| .. |
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audio
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might as well use TRUE/FALSE here
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2025-06-14 21:27:05 -04:00 |
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battle
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VOL_SCALE_8 --> VOL_SCALE_FULL
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2025-05-21 21:30:33 -04:00 |
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boot
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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bss
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bgm_control wip
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2025-05-23 03:17:54 -04:00 |
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charset
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…
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common
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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effects
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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entity
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all files named
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2025-05-21 17:46:32 -04:00 |
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evt
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SetMusicTrack --> SetMusic
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2025-05-28 22:27:36 -04:00 |
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filemenu
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begin bgm
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2025-05-20 14:28:47 -04:00 |
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gcc
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…
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os
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mostly sfx
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2025-05-15 22:46:34 -04:00 |
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pause
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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world
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bgm update units
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2025-06-09 19:26:39 -04:00 |
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5B320.c
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…
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7B440.c
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…
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7BB60.c
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…
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7E9D0.c
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…
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8a860_len_3f30.c
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mostly sfx
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2025-05-15 22:46:34 -04:00 |
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25AF0.c
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upstream window IDs from dx (#1214)
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2024-10-23 20:18:00 -04:00 |
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38F00.c
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…
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43F0.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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101b90_len_8f0.c
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…
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23680.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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77480.c
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[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more (#1208)
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2024-11-04 15:43:33 +09:00 |
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animation_script.h
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…
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animator.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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audio.h
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moved voice func comments
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2025-06-14 21:23:04 -04:00 |
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background.c
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…
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background_gfx.c
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…
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battle_heap_create_obfuscated.c
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…
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battle_ui_gfx.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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cam_main.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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cam_math.c
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…
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cam_mode_interp.c
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…
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cam_mode_minimal.c
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…
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cam_mode_no_interp.c
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…
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cam_mode_unused_ahead.c
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…
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cam_mode_unused_leading.c
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…
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cam_mode_unused_radial.c
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…
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cam_mode_zone_interp.c
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…
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collision.c
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…
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crash_screen.c
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mostly sfx
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2025-05-15 22:46:34 -04:00 |
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create_audio_system_obfuscated.c
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…
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curtains.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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draw_box.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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draw_img_util.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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effect_shims.yaml
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…
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effect_utils.c
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…
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effects.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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effects.yaml
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…
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encounter.c
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all files named
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2025-05-21 17:46:32 -04:00 |
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encounter_api.c
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Fix variable names related to fleeing battles being logically inverted (#1219)
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2024-11-09 12:41:16 +09:00 |
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entity.c
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[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more (#1208)
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2024-11-04 15:43:33 +09:00 |
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entity_model.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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fio.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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fio.h
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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game_modes.c
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…
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game_modes.h
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…
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game_states.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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general_heap_create_obfuscated.c
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…
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global_hud_scripts.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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heap.c
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…
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heaps.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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heaps2.c
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…
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heaps3.c
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…
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heaps4.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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hud_element.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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hud_element.h
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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i_spy.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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imgfx.c
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[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more (#1208)
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2024-11-04 15:43:33 +09:00 |
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input.c
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…
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inspect_icon.c
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…
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inventory.c
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upstream window IDs from dx (#1214)
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2024-10-23 20:18:00 -04:00 |
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is_debug.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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item_entity.c
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upstream window IDs from dx (#1214)
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2024-10-23 20:18:00 -04:00 |
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item_entity_scripts.yaml
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…
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item_hud_scripts.yaml
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…
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item_table.yaml
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…
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item_table_pal.yaml
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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level_up.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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level_up_letters_en_de.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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level_up_letters_es.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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level_up_letters_fr.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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load_engine_data_obfuscated.c
|
…
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load_obfuscation_shims.c
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[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more (#1208)
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2024-11-04 15:43:33 +09:00 |
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main.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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main_loop.c
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bgm_control wip
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2025-05-23 03:17:54 -04:00 |
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main_pre.c
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…
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map_shape.ld
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…
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menu_hud_scripts.c
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[JP] Finished World Areas, Pause, Dead Maps (kzn, flo) and some more (#1208)
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2024-11-04 15:43:33 +09:00 |
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model.c
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upstream window IDs from dx (#1214)
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2024-10-23 20:18:00 -04:00 |
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model_clear_render_tasks.c
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…
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model_clear_render_tasks.h
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…
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move_table.yaml
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…
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msg.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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msg_data.c
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Fix typo: exclamtion → exclamation in codebase and .msg compiler (#1234)
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2025-05-16 16:16:27 +01:00 |
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msg_draw.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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msg_img.c
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…
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npc.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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npc_collision.c
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…
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npc_follow.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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obfuscation_shims.c
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…
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pulse_stone.c
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…
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recipes.yaml
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…
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recipes_jp.yaml
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…
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rumble.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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screen_overlays.c
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…
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screen_render_util.c
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…
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speech_bubble.c
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…
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sprite.c
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Use SPRITE_HEAP_SIZE in sprite.c _heap_create (#1226)
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2024-12-26 21:03:52 +09:00 |
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sprite.h
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header reorg
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2025-05-22 00:07:34 -04:00 |
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sprite_shading.c
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…
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starpoint.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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starpoint_de.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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starpoint_en.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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starpoint_es.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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starpoint_fr.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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startup_screen_fading.c
|
…
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state_battle.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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state_demo.c
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VOL_SCALE_8 --> VOL_SCALE_FULL
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2025-05-21 21:30:33 -04:00 |
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state_file_select.c
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VOL_SCALE_8 --> VOL_SCALE_FULL
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2025-05-21 21:30:33 -04:00 |
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state_intro.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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state_logos.c
|
pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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state_map_transitions.c
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upstream window IDs from dx (#1214)
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2024-10-23 20:18:00 -04:00 |
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state_pause.c
|
all files named
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2025-05-21 17:46:32 -04:00 |
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state_startup.c
|
all files named
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2025-05-21 17:46:32 -04:00 |
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state_title_screen.c
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VOL_SCALE_8 --> VOL_SCALE_FULL
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2025-05-21 21:30:33 -04:00 |
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state_world.c
|
…
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status_icons.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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status_star_shimmer.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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texture_memory.c
|
…
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titlemenu.c
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pal world (#1218)
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2024-11-09 12:19:32 +09:00 |
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trigger.c
|
…
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vars_access.c
|
…
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windows.c
|
filemenu state upstreams from dx (#1215)
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2024-10-31 09:21:15 +09:00 |
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worker.c
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effects and action command cleanup (#1213)
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2024-10-23 14:44:44 +09:00 |
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world_map.xml
|
…
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world_use_item.c
|
…
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