mirror of https://github.com/pmret/papermario.git
56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
#include "common.h"
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80058DD0);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80058E84);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80058F88);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059008);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_8005904C);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059310);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_800598A0);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059AB8);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059BD4);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059C80);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059C88);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059C9C);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059D48);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059D50);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", render_effects);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_80059F94);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", func_8005A2BC);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", remove_effect);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", remove_all_effects);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", play_effect);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", load_map_script_lib);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", load_map_by_IDs);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", get_current_map_config);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", get_current_map_header);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", get_map_IDs_by_name);
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INCLUDE_ASM(void*, "code_341d0_len_20d0", load_asset_by_name, char* name, s32* decompressedSize);
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INCLUDE_ASM(s32, "code_341d0_len_20d0", get_asset_offset);
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