papermario/src/battle
Alex Bates 37f59877e5
Doxygen (#1142)
* use doxygen
* add documenting guide based on https://github.com/zeldaret/oot/blob/main/docs/Documenting.md
* exclude stdlib readme from doxygen
* refuse to configure matching iQue on macOS (EGCS compiler is not built for macOS, so iQue won't build. We still enable iQue builds on macOS by using gcc-papermario via --non-matching.)
* use proper doxygen bug comment style
* document common EVT API funcs nicely
* add doxygen ci
* add \vars command
2024-01-09 23:56:08 +00:00
..
action_cmd Image asset rework (#1141) 2024-01-08 01:36:59 +09:00
area Doxygen (#1142) 2024-01-09 23:56:08 +00:00
common model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
move Doxygen (#1142) 2024-01-09 23:56:08 +00:00
partner Doxygen (#1142) 2024-01-09 23:56:08 +00:00
1A5830.c Doxygen (#1142) 2024-01-09 23:56:08 +00:00
16C8E0.c Doxygen (#1142) 2024-01-09 23:56:08 +00:00
190A10.c battle/actor flags and more (#1119) 2023-10-14 15:43:12 -04:00
190B20.c Doxygen (#1142) 2024-01-09 23:56:08 +00:00
181810.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
action_cmd.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
action_cmd.h actors and sounds (#1112) 2023-08-22 03:07:08 +09:00
actor_api.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
actor_rendering.c Doxygen (#1142) 2024-01-09 23:56:08 +00:00
actors.c battle/actor flags and more (#1119) 2023-10-14 15:43:12 -04:00
actors.yaml all sounds named (#1120) 2023-10-22 08:39:20 -04:00
battle.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
battle.h all sounds named (#1120) 2023-10-22 08:39:20 -04:00
battle_tables.h battles organization (#1065) 2023-06-05 17:16:46 +09:00
btl_states_actions.c model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
btl_states_menus.c Doxygen (#1142) 2024-01-09 23:56:08 +00:00
camera.c battle/actor flags and more (#1119) 2023-10-14 15:43:12 -04:00
dmg_item.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
dmg_partner.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
dmg_player.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
entity_model_icons.c Image asset rework (#1141) 2024-01-08 01:36:59 +09:00
formation_names.h
level_up.c model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
partner_dma.c battle/actor flags and more (#1119) 2023-10-14 15:43:12 -04:00
player_events.c model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
popup_messages.c model rendering doc (#1128) 2023-11-24 13:06:58 +09:00
stage_names.h
standard_events.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
use_items.c battle/actor flags and more (#1119) 2023-10-14 15:43:12 -04:00
use_moves.c all sounds named (#1120) 2023-10-22 08:39:20 -04:00
use_star_powers.c Doxygen (#1142) 2024-01-09 23:56:08 +00:00