mm/include
engineer124 dfb6c5b02c
Struct Returns (#1466)
* change args

* more funcs

* cleanup

* play cleanup

* missed a file

* weird warnings

* missed some

* fix func from honotrap
2023-11-07 10:52:09 -03:00
..
PR Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
audio Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
libc Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
tables Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
CIC6105.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
alignment.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
attributes.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
audiomgr.h AudioMgr cleanup (#1300) 2023-06-21 17:50:26 +10:00
audiothread_cmd.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
buffers.h
build.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
color.h Load Docs (#1222) 2023-06-24 14:26:36 +10:00
command_macros_base.h
debug.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
fault.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
fault_internal.h Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199) 2023-07-08 14:41:25 -04:00
fixed_point.h
functions.h Struct Returns (#1466) 2023-11-07 10:52:09 -03:00
gfx.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
gfxprint.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
global.h
ichain.h
idle.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
irqmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
listalloc.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
loadfragment.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
macro.inc
macros.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
main.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
message_data_static.h
os_malloc.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padutils.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
prevent_bss_reordering.h
prevent_bss_reordering2.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
regs.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
scheduler.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
segment_symbols.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
seqcmd.h
sequence.h Provide original sequence names for all BGM and rename some sequences (#1311) 2023-07-10 18:30:21 -04:00
sfx.h
slowly.h
stack.h
stackcheck.h
sys_cfb.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
sys_flashrom.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
sys_matrix.h
system_heap.h
system_malloc.h
tha.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
thga.h
ultra64.h Yet another libultra cleanup (#1384) 2023-10-26 10:44:27 -03:00
unk.h
variables.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
vt.h
z64.h Player Docs: public facing csAction things (#1459) 2023-11-05 20:34:53 -03:00
z64actor.h Boss01 (Odolwa) OK and documented (#1452) 2023-10-29 08:29:43 +11:00
z64animation.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
z64animation_legacy.h
z64audio.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
z64bgcheck.h Document Player's bgcheck routine (#1275) 2023-06-24 16:39:55 +10:00
z64bombers_notebook.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64camera.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64collision_check.h Boss01 (Odolwa) OK and documented (#1452) 2023-10-29 08:29:43 +11:00
z64curve.h
z64cutscene.h Cutscene Camera OK (Some Docs) (#1411) 2023-10-31 12:44:36 +11:00
z64cutscene_commands.h
z64debug_display.h
z64debug_text.h
z64dma.h
z64door.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64eff_footmark.h
z64effect.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64environment.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64frameadvance.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64game.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64game_over.h
z64horse.h
z64interface.h
z64item.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64jpeg.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64light.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64map.h
z64math.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
z64message.h Enable `-Wint-conversion` warning (#1266) 2023-11-02 10:07:38 +11:00
z64object.h Port Proposed OoT Object Docs (#1361) 2023-10-04 14:01:04 +11:00
z64ocarina.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64player.h Player Docs: public facing csAction things (#1459) 2023-11-05 20:34:53 -03:00
z64prerender.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64quake.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64rumble.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64save.h z_kankyo Decompiled (3 non-matching) (#1451) 2023-10-31 14:50:11 +11:00
z64scene.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64schedule.h `SCHEDULE_TIME` (#1438) 2023-10-22 16:52:40 +11:00
z64shrink_window.h
z64skin.h
z64skybox.h
z64snap.h
z64sound_source.h
z64speed_meter.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64subs.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64thread.h Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199) 2023-07-08 14:41:25 -04:00
z64transition.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64view.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64vimode.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64viscvg.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64visfbuf.h `code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106) 2023-10-26 17:42:24 +11:00
z64vismono.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64viszbuf.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z_en_hy_code.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z_fireobj.h
z_prenmi.h
z_title_setup.h