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code_0x800A5AC0.c
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Port over fault.c from oot decomp
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2020-01-12 16:52:32 -06:00 |
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code_0x800BF9A0.c
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Cleanup files in code. Decompile code_800CAAD0.c
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2019-12-17 18:47:52 -06:00 |
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code_0x800CAAD0.c
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Update to latest ghidra project
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2020-01-08 08:32:20 -06:00 |
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code_0x800CAE10.c
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Decompile code_0x800CAE10.c
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2020-03-01 16:49:45 -06:00 |
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code_0x800E03A0.c
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Use variable names from ghidra project. Reorganize some data tables and header files to work easier with it.
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2019-11-28 00:26:09 -06:00 |
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code_0x800E8EA0.c
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Update to latest ghidra project
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2020-01-08 08:32:20 -06:00 |
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code_0x80183070.c
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Decompile code_0x80183070
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2018-10-28 03:32:16 -05:00 |
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z_actor.c
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Some functions from z_actor.c (#5)
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2020-03-04 11:44:43 -06:00 |
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z_bgcheck.c
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Update names in z_bgcheck.c
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2020-03-02 01:23:14 -06:00 |
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z_eff_footmark.c
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Decompile z_eff_footmark.c
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2019-12-15 03:31:57 -06:00 |
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z_effect_soft_sprite.c
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Make non-matchings consistent with oot
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2020-02-20 16:29:22 -06:00 |
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z_en_item00.c.ignore
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Updata current progress
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2018-12-06 13:47:07 -06:00 |
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z_kanfont.c
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Decompile z_kanfont
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2019-12-24 03:52:37 -06:00 |
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z_lib.c
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Make non-matchings consistent with oot
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2020-02-20 16:29:22 -06:00 |
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z_lights.c
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Make non-matchings consistent with oot
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2020-02-20 16:29:22 -06:00 |
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z_room.c
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Make non-matchings consistent with oot
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2020-02-20 16:29:22 -06:00 |
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z_scene.c
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Make non-matchings consistent with oot
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2020-02-20 16:29:22 -06:00 |
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z_scene_proc.c
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Make non-matchings consistent with oot
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2020-02-20 16:29:22 -06:00 |