
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audio_stop_all_sfx.c
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rename audio files (#1188)
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2023-03-08 00:14:43 -03:00 |
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audio_thread_manager.c
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AudioMgr cleanup (#1300)
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2023-06-21 17:50:26 +10:00 |
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c_keyframe.c
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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code_800E8EA0.c
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cs state cleanup (#1229)
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2023-04-21 15:54:47 -04:00 |
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code_8010C1B0.c
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`z_jpeg`, `jpegutils` and `jpegdecoder` OK (#322)
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2021-11-19 17:34:45 -03:00 |
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code_8012EC80.c
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Misc Cleanup 6 (#1307)
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2023-07-05 12:09:01 +10:00 |
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code_80140E80.c
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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code_80183070.c
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Overhaul the build system (#234)
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2021-08-03 23:21:31 -04:00 |
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cutscene_camera.c
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Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
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2023-05-18 10:29:50 -04:00 |
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flg_set.c
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Import some bss (#1301)
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2023-06-25 19:49:39 -04:00 |
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game.c
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
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gamealloc.c
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`__osMalloc.c` OK (#395)
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2022-01-11 23:25:14 +00:00 |
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graph.c
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Game bss and cleanup (#1356)
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2023-08-21 21:44:28 -04:00 |
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graphalloc.c
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Decompile graph.c (#274)
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2021-10-29 15:30:48 -03:00 |
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jpegdecoder.c
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A few UB fixes (#1272)
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2023-06-24 18:40:26 +10:00 |
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jpegutils.c
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Misc Cleanup (#1257)
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2023-06-04 15:43:12 -04:00 |
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listalloc.c
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`__osMalloc.c` OK (#395)
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2022-01-11 23:25:14 +00:00 |
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main.c
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
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object_table.c
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Introduce `object_table.h` (#1136)
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2023-02-21 16:05:12 -03:00 |
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padmgr.c
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
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sched.c
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yeet HW_REG
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2023-09-02 19:08:19 -04:00 |
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speed_meter.c
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Game bss and cleanup (#1356)
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2023-08-21 21:44:28 -04:00 |
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su_mtx.c
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code_801780F0 OK and documented, EnPaper documented (#1061)
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2022-12-08 16:33:21 -03:00 |
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sys_cfb.c
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
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sys_cmpdma.c
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Misc Cleanup 3 (#1268)
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2023-06-06 08:57:45 +10:00 |
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sys_flashrom.c
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
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sys_initial_check.c
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
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sys_math.c
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sys_math.c Rename (#1258)
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2023-06-05 22:16:34 -04:00 |
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sys_math3d.c
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Camera Preparation (#644)
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2022-02-20 00:33:47 +00:00 |
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sys_math_atan.c
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Angle Conversions (#1216)
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2023-04-18 16:34:58 -04:00 |
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sys_matrix.c
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
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sys_rumble.c
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Decompile padmgr.c (#1246)
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2023-05-26 13:57:44 -04:00 |
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sys_slowly.c
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Yet another header cleanup (#1284)
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2023-06-18 16:43:47 +10:00 |
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sys_ucode.c
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Idle + Main bss and cleanup (#1292)
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2023-06-26 10:18:50 +10:00 |
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title_setup.c
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sys_flashrom matched (#1251)
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2023-05-29 20:39:14 -04:00 |
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z_DLF.c
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Clang-Format 14 (#1321)
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2023-07-27 12:15:40 -04:00 |
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z_actor.c
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yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
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2023-09-03 19:33:54 -03:00 |
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z_actor_dlftbls.c
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
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z_bg_collect.c
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DynaPoly Docs Pass (#1194)
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2023-04-18 18:36:53 -04:00 |
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z_bg_item.c
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DynaPoly Docs Pass (#1194)
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2023-04-18 18:36:53 -04:00 |
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z_bgcheck.c
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
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z_camera.c
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
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z_camera_data.inc.c
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Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129)
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2023-05-18 10:29:50 -04:00 |
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z_cheap_proc.c
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z_rcp.c setupDL docs/cleanup (#1253)
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2023-05-28 19:08:29 -04:00 |
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z_collision_btltbls.c
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Misc Cleanup 2 (#1260)
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2023-06-02 14:39:39 +10:00 |
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z_collision_check.c
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more cleanup
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2023-09-02 18:40:54 -04:00 |
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z_common_data.c
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File Select (1 Non-Matching) (#1158)
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2023-06-05 15:03:02 -04:00 |
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z_construct.c
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Play (2 NON_MATCHINGS) (#1109)
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2023-01-14 12:18:13 -03:00 |
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z_debug.c
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Rename `GameInfo` to `RegEditor` (#1178)
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2023-03-08 23:53:38 -05:00 |
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z_debug_display.c
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z_rcp.c setupDL docs/cleanup (#1253)
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2023-05-28 19:08:29 -04:00 |
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z_debug_mode.c
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
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z_demo.c
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more cleanup
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2023-09-02 18:40:54 -04:00 |
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z_draw.c
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`item_name_static` documented and `ItemId` updates (#1304)
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2023-07-04 09:52:36 -04:00 |
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z_eff_blure.c
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sys_math.c Rename (#1258)
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2023-06-05 22:16:34 -04:00 |
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z_eff_footmark.c
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z_rcp.c setupDL docs/cleanup (#1253)
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2023-05-28 19:08:29 -04:00 |
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z_eff_shield_particle.c
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z_rcp.c setupDL docs/cleanup (#1253)
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2023-05-28 19:08:29 -04:00 |
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z_eff_spark.c
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z_rcp.c setupDL docs/cleanup (#1253)
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2023-05-28 19:08:29 -04:00 |
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z_eff_ss_dead.c
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Play (2 NON_MATCHINGS) (#1109)
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2023-01-14 12:18:13 -03:00 |
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z_eff_tire_mark.c
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Misc Cleanup 5 (#1294)
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2023-06-17 15:22:41 +10:00 |
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z_effect.c
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Misc Cleanup 2 (#1260)
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2023-06-02 14:39:39 +10:00 |
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z_effect_soft_sprite.c
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Clang-Format 14 (#1321)
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2023-07-27 12:15:40 -04:00 |
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z_effect_soft_sprite_dlftbls.c
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
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z_effect_soft_sprite_old_init.c
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yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
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2023-09-03 19:33:54 -03:00 |
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z_elf_message.c
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`item_name_static` documented and `ItemId` updates (#1304)
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2023-07-04 09:52:36 -04:00 |
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z_en_a_keep.c
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Documentation pass for the Target system (#1281)
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2023-09-02 15:16:45 -04:00 |
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z_en_hy_code.c
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yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
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2023-09-03 19:33:54 -03:00 |
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z_en_item00.c
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Bottle Params (#1328)
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2023-08-02 11:27:03 +10:00 |
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z_env_flags.c
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Cutscene Documentation (z_eventmgr.c OK) (#1164)
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2023-04-19 13:52:00 -04:00 |
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z_eventmgr.c
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Move libultra function declarations to libultra headers (#1196)
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2023-09-02 15:34:29 -04:00 |
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z_face_reaction.c
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Create an enum for the various `face_reaction` reaction sets (#1299)
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2023-06-20 17:50:15 +10:00 |
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z_fbdemo.c
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Fbdemo (TransitionTile) OK (#1163)
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2023-02-21 15:36:56 -03:00 |
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z_fbdemo_circle.c
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
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z_fbdemo_dlftbls.c
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Transition table (#1210)
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2023-05-04 00:43:27 -04:00 |
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z_fbdemo_fade.c
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TransitionFade OK (#1160)
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2023-02-24 13:20:18 -03:00 |
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z_fcurve_data.c
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`z_fcurve_data` OK, match last function in `z_fcurve_data_skelanime`, document SkelCurve system (#776)
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2022-06-19 03:38:10 +01:00 |
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z_fcurve_data_skelanime.c
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
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z_fireobj.c
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`item_name_static` documented and `ItemId` updates (#1304)
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2023-07-04 09:52:36 -04:00 |
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z_game_dlftbls.c
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Gamestate table (#1354)
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2023-08-12 11:44:35 -04:00 |
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z_game_over.c
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File Select (1 Non-Matching) (#1158)
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2023-06-05 15:03:02 -04:00 |
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z_horse.c
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`z_horse.c` OK (#1245)
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2023-06-01 15:11:11 -04:00 |
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z_jpeg.c
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AudioMgr cleanup (#1300)
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2023-06-21 17:50:26 +10:00 |
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z_kaleido_manager.c
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Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
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2023-07-08 14:41:25 -04:00 |
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z_kaleido_scope_call.c
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Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
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2023-06-06 10:54:50 -04:00 |
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z_kaleido_setup.c
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Game bss and cleanup (#1356)
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2023-08-21 21:44:28 -04:00 |
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z_kanfont.c
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
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z_kankyo.c
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Document Song of Time Cutscenes (Test6) (#1269)
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2023-06-18 17:02:50 +10:00 |
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z_lib.c
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yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
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2023-09-03 19:33:54 -03:00 |
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z_lifemeter.c
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Load Docs (#1222)
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2023-06-24 14:26:36 +10:00 |
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z_lights.c
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`z64vi*.h` and `sys_cfb.h` headers (#1259)
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2023-08-09 19:44:31 -04:00 |
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z_malloc.c
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`__osMalloc.c` OK (#395)
|
2022-01-11 23:25:14 +00:00 |
|
z_map_data.c
|
Overhaul the build system (#234)
|
2021-08-03 23:21:31 -04:00 |
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z_map_disp.c
|
Overhaul the build system (#234)
|
2021-08-03 23:21:31 -04:00 |
|
z_map_exp.c
|
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
|
2023-06-20 23:13:51 -04:00 |
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z_message.c
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Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
|
2023-06-20 23:13:51 -04:00 |
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z_message_nes.c
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`z_parameter`: Time (1 non-matching) (#1144)
|
2022-11-20 20:20:09 -03:00 |
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z_message_staff.c
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PlayState rename (#835)
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2022-06-26 11:57:37 -04:00 |
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z_msgevent.c
|
Overhaul the build system (#234)
|
2021-08-03 23:21:31 -04:00 |
|
z_nmi_buff.c
|
os symbols
|
2023-09-02 16:10:34 -04:00 |
|
z_olib.c
|
sys_math.c Rename (#1258)
|
2023-06-05 22:16:34 -04:00 |
|
z_overlay.c
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Load Docs (#1222)
|
2023-06-24 14:26:36 +10:00 |
|
z_parameter.c
|
more cleanup
|
2023-09-02 18:40:54 -04:00 |
|
z_path.c
|
Some pathing docs (#1205)
|
2023-06-05 12:46:39 +10:00 |
|
z_pause.c
|
Move libultra function declarations to libultra headers (#1196)
|
2023-09-02 15:34:29 -04:00 |
|
z_play.c
|
yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
|
2023-09-03 19:33:54 -03:00 |
|
z_play_hireso.c
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
|
z_player_call.c
|
Documentation pass for the Target system (#1281)
|
2023-09-02 15:16:45 -04:00 |
|
z_player_lib.c
|
yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
|
2023-09-03 19:33:54 -03:00 |
|
z_prenmi.c
|
Game bss and cleanup (#1356)
|
2023-08-21 21:44:28 -04:00 |
|
z_quake.c
|
Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
|
2023-06-06 10:54:50 -04:00 |
|
z_rcp.c
|
Small General cleanup (#1360)
|
2023-08-20 18:50:55 +10:00 |
|
z_room.c
|
yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
|
2023-09-03 19:33:54 -03:00 |
|
z_rumble.c
|
Decompile padmgr.c (#1246)
|
2023-05-26 13:57:44 -04:00 |
|
z_scene.c
|
yeet PHYSICAL_TO_VIRTUAL and VIRTUAL_TO_PHYSICAL
|
2023-09-03 19:33:54 -03:00 |
|
z_scene_proc.c
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
|
z_scene_table.c
|
Scene table (#1207)
|
2023-05-30 09:57:14 +10:00 |
|
z_schedule.c
|
Macros for `weekEventReg` and `eventInf` (#984)
|
2022-11-05 15:48:36 -03:00 |
|
z_shrink_window.c
|
Add `SaveInfo` substruct to `SaveContext` (#1191)
|
2023-04-18 18:54:32 -04:00 |
|
z_skelanime.c
|
Play_Hireso (Bombers Notebook) OK w/ Docs (#1235)
|
2023-06-06 10:54:50 -04:00 |
|
z_skin.c
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
|
z_skin_awb.c
|
PlayState rename (#835)
|
2022-06-26 11:57:37 -04:00 |
|
z_skin_matrix.c
|
`sys_matrix` OK, documented, rename some other mathematics functions (#787)
|
2022-05-25 23:24:39 -04:00 |
|
z_snap.c
|
Misc Cleanup 2 (#1260)
|
2023-06-02 14:39:39 +10:00 |
|
z_sound_source.c
|
Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242)
|
2023-06-20 23:13:51 -04:00 |
|
z_sram_NES.c
|
object_bal & EnBal OK and documented (#1317)
|
2023-08-14 11:38:33 -04:00 |
|
z_sub_s.c
|
Documentation pass for the Target system (#1281)
|
2023-09-02 15:16:45 -04:00 |
|
z_view.c
|
z_syscfb.c, z_vimode.c, code_80140CE0 split and OK (#1159)
|
2023-05-29 17:40:10 -04:00 |
|
z_vimode.c
|
Move libultra function declarations to libultra headers (#1196)
|
2023-09-02 15:34:29 -04:00 |
|
z_viscvg.c
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
|
z_vismono.c
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
|
z_viszbuf.c
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
|
z_vr_box.c
|
File Select (1 Non-Matching) (#1158)
|
2023-06-05 15:03:02 -04:00 |
|
z_vr_box_draw.c
|
z_rcp.c setupDL docs/cleanup (#1253)
|
2023-05-28 19:08:29 -04:00 |