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PR
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Fbdemo (TransitionTile) OK (#1163)
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2023-02-21 15:36:56 -03:00 |
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io
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…
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libc
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Hex Cleanup (#960)
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2022-07-23 14:57:47 -04:00 |
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tables
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
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ultra64
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ovl_fbdemo_wipe5 OK (#1015)
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2022-10-22 00:12:35 +01:00 |
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alignment.h
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Player preparation 1 (#1058)
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2022-11-06 20:49:04 -03:00 |
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audiothread_cmd.h
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`audio_thread.c` OK and Documented (code_80192BE0.c) (#1117)
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2022-12-08 17:41:03 -03:00 |
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bstring.h
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…
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buffers.h
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Stack cleanups (#1193)
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2023-03-08 15:25:51 -03:00 |
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color.h
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sys_cmpdata OK (#1065)
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2023-01-14 00:29:50 -03:00 |
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command_macros_base.h
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…
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fixed_point.h
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…
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functions.h
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`z_parameter`: Buttons (part 9) (#1192)
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2023-03-30 20:26:35 +11:00 |
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gfxprint.h
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Format Script Update (#904)
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2022-10-04 04:06:04 +01:00 |
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global.h
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`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763)
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2022-06-29 22:08:03 +01:00 |
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ichain.h
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…
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initvars.h
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
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irqmgr.h
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…
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macro.inc
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…
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macros.h
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Misc Cleanup 14 (#1214)
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2023-03-21 11:12:22 -03:00 |
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message_data_static.h
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Decomp `Message_GetState`, add `TextState` enum and some header reorganization (#919)
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2022-07-22 20:51:20 +01:00 |
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os.h
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z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot of u32s used to store pointers (#1073)
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2022-10-04 21:46:32 +01:00 |
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os_internal.h
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z_overlay and z_fbdemo_dlftbls (Transition overlay handling), clean up a lot of u32s used to store pointers (#1073)
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2022-10-04 21:46:32 +01:00 |
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os_malloc.h
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Format Script Update (#904)
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2022-10-04 04:06:04 +01:00 |
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osint.h
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…
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prevent_bss_reordering.h
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…
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ramrom.h
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…
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rdb.h
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…
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regs.h
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z_room (1 non-matching) (#1143)
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2023-03-23 09:36:09 +11:00 |
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rmon.h
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…
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scheduler.h
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…
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segment_symbols.h
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
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seqcmd.h
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Audio `sequence.c` OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
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sequence.h
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Audio `sequence.c` OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
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sfx.h
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Audio Sfx (code_801A5BD0 and selected sfx functions in code_8019AF00.c) OK and Documented (#798)
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2022-08-15 14:39:57 -04:00 |
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slowly.h
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Slowly Cleanup (#1213)
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2023-03-20 00:48:49 +11:00 |
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stack.h
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Stack cleanups (#1193)
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2023-03-08 15:25:51 -03:00 |
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sys_matrix.h
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Format Script Update (#904)
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2022-10-04 04:06:04 +01:00 |
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system_malloc.h
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…
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tha.h
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
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thga.h
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THA docs (#1177)
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2023-03-24 14:38:04 -03:00 |
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ultra64.h
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ovl_fbdemo_wipe5 OK (#1015)
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2022-10-22 00:12:35 +01:00 |
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ultraerror.h
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…
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ultralog.h
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…
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unk.h
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…
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variables.h
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Audio `sequence.c` OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
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viint.h
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…
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vt.h
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…
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xstdio.h
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…
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z64.h
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Audio `sequence.c` OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
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z64actor.h
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`z_actor` documentation pass (#1154)
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2023-03-09 12:35:23 -05:00 |
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z64animation.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64audio.h
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Audio `sequence.c` OK and documented (#1201)
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2023-03-30 19:53:47 +11:00 |
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z64bgcheck.h
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z_room (1 non-matching) (#1143)
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2023-03-23 09:36:09 +11:00 |
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z64camera.h
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Import Camera Data (#1097)
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2022-10-13 04:26:35 +01:00 |
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z64collision_check.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64curve.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64cutscene.h
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Matched several functions (#1020)
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2022-08-15 14:55:42 -04:00 |
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z64cutscene_commands.h
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`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763)
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2022-06-29 22:08:03 +01:00 |
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z64debug_display.h
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Debug mode (#1185)
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2023-03-08 00:06:49 -05:00 |
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z64debug_text.h
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Debug mode (#1185)
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2023-03-08 00:06:49 -05:00 |
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z64dma.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64eff_footmark.h
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`z_eff_footmark` cleanup (#1180)
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2023-02-27 17:56:04 -05:00 |
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z64effect.h
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
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z64frameadvance.h
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z64frameadvance.h (#1182)
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2023-03-07 23:19:08 -05:00 |
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z64game_over.h
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`z64game_over.h` (#1183)
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2023-03-24 15:29:54 -03:00 |
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z64interface.h
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`z_parameter`: Buttons (part 9) (#1192)
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2023-03-30 20:26:35 +11:00 |
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z64item.h
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`z_parameter`: Main (#1157)
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2022-12-08 15:54:38 -03:00 |
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z64jpeg.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64light.h
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Effect table (#1209)
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2023-03-30 13:17:55 -03:00 |
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z64load.h
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Load OK (#792)
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2022-06-19 03:28:55 +01:00 |
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z64map.h
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z_map_exp OK and somewhat documented (#877)
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2022-07-11 23:23:01 -04:00 |
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z64math.h
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Misc Cleanup 14 (#1214)
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2023-03-21 11:12:22 -03:00 |
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z64message.h
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Misc Cleanup 14 (#1214)
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2023-03-21 11:12:22 -03:00 |
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z64object.h
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Introduce `object_table.h` (#1136)
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2023-02-21 16:05:12 -03:00 |
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z64ocarina.h
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Macros for `weekEventReg` and `eventInf` (#984)
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2022-11-05 15:48:36 -03:00 |
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z64player.h
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`z_parameter`: Buttons (part 9) (#1192)
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2023-03-30 20:26:35 +11:00 |
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z64quake.h
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Play (2 NON_MATCHINGS) (#1109)
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2023-01-14 12:18:13 -03:00 |
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z64rumble.h
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`code_8013EC10` and `code_80182CE0` (`z_rumble` and `sys_rumble`) (#763)
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2022-06-29 22:08:03 +01:00 |
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z64save.h
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`z_parameter`: Buttons (part 9) (#1192)
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2023-03-30 20:26:35 +11:00 |
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z64scene.h
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z_room (1 non-matching) (#1143)
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2023-03-23 09:36:09 +11:00 |
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z64schedule.h
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EnTest3 (Kafei) (#1013)
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2022-11-05 23:38:22 -03:00 |
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z64shrink_window.h
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`z64game_over.h` (#1183)
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2023-03-24 15:29:54 -03:00 |
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z64skin.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64skybox.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64snap.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z64subs.h
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Misc Cleanup 14 (#1214)
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2023-03-21 11:12:22 -03:00 |
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z64transition.h
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TransitionFade OK (#1160)
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2023-02-24 13:20:18 -03:00 |
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z64view.h
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View & Shrink_Window Docs (#1049)
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2022-10-02 11:32:57 -03:00 |
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z_en_hy_code.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z_fireobj.h
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`z_fireobj.h` header (#1179)
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2023-03-04 15:53:10 -03:00 |
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z_prenmi.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |
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z_title_setup.h
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Misc cleanup 13 (#1189)
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2023-03-07 23:44:18 -05:00 |