mirror of https://github.com/zeldaret/mm.git
* EnBomChu_Init OK * EnBomChu_Destroy OK * func_808F7868 OK * func_808F79D4 OK * func_808F7E74 OK * func_808F7FA0 OK * func_808F77E4 OK * func_808F75D0 OK * func_808F7944 OK * func_808F7A84 OK * func_808F818C OK * func_808F8080 OK * func_808F7FD0 OK * EnBomChu_Update OK * EnBomChu_Draw OK * Drop unnecessary cast in Update * Import data into C * Object symbol * Use generated reloc * Port over OoT struct var names * Name all statics * Misc cleanup * Name some of the new struct vars introduced in MM * Port over most OoT function names * Name movingSpeed based on in-game observation * Name final param in EnBomChu_SpawnRipplesAndSplashes * More cleanup and OOT port * Some more names * More docs * Name last function * Final little cleanup * First round of review fixes * Change the name of that one function * More precise comment |
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|---|---|---|
| .. | ||
| ZAPD | ||
| ZAPDConfigs/MM | ||
| asm-differ | ||
| asm-processor | ||
| buildtools | ||
| disasm | ||
| filelists/mm.us.rev1 | ||
| graphovl | ||
| ido_recomp | ||
| overlayhelpers | ||
| sizes | ||
| warnings_count | ||
| z64compress | ||
| .gitignore | ||
| Makefile | ||
| actorfixer.py | ||
| assist.py | ||
| calc_bss.sh | ||
| check_format.sh | ||
| extract_baserom.py | ||
| fixbaserom.py | ||
| get_actor_sizes.py | ||
| global_bss_check.py | ||
| m2ctx.py | ||
| permuter_settings.toml | ||
| progress.py | ||
| regconvert.py | ||
| reloc_spec_check.sh | ||
| rename_global_asm.py | ||
| rename_sym.sh | ||
| set_o32abi_bit.py | ||
| sfxconvert.py | ||
| sort_actor_funcs.py | ||
| timeconv.py | ||
| vt_fmt.py | ||
| vtxdis.c | ||
| z64compress_wrapper.py | ||