Decompile saveflagGetFlags
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1c812697d7
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24aa919a5e
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@ -42,12 +42,10 @@ const u32 var7f1b3a04[] = {0x00000000};
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const char var7f1b3a08[] = "tc != NULL";
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const char var7f1b3a14[] = "gamefile.c";
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GLOBAL_ASM(
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glabel func0f10f130
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/* f10f130: 3c02800a */ lui $v0,%hi(g_SoloSaveFile+0x14)
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/* f10f134: 03e00008 */ jr $ra
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/* f10f138: 24422214 */ addiu $v0,$v0,%lo(g_SoloSaveFile+0x14)
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);
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u32 *savefileGetFlags(void)
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{
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return &g_SoloSaveFile.flags;
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}
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void savefileSetFlag(u32 value)
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{
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