papermario/src/code_7B440.c

18 lines
443 B
C

#include "common.h"
INCLUDE_ASM(s32, "code_7B440", update_player_input);
INCLUDE_ASM(s32, "code_7B440", func_800E205C);
void func_800E22E4(s32* arg0) {
PlayerStatus* playerStatus = PLAYER_STATUS;
*arg0 = (u16)playerStatus->currentButtons | (playerStatus->pressedButtons << 16);
}
INCLUDE_ASM(s32, "code_7B440", input_to_move_vector);
INCLUDE_ASM(s32, "code_7B440", func_800E23FC);
INCLUDE_ASM(s32, "code_7B440", func_800E24F8);