mirror of https://github.com/pmret/papermario.git
18 lines
443 B
C
18 lines
443 B
C
#include "common.h"
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INCLUDE_ASM(s32, "code_7B440", update_player_input);
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INCLUDE_ASM(s32, "code_7B440", func_800E205C);
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void func_800E22E4(s32* arg0) {
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PlayerStatus* playerStatus = PLAYER_STATUS;
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*arg0 = (u16)playerStatus->currentButtons | (playerStatus->pressedButtons << 16);
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}
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INCLUDE_ASM(s32, "code_7B440", input_to_move_vector);
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INCLUDE_ASM(s32, "code_7B440", func_800E23FC);
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INCLUDE_ASM(s32, "code_7B440", func_800E24F8);
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