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@ -46,7 +46,7 @@ ApiStatus SetNpcCollisionSize(ScriptInstance* script, s32 isInitialCall) {
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Npc* npcPtr = resolve_npc(script, npcID);
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if (npcPtr != NULL) {
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s32 todo = 1;
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s32 todo = 1; // TODO: Figure out why this variable and subsequent if block is required for matching
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if (todo) {
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npcPtr->collisionHeight = height;
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npcPtr->collisionRadius = radius;
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