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ActorJumpToPos.inc.c
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decompile several map and battle-map related functions (#504)
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2021-10-29 20:14:51 +02:00 |
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AddFP.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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AddHP.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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AdvanceBuffer.inc.c
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fix map warnings (#916)
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2023-01-21 17:14:46 +09:00 |
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CalculateArcsinDeg.inc.c
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ItemChoice_SaveSelected + hos funcs (#854)
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2022-11-10 11:00:56 +09:00 |
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CanPlayerLoseAction.inc.c
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decompile several map and battle-map related functions (#504)
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2021-10-29 20:14:51 +02:00 |
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ChompChainInit.inc.c
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all battle maps done (#812)
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2022-10-10 12:26:32 +01:00 |
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ChompChainUpdateHelperFunc.inc.c
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needed more DEG_TO_RAD (#773)
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2022-09-15 09:39:16 -10:00 |
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ChompChainUpdateHelperFunc2.inc.c
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needed more DEG_TO_RAD (#773)
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2022-09-15 09:39:16 -10:00 |
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CompareFloats.inc.c
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Match-a-palooza (75% functions, 60% bytes) (#666)
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2022-03-20 19:12:30 +09:00 |
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CosInterpMinMax.inc.c
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area_arn (#810)
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2022-10-09 01:55:27 -04:00 |
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DisableRandomAbility.inc.c
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Disassemble Various Battle Scripts (#626)
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2022-01-19 20:21:19 +09:00 |
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Dist3D.inc.c
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Disassemble KMR 3 Battle (#600)
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2022-01-03 18:54:01 +09:00 |
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DivActorLevel4.inc.c
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struct renaming and trigger/entity cleanup (#623)
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2022-01-16 22:28:09 +09:00 |
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FadeBackgroundToBlack.inc.c
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model functions (#910)
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2023-01-13 16:56:28 +09:00 |
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FoliageTransform.inc.c
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flags -> flag (#909)
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2023-01-12 11:09:13 +09:00 |
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FreeIcon.inc.c
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Santas workshop (#670)
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2022-03-26 20:47:10 +09:00 |
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GetBootsHammerLevel.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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GetItemEntityPosition.inc.c
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B4580 and d0a70_len_4fe0 (#502)
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2021-10-30 02:57:15 +09:00 |
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GetJumpHammerCharge.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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GetLastActorEventType.inc.c
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Decompile misc battle map funcs (#528)
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2021-11-14 21:23:07 +01:00 |
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GetLastEventType.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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GetModelPos.inc.c
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B4580 and d0a70_len_4fe0 (#502)
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2021-10-30 02:57:15 +09:00 |
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GetPlayerHpPercent.inc.c
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decompile several map and battle-map related functions (#504)
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2021-10-29 20:14:51 +02:00 |
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GetSelectedMoveID.inc.c
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B4580 and d0a70_len_4fe0 (#502)
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2021-10-30 02:57:15 +09:00 |
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IsAOrBPressed.inc.c
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Overlay 2 bss reorg (#733)
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2022-06-14 01:34:22 +09:00 |
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ItemEntityJumpToPos.inc.c
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decompile several map and battle-map related functions (#504)
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2021-10-29 20:14:51 +02:00 |
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MakeSun.inc.c
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area_flo (#839)
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2022-10-31 00:23:13 +09:00 |
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MediGuySpriteRotationFunc.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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RemoveChillOut.inc.c
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Match status_icons (#612)
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2022-01-10 15:55:26 +00:00 |
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Set80071270_0_16.inc.c
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The Great Effect Naming (#632)
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2022-01-25 01:58:33 +09:00 |
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Set80218630_Var0.inc.c
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B4580 and d0a70_len_4fe0 (#502)
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2021-10-30 02:57:15 +09:00 |
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SetAngleClamped.inc.c
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Match evt_get_float_variable and a world function (#471)
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2021-10-13 11:56:42 +09:00 |
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SetBackgroundAlpha.inc.c
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Map Funcs (#855)
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2022-11-12 04:34:36 +09:00 |
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SetNpcCollision32.inc.c
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mass script to evt type rename (#377)
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2021-08-23 06:50:10 +09:00 |
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SetNpcPosYaw.inc.c
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Match-a-palooza (75% functions, 60% bytes) (#666)
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2022-03-20 19:12:30 +09:00 |
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SetPlayerStatusPosYaw.inc.c
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Match-a-palooza (75% functions, 60% bytes) (#666)
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2022-03-20 19:12:30 +09:00 |
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SetSpinSmashable.inc.c
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struct renaming and trigger/entity cleanup (#623)
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2022-01-16 22:28:09 +09:00 |
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ShrinkActor.inc.c
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effect organization (#745)
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2022-08-07 21:42:54 +09:00 |
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SpitInk.inc.c
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tik2/tik3/kzn2/kkj battle maps (#808)
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2022-10-08 11:06:15 +01:00 |
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SpyGuyActionFunc.inc.c
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Decompile several battle map functions (#500)
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2021-10-28 16:51:46 +02:00 |
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StarPower.inc.c
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several actor funcs (#748)
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2022-08-17 10:04:23 +09:00 |
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StarRodAppearEffect.inc.c
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all battle maps done (#812)
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2022-10-10 12:26:32 +01:00 |
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StarRodPowerUpEffect.inc.c
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all battle maps done (#812)
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2022-10-10 12:26:32 +01:00 |
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StartRumbleWithParams.inc.c
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B4580 and d0a70_len_4fe0 (#502)
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2021-10-30 02:57:15 +09:00 |
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UnfadeBackgroundToBlack.inc.c
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Map Funcs (#855)
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2022-11-12 04:34:36 +09:00 |
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UnkActorPosFunc.inc.c
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Decompile even more misc battle map funcs (#531)
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2021-11-14 21:16:52 +01:00 |
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UnkActorSizeFunc.inc.c
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Decompile even more misc battle map funcs (#531)
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2021-11-14 21:16:52 +01:00 |
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UnkAngleFunc1.inc.c
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Various meta work and some decomp (#184)
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2021-02-16 19:32:34 +09:00 |
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UnkAngleFunc2.inc.c
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needed more DEG_TO_RAD (#773)
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2022-09-15 09:39:16 -10:00 |
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UnkBackgroundFunc.inc.c
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Map Funcs (#855)
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2022-11-12 04:34:36 +09:00 |
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UnkBackgroundFunc2.inc.c
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model functions (#910)
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2023-01-13 16:56:28 +09:00 |
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UnkBackgroundFunc3.inc.c
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model functions (#910)
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2023-01-13 16:56:28 +09:00 |
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UnkBattleFunc1.inc.c
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struct renaming and trigger/entity cleanup (#623)
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2022-01-16 22:28:09 +09:00 |
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UnkBattleFunc2.inc.c
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misc-functions (#728)
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2022-06-11 03:06:12 +09:00 |
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UnkBattleFunc5.inc.c
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Rename every function that is a part of evt_funcs.h to have the evt_ prefix (#408)
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2021-08-29 18:51:56 +02:00 |
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UnkBowserFunc1.inc.c
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all battle maps done (#812)
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2022-10-10 12:26:32 +01:00 |
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UnkEffect0FFuncs.inc.c
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Santas workshop (matched area_mgm) (#673)
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2022-04-05 18:52:06 +09:00 |
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UnkEffect6CFunc.inc.c
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The Great Effect Naming (#632)
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2022-01-25 01:58:33 +09:00 |
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UnkEffect6FFunc.inc.c
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effect organization (#745)
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2022-08-07 21:42:54 +09:00 |
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UnkEnemyFunc.inc.c
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Decompile misc battle map funcs (#528)
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2021-11-14 21:23:07 +01:00 |
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UnkEnemyPosFunc.inc.c
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Match-a-palooza (75% functions, 60% bytes) (#666)
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2022-03-20 19:12:30 +09:00 |
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UnkFireBreathFXFunc.inc.c
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effect organization (#745)
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2022-08-07 21:42:54 +09:00 |
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UnkFloatFunc2.inc.c
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needed more DEG_TO_RAD (#773)
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2022-09-15 09:39:16 -10:00 |
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UnkFloatFunc3.inc.c
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Decompile several battle map functions (#500)
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2021-10-28 16:51:46 +02:00 |
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UnkFloatFunc005.inc.c
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needed more DEG_TO_RAD (#773)
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2022-09-15 09:39:16 -10:00 |
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UnkFogFunc.inc.c
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mass script to evt type rename (#377)
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2021-08-23 06:50:10 +09:00 |
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UnkFogFunc2.inc.c
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state_title_screen & camera funcs (#650)
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2022-02-19 23:39:34 +09:00 |
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UnkLightningBoltFxFunc1.inc.c
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area_flo (#839)
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2022-10-31 00:23:13 +09:00 |
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UnkLightningFXFunc.inc.c
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Effect gfx data + some light funcs (#809)
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2022-10-08 11:07:10 +01:00 |
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UnkModelStuff.inc.c
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msg names and more map data prep (#768)
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2022-09-12 01:23:47 +09:00 |
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UnkModelStuff2.inc.c
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flo/flo2/tik battle maps (#805)
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2022-10-05 19:14:18 -04:00 |
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UnkSfxFunc.inc.c
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Appetizer sampler (#547)
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2021-12-13 18:27:28 +09:00 |
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UnkStarFunc.inc.c
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sprite names (#782)
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2022-09-24 18:04:13 +09:00 |
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UnkWhirlwindEffectFunc.inc.c
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[Effects] Matching 23 effect functions (#831)
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2022-10-18 19:07:21 +09:00 |
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foliage.inc.c
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fix map warnings (#916)
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2023-01-21 17:14:46 +09:00 |