mirror of https://github.com/zeldaret/oot.git
-> Player_SetTurnAroundCamera
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@ -3508,7 +3508,7 @@ void Player_RequestCameraSetting(PlayState* play, s16 camSetting) {
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}
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}
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void Player_CameraChangeSettingTurnAround(PlayState* play, s32 camItemType) {
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void Player_SetTurnAroundCamera(PlayState* play, s32 camItemType) {
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Player_RequestCameraSetting(play, CAM_SET_TURN_AROUND);
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Camera_SetCameraData(Play_GetCamera(play, CAM_ID_MAIN), CAM_SET_CAMERA_DATA_2, NULL, NULL, camItemType, 0, 0);
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}
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@ -5973,7 +5973,7 @@ void func_8083AF44(PlayState* play, Player* this, s32 magicSpell) {
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if (magicSpell == 5) {
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this->subCamId = OnePointCutscene_Init(play, 1100, -101, NULL, CAM_ID_MAIN);
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} else {
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_10);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_10);
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}
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}
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@ -6041,7 +6041,7 @@ s32 Player_ActionHandler_13(Player* this, PlayState* play) {
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Player_SetupAction(play, this, Player_Action_8085063C, 1);
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this->stateFlags1 |= PLAYER_STATE1_28 | PLAYER_STATE1_29;
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Player_AnimPlayOnce(play, this, Player_GetIdleAnim(this));
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_4);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_4);
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}
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func_80832224(this);
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@ -6095,11 +6095,11 @@ s32 Player_ActionHandler_13(Player* this, PlayState* play) {
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} else if (sp2C == EXCH_ITEM_BOTTLE_RUTOS_LETTER) {
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this->av1.actionVar1 = 1;
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this->actor.textId = 0x4005;
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_1);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_1);
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} else {
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this->av1.actionVar1 = 2;
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this->actor.textId = 0xCF;
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_4);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_4);
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}
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this->actor.flags |= ACTOR_FLAG_TALK;
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@ -6122,22 +6122,21 @@ s32 Player_ActionHandler_13(Player* this, PlayState* play) {
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if (sp2C == 0xC) {
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Player_SetupActionPreserveItemAction(play, this, Player_Action_8084EED8, 0);
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Player_AnimPlayOnceAdjusted(play, this, &gPlayerAnim_link_bottle_bug_out);
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_3);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_3);
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} else if ((sp2C > 0) && (sp2C < 4)) {
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Player_SetupActionPreserveItemAction(play, this, Player_Action_8084EFC0, 0);
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Player_AnimPlayOnceAdjusted(play, this, &gPlayerAnim_link_bottle_fish_out);
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Player_CameraChangeSettingTurnAround(play, (sp2C == 1) ? CAM_ITEM_TYPE_1 : CAM_ITEM_TYPE_5);
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Player_SetTurnAroundCamera(play, (sp2C == 1) ? CAM_ITEM_TYPE_1 : CAM_ITEM_TYPE_5);
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} else {
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Player_SetupActionPreserveItemAction(play, this, Player_Action_8084EAC0, 0);
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Player_AnimChangeOnceMorphAdjusted(play, this, &gPlayerAnim_link_bottle_drink_demo_start);
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_2);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_2);
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}
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} else {
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Player_SetupActionPreserveItemAction(play, this, Player_Action_8084E3C4, 0);
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Player_AnimPlayOnceAdjusted(play, this, &gPlayerAnim_link_normal_okarina_start);
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this->stateFlags2 |= PLAYER_STATE2_USING_OCARINA;
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Player_CameraChangeSettingTurnAround(play,
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(this->unk_6A8 != NULL) ? CAM_ITEM_TYPE_91 : CAM_ITEM_TYPE_90);
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Player_SetTurnAroundCamera(play, (this->unk_6A8 != NULL) ? CAM_ITEM_TYPE_91 : CAM_ITEM_TYPE_90);
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if (this->unk_6A8 != NULL) {
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this->stateFlags2 |= PLAYER_STATE2_25;
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Camera_SetViewParam(Play_GetCamera(play, CAM_ID_MAIN), CAM_VIEW_TARGET, this->unk_6A8);
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@ -7354,7 +7353,7 @@ s32 Player_ActionHandler_2(Player* this, PlayState* play) {
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if (!(this->stateFlags2 & PLAYER_STATE2_10) || (this->currentBoots == PLAYER_BOOTS_IRON)) {
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Player_SetupWaitForPutAway(play, this, func_8083A434);
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Player_AnimPlayOnceAdjusted(play, this, &gPlayerAnim_link_demo_get_itemB);
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_9);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_9);
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}
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this->stateFlags1 |= PLAYER_STATE1_10 | PLAYER_STATE1_CARRYING_ACTOR | PLAYER_STATE1_29;
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@ -13749,7 +13748,7 @@ void Player_Action_8084E1EC(Player* this, PlayState* play) {
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if ((this->stateFlags1 & PLAYER_STATE1_10) && LinkAnimation_OnFrame(&this->skelAnime, 10.0f)) {
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func_808332F4(this, play);
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func_80832340(play, this);
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_8);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_8);
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} else if (LinkAnimation_OnFrame(&this->skelAnime, 5.0f)) {
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Player_PlayVoiceSfx(this, NA_SE_VO_LI_BREATH_DRINK);
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}
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@ -13919,7 +13918,7 @@ void Player_Action_8084E6D4(Player* this, PlayState* play) {
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}
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this->av2.actionVar2 = 2;
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_9);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_9);
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}
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} else {
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if (this->av2.actionVar2 == 0) {
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@ -14121,7 +14120,7 @@ void Player_Action_SwingBottle(Player* this, PlayState* play) {
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Player_UpdateBottleHeld(play, this, catchInfo->itemId, ABS(catchInfo->itemAction));
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Player_AnimPlayOnceAdjusted(play, this, swingEntry->catchAnimation);
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_4);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_4);
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}
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}
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}
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@ -16220,6 +16219,6 @@ void Player_StartTalking(PlayState* play, Actor* actor) {
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if ((this->naviActor == this->talkActor) && ((this->talkActor->textId & 0xFF00) != 0x200)) {
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this->naviActor->flags |= ACTOR_FLAG_TALK;
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Player_CameraChangeSettingTurnAround(play, CAM_ITEM_TYPE_11);
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Player_SetTurnAroundCamera(play, CAM_ITEM_TYPE_11);
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}
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}
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