fixup missed rename

This commit is contained in:
Dragorn421 2025-06-30 16:45:06 +02:00
parent dd10005d0a
commit cae9dfb264
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GPG Key ID: 05949E029F4EF294
1 changed files with 2 additions and 2 deletions

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@ -9302,7 +9302,7 @@ void Player_Action_8084377C(Player* this, PlayState* play) {
func_808382BC(this);
if (!(this->stateFlags1 & PLAYER_STATE1_29) && (this->av2.actionVar2 == 0) &&
(this->knockbackType != PLAYER_BUMP_NONE)) {
(this->bumpType != PLAYER_BUMP_NONE)) {
s16 temp = this->actor.shape.rot.y - this->bumpRot;
this->yaw = this->actor.shape.rot.y = this->bumpRot;
@ -9325,7 +9325,7 @@ void Player_Action_8084377C(Player* this, PlayState* play) {
func_80853080(this, play);
}
} else if ((this->stateFlags1 & PLAYER_STATE1_29) ||
(!(this->cylinder.base.acFlags & AC_HIT) && (this->knockbackType == PLAYER_BUMP_NONE))) {
(!(this->cylinder.base.acFlags & AC_HIT) && (this->bumpType == PLAYER_BUMP_NONE))) {
if (this->stateFlags1 & PLAYER_STATE1_29) {
this->av2.actionVar2++;
} else {