mm/assets/xml
Derek Hensley e50c346ab8
SubS Shadows, Cutscenes, Exchange, and Planes (#773)
* Bring code over

* Rename

* clean up variables.h

* Bring over some more code as well as cleanup

* remove newline in functions.h

* format

* Add plane functions

* Remove from actorfixer

* Add some more docs to plane functions

* Use temp for better format

* change func_8013E8F8 to return an s32

* rename origin back to pos

* format

* Add docs to SubS_ComputePlane

* format

* gfxContextPtr -> globalCtx

* bss

* Better docs of SubS_ComputePlane

* Normal -> unitVec

* Review pt. 1

* Update plane comment

* SubS_ActorAndPlayerAreFacing -> SubS_ActorAndPlayerFaceEachOther

* Add subs texture defines

* Update include/z64math.h

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>

Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>
2022-04-22 05:11:54 +01:00
..
code SubS Shadows, Cutscenes, Exchange, and Planes (#773) 2022-04-22 05:11:54 +01:00
interface code_8012EC80.c OK and Documented + parameter_static extraction (#534) 2022-02-05 01:49:21 +00:00
misc `scene_texture`s (#550) 2022-01-22 17:49:35 -03:00
objects Bg_Sinkai_Kabe OK and documented, object_sinkai_kabe documented (#786) 2022-04-22 04:21:42 +01:00
overlays En_Syateki_Okuta (Shooting Gallery Octorok) OK (#772) 2022-04-07 19:23:13 +01:00
scenes `z_demo` with 4 NON_MATCHINGs (#514) 2022-03-04 19:14:52 -05:00