mm/include
rylieb b37e3db802
Rename yDistTo variables (#286)
* Change yDistTo to yDirDistTo.

* Run format.sh.

* Apply suggestions from code review

Fix comments in header file.

* Added "Surface" to yDirDistToWater.

* Update names in sellnuts and skb.

* Actually fix skb

* Rename yDirDistToWaterSurface to depthInWater.

* Rename yDirDistToPlayer to playerHeightRel.

* Apply suggestions from code review

Fix capitalization in header file comments.

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* Fix Jenkins (Obj_Aqua).

* Fix Jenkins (Obj_Etcetera).

* Fix Jenkins (En_Thiefbird).

* Fix misformatted files in current master.

* Fix Jenkins and run format.sh.

* Fix misformatted file in current master (z_debug).

* Update PR to include new actors.

* Update PR to include elforg, po_sisters, wf.

* update actorfixer.py with variable name changes.

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
2021-11-02 21:29:20 -03:00
..
PR Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
io Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
ultra64 Decompile graph.c (#274) 2021-10-29 15:30:48 -03:00
alloca.h `ovl_select`: ZELDA MAP SELECT matched and documented (#310) 2021-09-28 22:23:08 -04:00
assert.h
bgm.h `ovl_select`: ZELDA MAP SELECT matched and documented (#310) 2021-09-28 22:23:08 -04:00
bstring.h
color.h
command_macros_base.h
convert.h sys_math, cosf OK and documented, sinf, coss, sins documented (#289) 2021-09-27 17:41:07 -04:00
fixed_point.h boot_0x80086760 OK and documented (#288) 2021-09-27 21:07:09 -03:00
functions.h padsetup OK (#383) 2021-11-02 17:35:57 -04:00
global.h
ichain.h
initvars.h
macro.inc
macros.h Decompile graph.c (#274) 2021-10-29 15:30:48 -03:00
math.h sys_math, cosf OK and documented, sinf, coss, sins documented (#289) 2021-09-27 17:41:07 -04:00
os.h Decompile graph.c (#274) 2021-10-29 15:30:48 -03:00
os_internal.h Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
osint.h
prevent_bss_reordering.h
ramrom.h
rdb.h
regs.h Main OK (#329) 2021-09-29 18:27:07 -04:00
rmon.h
segment_symbols.h `ovl_daytelop` OK (#277) 2021-09-22 21:50:35 -04:00
sfx.h
stdarg.h
stdbool.h
stdint.h
stdlib.h Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
ultra64.h
ultraerror.h
ultralog.h
unk.h
variables.h En_Elforg (Stray Fairy) OK and mostly documented (#359) 2021-10-31 13:25:10 -03:00
viint.h
vt.h
xstdio.h
z64.h Decompile graph.c (#274) 2021-10-29 15:30:48 -03:00
z64actor.h Rename yDistTo variables (#286) 2021-11-02 21:29:20 -03:00
z64animation.h Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
z64bgcheck.h
z64collision_check.h
z64cutscene.h En_Giant OK and mostly documented (#346) 2021-10-25 09:22:17 -03:00
z64cutscene_commands.h
z64dma.h
z64effect.h Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
z64item.h z_game_over.c (#263) 2021-10-24 13:41:50 -03:00
z64light.h `ovl_En_Test4` with 1 non-matching (#319) 2021-09-29 00:08:54 -03:00
z64math.h
z64object.h
z64player.h `ovl_En_Test4` with 1 non-matching (#319) 2021-09-29 00:08:54 -03:00
z64save.h `flg_set.c` OK and documented (#335) 2021-10-11 15:28:16 -03:00
z64scene.h Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
z64transition.h