mm/include/PR/os_thread.h

86 lines
2.4 KiB
C

#ifndef PR_OS_THREAD_H
#define PR_OS_THREAD_H
#include "ultratypes.h"
#define OS_FLAG_CPU_BREAK 1
#define OS_FLAG_FAULT 2
typedef s32 OSPri;
typedef s32 OSId;
typedef union {
struct {
/* 0x0 */ f32 f_odd;
/* 0x4 */ f32 f_even;
} f;
} __OSfp; // size = 0x8
typedef struct {
/* 0x000 */ u64 at, v0, v1, a0, a1, a2, a3;
/* 0x038 */ u64 t0, t1, t2, t3, t4, t5, t6, t7;
/* 0x078 */ u64 s0, s1, s2, s3, s4, s5, s6, s7;
/* 0x0B8 */ u64 t8, t9, gp, sp, s8, ra;
/* 0x0E8 */ u64 lo, hi;
/* 0x0F8 */ u32 sr, pc, cause, badvaddr, rcp;
/* 0x10C */ u32 fpcsr;
/* 0x110 */ __OSfp fp0, fp2, fp4, fp6, fp8, fp10, fp12, fp14;
/* 0x150 */ __OSfp fp16, fp18, fp20, fp22, fp24, fp26, fp28, fp30;
} __OSThreadContext; // size = 0x190
typedef struct {
/* 0x0 */ u32 flag;
/* 0x4 */ u32 count;
/* 0x8 */ u64 time;
} __OSThreadprofile; // size = 0x10
typedef struct OSThread {
/* 0x00 */ struct OSThread* next;
/* 0x04 */ OSPri priority;
/* 0x08 */ struct OSThread** queue;
/* 0x0C */ struct OSThread* tlnext;
/* 0x10 */ u16 state;
/* 0x12 */ u16 flags;
/* 0x14 */ OSId id;
/* 0x18 */ s32 fp;
/* 0x1C */ __OSThreadprofile* thprof;
/* 0x20 */ __OSThreadContext context;
} OSThread; // size = 0x1B0
#define OS_STATE_STOPPED (1 << 0)
#define OS_STATE_RUNNABLE (1 << 1)
#define OS_STATE_RUNNING (1 << 2)
#define OS_STATE_WAITING (1 << 3)
#define OS_PRIORITY_IDLE 0
#define OS_PRIORITY_MAIN 10
#define OS_PRIORITY_GRAPH 11
#define OS_PRIORITY_AUDIOMGR 12
#define OS_PRIORITY_PADMGR 14
#define OS_PRIORITY_SCHED 15
#define OS_PRIORITY_DMAMGR 16
#define OS_PRIORITY_IRQMGR 17
#define OS_PRIORITY_PIMGR 150
#define OS_PRIORITY_FAULTCLIENT 126
#define OS_PRIORITY_FAULT 127
#define OS_PRIORITY_APPMAX 127
#define OS_PRIORITY_RMONSPIN 200
#define OS_PRIORITY_RMON 250
#define OS_PRIORITY_VIMGR 254
#define OS_PRIORITY_MAX 255
void osCreateThread(OSThread* thread, OSId id, void* entry, void* arg, void* sp, OSPri p);
void osDestroyThread(OSThread* t);
void osYieldThread(void);
void osStartThread(OSThread* t);
void osStopThread(OSThread* t);
OSId osGetThreadId(OSThread* t);
void osSetThreadPri(OSThread* thread, OSPri p);
OSPri osGetThreadPri(OSThread* t);
// internal
OSThread* __osGetActiveQueue(void);
#endif