mm/include/io/controller.h

93 lines
1.9 KiB
C

#ifndef _CONTROLLER_H_
#define _CONTROLLER_H_
#include <PR/ultratypes.h>
#define CONT_A 0x8000
#define CONT_B 0x4000
#define CONT_G 0x2000
#define CONT_START 0x1000
#define CONT_UP 0x0800
#define CONT_DOWN 0x0400
#define CONT_LEFT 0x0200
#define CONT_RIGHT 0x0100
#define CONT_L 0x0020
#define CONT_R 0x0010
#define CONT_E 0x0008
#define CONT_D 0x0004
#define CONT_C 0x0002
#define CONT_F 0x0001
#define A_BUTTON CONT_A
#define B_BUTTON CONT_B
#define L_TRIG CONT_L
#define R_TRIG CONT_R
#define Z_TRIG CONT_G
#define START_BUTTON CONT_START
#define U_JPAD CONT_UP
#define L_JPAD CONT_LEFT
#define R_JPAD CONT_RIGHT
#define D_JPAD CONT_DOWN
#define U_CBUTTONS CONT_E
#define L_CBUTTONS CONT_C
#define R_CBUTTONS CONT_F
#define D_CBUTTONS CONT_D
typedef struct {
/* 0x00 */ u32 ramarray[15];
/* 0x3C */ u32 pifstatus;
} OSPifRam;
typedef struct {
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u16 button;
/* 0x6 */ s8 stick_x;
/* 0x7 */ s8 stick_y;
} __OSContReadFormat;
typedef struct {
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u8 typeh;
/* 0x5 */ u8 typel;
/* 0x6 */ u8 status;
/* 0x7 */ u8 dummy1;
} __OSContRequesFormat;
typedef struct {
/* 0x00 */ u8 dummy;
/* 0x01 */ u8 txsize;
/* 0x02 */ u8 rxsize;
/* 0x03 */ u8 cmd;
/* 0x04 */ u16 address;
/* 0x06 */ u8 data[32];
/* 0x26 */ u8 datacrc;
} __OSContRamReadFormat;
typedef struct {
/* 0x00 */ u16 company_code;
/* 0x02 */ u16 game_code;
/* 0x04 */ u8 start_page;
/* 0x05 */ u8 status;
/* 0x06 */ u16 data_sum;
/* 0x08 */ unsigned char ext_name[4];
/* 0x0C */ unsigned char game_name[16];
/* 0x1C */ s32 reserved;
} __OSDir;
typedef struct {
/* 0x0 */ u8 inode_page[256];
} __OSInode;
#endif