Decompile func0f015260 and func0f015270
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@ -56,6 +56,7 @@ SECTIONS
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src/game/game_015010.o (.text);
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src/game/game_0150a0.o (.text);
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src/game/game_015260.o (.text);
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src/game/game_015270.o (.text);
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src/game/game_015280.o (.text);
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src/game/game_015400.o (.text);
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src/game/game_015410.o (.text);
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@ -137,6 +138,7 @@ SECTIONS
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src/game/game_015010.o (.rodata);
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src/game/game_0150a0.o (.rodata);
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src/game/game_015260.o (.rodata);
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src/game/game_015270.o (.rodata);
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src/game/game_015280.o (.rodata);
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src/game/game_015400.o (.rodata);
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src/game/game_015410.o (.rodata);
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@ -1,23 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "setup/setup_000000.h"
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#include "setup/setup_0160b0.h"
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#include "setup/setup_020df0.h"
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#include "types.h"
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GLOBAL_ASM(
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glabel func0f015260
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/* f015260: 03e00008 */ jr $ra
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/* f015264: 00000000 */ sll $zero,$zero,0x0
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/* f015268: 00000000 */ sll $zero,$zero,0x0
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/* f01526c: 00000000 */ sll $zero,$zero,0x0
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);
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GLOBAL_ASM(
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glabel func0f015270
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/* f015270: 03e00008 */ jr $ra
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/* f015274: 00000000 */ sll $zero,$zero,0x0
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/* f015278: 00000000 */ sll $zero,$zero,0x0
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/* f01527c: 00000000 */ sll $zero,$zero,0x0
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);
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void func0f015260(void)
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{
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// empty
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}
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@ -0,0 +1,9 @@
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#include <ultra64.h>
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#include "constants.h"
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#include "gvars/gvars.h"
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#include "types.h"
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void func0f015270(void)
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{
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// empty
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}
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@ -4,6 +4,5 @@
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#include "types.h"
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u32 func0f015260(void);
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u32 func0f015270(void);
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#endif
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@ -0,0 +1,8 @@
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#ifndef IN_GAME_GAME_015270_H
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#define IN_GAME_GAME_015270_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f015270(void);
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#endif
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