Missed function rename

This commit is contained in:
JordanLongstaff 2025-06-04 11:30:03 -04:00
parent 2c559ce664
commit 50be9fc36a
1 changed files with 4 additions and 4 deletions

View File

@ -205,7 +205,7 @@ void EnRu1_DestroyColliders(EnRu1* this, PlayState* play) {
Collider_DestroyCylinder(play, &this->sittingCollider);
}
void EnRu1_DisableSittingObjectCollider(EnRu1* this) {
void EnRu1_DisableSittingOC(EnRu1* this) {
this->isSittingOCActive = false;
}
@ -1610,7 +1610,7 @@ void func_80AEE568(EnRu1* this, PlayState* play) {
func_80AEE02C(this);
Actor_OfferCarry(&this->actor, play);
this->action = 27;
EnRu1_DisableSittingObjectCollider(this);
EnRu1_DisableSittingOC(this);
return;
}
@ -1718,7 +1718,7 @@ s32 func_80AEEAC8(EnRu1* this, PlayState* play) {
func_80AEE02C(this);
Actor_OfferCarry(&this->actor, play);
this->action = 27;
EnRu1_DisableSittingObjectCollider(this);
EnRu1_DisableSittingOC(this);
return true;
}
return false;
@ -1887,7 +1887,7 @@ void func_80AEF1F0(EnRu1* this, PlayState* play, UNK_TYPE arg2) {
func_80AED6DC(this, play);
Actor_OfferCarry(&this->actor, play);
this->action = 27;
EnRu1_DisableSittingObjectCollider(this);
EnRu1_DisableSittingOC(this);
}
}