papermario/src/effects/confetti.c

320 lines
8.7 KiB
C

#include "common.h"
#include "effects_internal.h"
void confetti_init(EffectInstance* effect);
void confetti_update(EffectInstance* effect);
void confetti_render(EffectInstance* effect);
void confetti_appendGfx(void* effect);
extern Gfx D_090009E8_38C588[];
extern Gfx D_09000A00_38C5A0[];
extern Gfx D_09000940_38C4E0[];
Gfx* D_E0088CC0[] = {
D_090009E8_38C588, D_090009E8_38C588, D_090009E8_38C588, D_09000A00_38C5A0,
D_090009E8_38C588, D_090009E8_38C588, D_090009E8_38C588
};
Color_RGB8 D_E0088CDC[] = {
{ 232, 160, 168 },
{ 168, 80, 88 },
{ 160, 168, 232 },
{ 72, 72, 232 },
{ 160, 232, 160 },
{ 96, 176, 120 },
{ 224, 224, 88 },
{ 176, 160, 56 },
{ 232, 160, 232 },
{ 176, 64, 160 },
{ 160, 216, 216 },
{ 88, 168, 168 },
};
u8 D_E0088D00[] = { 0, 1, 2, 3, 2, 1, 0, 0 };
u8 D_E0088D08[] = { 0, 45, 0, 60 };
void func_E0088000(ConfettiFXData* part) {
part->unk_04 = rand_int(700) * 0.1f - 35.0f;
part->unk_08 = 0;
part->unk_0C = rand_int(300) * 0.1f - 15.0f;
part->unk_10 = (part->unk_04 + rand_int(100) * 0.1f - 5.0f) * 0.03;
part->unk_14 = -1.7 - rand_int(800) * 0.1f * 0.01;
part->unk_18 = (rand_int(200) * 0.1f - 10.0f) * 0.05;
part->unk_20 = 120;
}
EffectInstance* confetti_main(s32 arg0, f32 arg1, f32 arg2, f32 arg3, f32 arg4, s32 arg5) {
EffectBlueprint bp;
EffectBlueprint* bpPtr = &bp;
f32 sp28;
ConfettiFXData* data;
EffectInstance* effect;
s32 numParts;
f32 theta;
f32 sinTheta;
f32 cosTheta;
f32 theta2;
f32 sinTheta2;
f32 cosTheta2;
f32 temp_f28;
f32 temp_f30;
s32 temp_fp;
s32 np;
s32 var_v0;
s32 i;
switch (arg0) {
case 0:
case 4:
np = 12;
break;
case 1:
case 5:
np = 18;
break;
case 2:
case 6:
np = 24;
break;
default:
np = 48;
break;
}
switch (arg0) {
case 0:
case 4:
sp28 = 3.0f;
break;
case 1:
case 5:
sp28 = 4.0f;
break;
case 2:
case 3:
case 6:
default:
sp28 = 5.0f;
break;
}
numParts = np + 1;
bpPtr->init = confetti_init;
bpPtr->update = confetti_update;
bpPtr->renderWorld = confetti_render;
bpPtr->unk_00 = 0;
bpPtr->renderUI = NULL;
bpPtr->effectID = EFFECT_CONFETTI;
effect = create_effect_instance(bpPtr);
effect->numParts = numParts;
data = effect->data.confetti = (ConfettiFXData*)general_heap_malloc(numParts * sizeof(*data));
ASSERT(effect->data.confetti != NULL);
data->unk_04 = arg1;
data->unk_08 = arg2;
data->unk_0C = arg3;
data->unk_24 = 0;
data->unk_20 = arg5;
data->unk_00 = arg0;
data->unk_2C = np;
data->unk_28 = 255;
data++;
temp_fp = rand_int(360);
for (i = 0; i < np; i++, data++) {
temp_f30 = sp28 * (effect_rand_int(100) * 0.01f);
switch (arg0) {
case 0:
case 4:
temp_f28 = sp28 * 0.5 * 2.0;
break;
case 1:
case 5:
temp_f28 = sp28 * 0.5 * 2.0;
break;
case 2:
case 6:
temp_f28 = sp28 * 0.5 * 2.0;
break;
}
temp_f28 = sp28 * 0.5 * 2.0;
theta2 = D_E0088D08[i % 4];
theta = ((i * 360.0f) / np) + temp_fp;
data->unk_00 = arg0;
sinTheta = sin_deg(theta);
cosTheta = cos_deg(theta);
sinTheta2 = sin_deg(theta2);
cosTheta2 = cos_deg(theta2);
if (arg0 == 3) {
func_E0088000(data);
data->unk_30 = i * 3;
} else {
data->unk_04 = temp_f30 * sinTheta * cosTheta2;
data->unk_08 = temp_f30 * cosTheta * cosTheta2;
data->unk_0C = temp_f30 * sinTheta2;
data->unk_10 = temp_f28 * sinTheta * cosTheta2;
data->unk_14 = (temp_f28 * cosTheta * cosTheta2) + 1.0f;
data->unk_18 = temp_f28 * sinTheta2;
if (arg0 >= 4) {
data->unk_1C = -0.02 - ((i + 1) % 3) * 0.02;
} else {
data->unk_1C = 0.0f;
}
data->unk_30 = i & 3;
}
}
return effect;
}
void confetti_init(EffectInstance* effect) {
}
void confetti_update(EffectInstance* effect) {
ConfettiFXData* part = effect->data.confetti;
s32 unk_00;
s32 unk_24;
s32 unk_2C;
s32 i;
part->unk_20--;
if (part->unk_20 < 0) {
remove_effect(effect);
return;
}
part->unk_24++;
if (part->unk_24 > 324000) {
part->unk_24 = 10;
}
unk_24 = part->unk_24;
unk_00 = part->unk_00;
unk_2C = part->unk_2C;
if (part->unk_20 < 10) {
part->unk_28 = part->unk_20 * 25;
}
part++;
for (i = 0; i < unk_2C; i++, part++) {
if (unk_00 == 3) {
if (part->unk_30 <= 0 || --part->unk_30 <= 0) {
part->unk_20--;
if (part->unk_20 < 0) {
func_E0088000(part);
part->unk_20--;
}
part->unk_04 += part->unk_10;
part->unk_08 += part->unk_14;
part->unk_0C += part->unk_18;
}
} else {
if (part->unk_30 <= 0 || --part->unk_30 <= 0) {
if (unk_00 >= 4) {
part->unk_10 *= 0.98;
part->unk_14 *= 0.98;
part->unk_18 *= 0.98;
if (unk_24 >= 6 && part->unk_14 > -0.5) {
part->unk_14 += part->unk_1C;
}
}
part->unk_04 += part->unk_10;
part->unk_08 += part->unk_14;
part->unk_0C += part->unk_18;
}
}
}
}
void confetti_render(EffectInstance* effect) {
RenderTask renderTask;
RenderTask* retTask;
renderTask.appendGfx = confetti_appendGfx;
renderTask.appendGfxArg = effect;
renderTask.dist = 0;
renderTask.renderMode = RENDER_MODE_CLOUD_NO_ZCMP;
retTask = queue_render_task(&renderTask);
}
void confetti_appendGfx(void* effect) {
ConfettiFXData* part = ((EffectInstance*)effect)->data.confetti; //s3
Matrix4f sp18;
Matrix4f sp58;
s32 i;
s32 uly;
s32 width = 0x3C;
s32 height = 0x3C;
s32 ulx = 0;
s32 unk_28;
s32 unk_2C;
Gfx* spA0;
s32 spA4;
Gfx* savedGfxPos;
s32 unk_24;
Color_RGB8* color;
unk_24 = part->unk_24;
unk_2C = part->unk_2C;
unk_28 = part->unk_28;
spA0 = D_E0088CC0[part->unk_00];
gDPPipeSync(gMainGfxPos++);
gSPSegment(gMainGfxPos++, 0x09, VIRTUAL_TO_PHYSICAL(((EffectInstance*)effect)->graphics->data));
gSPDisplayList(gMainGfxPos++, D_09000940_38C4E0);
guTranslateF(sp18, part->unk_04, part->unk_08, part->unk_0C);
guRotateF(sp58, -gCameras[gCurrentCameraID].curYaw, 0.0f, 1.0f, 0.0f);
guMtxCatF(sp58, sp18, sp18);
guMtxF2L(sp18, &gDisplayContext->matrixStack[gMatrixListPos]);
gSPMatrix(gMainGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
savedGfxPos = gMainGfxPos++;
part++;
for (i = 0; i < unk_2C; i++, part++) {
color = &D_E0088CDC[i % 12];
if (part->unk_30 <= 0) {
guTranslateF(sp18, part->unk_04, part->unk_08, part->unk_0C);
guMtxF2L(sp18, &gDisplayContext->matrixStack[gMatrixListPos]);
gDPSetPrimColor(gMainGfxPos++, 0, 0, color->r, color->g, color->b, unk_28);
switch ((unk_24 + i) % 3) {
case 0:
gDPSetCombineMode(gMainGfxPos++, PM_CC_45, PM_CC_46);
break;
case 1:
gDPSetCombineMode(gMainGfxPos++, PM_CC_45, PM_CC_45);
break;
case 2:
gDPSetCombineMode(gMainGfxPos++, PM_CC_45, PM_CC_47);
break;
}
uly = ((i + D_E0088D00[unk_24 % 6]) & 0xF) * 16;
gDPSetTileSize(gMainGfxPos++, G_TX_RENDERTILE, ulx << 2, uly << 2,
(ulx << 2) + ((width >> 1) << 1), (uly << 2) + height);
gSPMatrix(gMainGfxPos++, &gDisplayContext->matrixStack[gMatrixListPos++], G_MTX_PUSH | G_MTX_MUL | G_MTX_MODELVIEW);
gSPDisplayList(gMainGfxPos++, spA0);
gSPPopMatrix(gMainGfxPos++, G_MTX_MODELVIEW);
}
}
gSPEndDisplayList(gMainGfxPos++);
gSPBranchList(savedGfxPos, gMainGfxPos);
savedGfxPos++;
gSPDisplayList(gMainGfxPos++, savedGfxPos);
gSPPopMatrix(gMainGfxPos++, G_MTX_MODELVIEW);
gDPPipeSync(gMainGfxPos++);
}