build update

This commit is contained in:
Michael Miceli 2023-04-27 12:56:00 -04:00
parent 8db7384d89
commit c9d6049914
2 changed files with 3 additions and 3 deletions

View File

@ -162,8 +162,8 @@ scripts required defining the memory addresses and bank layouts in the
At this point, I had a repository that could be built that matched the NES rom
byte for byte. Then, I found and was able to incorporate the comments from
Trax's IDA Pro disassembly. This was incredibly helpful, but more work had to
be done as Trax's disassembly wasn't appropriate for disassembly. For instance,
it had a label for every line and all jump and branch statements were
be done as Trax's disassembly couldn't be used directly for reassembly. For
instance, it had a label for every line and all jump and branch statements were
hard-coded memory address offsets and not label references.
I then worked on updating all branch and jump offsets to point to label

View File

@ -19,7 +19,7 @@ IF EXIST "obj\*.o" (
del "obj\*.o"
)
IF NOT EXIST base.nes (
IF NOT EXIST baserom.nes (
echo No baserom.nes file found. If assets are missing, then the build will fail.
)