Update z_en_po_sisters.c

macro issue
This commit is contained in:
blackgamma7 2025-12-10 17:00:17 -05:00
parent 8edb0df75a
commit cc35cdac6e
1 changed files with 3 additions and 3 deletions

View File

@ -194,17 +194,17 @@ void EnPoSisters_Init(Actor* thisx, PlayState* play) {
Collider_InitCylinder(play, &this->collider);
Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
CollisionCheck_SetInfo(&this->actor.colChkInfo, &sDamageTable, &sColChkInfoInit);
this->sisterID = POE_SISTER_GET_ID(thisx->params);
this->sisterID = POE_SISTER_GET_ID(thisx);
this->actor.naviEnemyId = this->sisterID + NAVI_ENEMY_POE_SISTER_MEG;
if (1) {}
this->decoyID = POE_SISTER_GET_DECOY(thisx->params);
this->decoyID = POE_SISTER_GET_DECOY(thisx);
this->hoverPulse = 32;
this->vanishTimer = 20;
this->torchFlames = 1;
this->flags = EN_PO_SISTERS_FLAG_TORCH;
this->circleDist = 110.0f;
this->actor.flags &= ~ACTOR_FLAG_ATTENTION_ENABLED;
if (POE_SISTER_GET_INTRO(this->actor.params)) {
if (POE_SISTER_GET_INTRO(&this->actor)) {
EnPoSisters_SetupIntro(this, play);
} else if (this->sisterID == EN_PO_SISTERS_MEG) {
if (this->decoyID == 0) {