mirror of https://github.com/pmret/papermario.git
106 lines
2.5 KiB
C
106 lines
2.5 KiB
C
#include "common.h"
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INCLUDE_ASM(s32, "code_B4580", func_8011DE80);
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INCLUDE_ASM(s32, "code_B4580", func_8011DFD0);
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INCLUDE_ASM(s32, "code_B4580", func_8011E014);
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INCLUDE_ASM(s32, "code_B4580", func_8011E058);
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INCLUDE_ASM(s32, "code_B4580", func_8011E09C);
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INCLUDE_ASM(s32, "code_B4580", func_8011E0DC);
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INCLUDE_ASM(s32, "code_B4580", func_8011E150);
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INCLUDE_ASM(s32, "code_B4580", func_8011E1C4);
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INCLUDE_ASM(s32, "code_B4580", func_8011E224);
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INCLUDE_ASM(s32, "code_B4580", func_8011E310);
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INCLUDE_ASM(s32, "code_B4580", func_8011E398);
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INCLUDE_ASM(s32, "code_B4580", func_8011E400);
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INCLUDE_ASM(s32, "code_B4580", func_8011E438);
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INCLUDE_ASM(s32, "code_B4580", func_8011E4B8);
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INCLUDE_ASM(s32, "code_B4580", func_8011E5E0);
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INCLUDE_ASM(s32, "code_B4580", func_8011E718);
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INCLUDE_ASM(s32, "code_B4580", func_8011E8BC);
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INCLUDE_ASM(s32, "code_B4580", func_8011EA54);
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INCLUDE_ASM(s32, "code_B4580", func_8011EBF0);
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INCLUDE_ASM(s32, "code_B4580", func_8011F058);
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INCLUDE_ASM(s32, "code_B4580", func_8011F118);
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INCLUDE_ASM(s32, "code_B4580", func_8011F304);
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INCLUDE_ASM(s32, "code_B4580", func_8011F3E8);
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INCLUDE_ASM(s32, "code_B4580", func_8011F4D4);
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INCLUDE_ASM(s32, "code_B4580", func_8011FA54);
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INCLUDE_ASM(s32, "code_B4580", func_8011FF74);
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INCLUDE_ASM(s32, "code_B4580", func_8011FF98);
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INCLUDE_ASM(s32, "code_B4580", func_8011FFB4);
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AnimatedMesh* get_anim_mesh(s32 animModelID) {
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return (*gCurrentAnimMeshListPtr)[animModelID & ~0x800];
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}
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AnimatedMesh* func_80120000(s32 animModelID, s32 arg1, s32 arg2) {
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AnimatedMesh* ret = (*gCurrentAnimMeshListPtr)[animModelID & ~0x800];
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ret->unk_2D4 = arg2;
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ret->unk_2D8 = arg1;
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return ret;
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}
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INCLUDE_ASM(s32, "code_B4580", func_80120028);
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INCLUDE_ASM(s32, "code_B4580", func_8012003C);
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INCLUDE_ASM(s32, "code_B4580", func_8012004C);
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INCLUDE_ASM(s32, "code_B4580", func_80120064);
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INCLUDE_ASM(s32, "code_B4580", func_8012008C);
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INCLUDE_ASM(s32, "code_B4580", func_8012009C);
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INCLUDE_ASM(s32, "code_B4580", func_801200B8);
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INCLUDE_ASM(s32, "code_B4580", func_801200EC);
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INCLUDE_ASM(s32, "code_B4580", func_80120118);
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INCLUDE_ASM(s32, "code_B4580", play_model_animation);
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INCLUDE_ASM(s32, "code_B4580", func_80120198);
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INCLUDE_ASM(s32, "code_B4580", func_80120234);
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INCLUDE_ASM(s32, "code_B4580", func_801203AC);
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INCLUDE_ASM(s32, "code_B4580", func_80120420);
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INCLUDE_ASM(s32, "code_B4580", func_80120474);
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INCLUDE_ASM(s32, "code_B4580", func_80120530);
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INCLUDE_ASM(s32, "code_B4580", func_80120678);
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INCLUDE_ASM(s32, "code_B4580", func_801206F8);
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