Decompile roomIsVisibleByPlayer
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@ -6109,36 +6109,14 @@ glabel func0f15d744
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/* f15d79c: 00000000 */ sll $zero,$zero,0x0
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);
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GLOBAL_ASM(
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glabel roomIsVisibleByPlayer
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/* f15d7a0: 3c0e800a */ lui $t6,%hi(g_Vars+0x314)
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/* f15d7a4: 8dcea2d4 */ lw $t6,%lo(g_Vars+0x314)($t6)
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/* f15d7a8: 000460c0 */ sll $t4,$a0,0x3
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/* f15d7ac: 01846021 */ addu $t4,$t4,$a0
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/* f15d7b0: 11c0000b */ beqz $t6,.L0f15d7e0
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/* f15d7b4: 3c0b800a */ lui $t3,%hi(g_Rooms)
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/* f15d7b8: 3c0f800a */ lui $t7,%hi(g_MpRoomVisibility)
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/* f15d7bc: 8def492c */ lw $t7,%lo(g_MpRoomVisibility)($t7)
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/* f15d7c0: 24080001 */ addiu $t0,$zero,0x1
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/* f15d7c4: 00a84804 */ sllv $t1,$t0,$a1
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/* f15d7c8: 01e4c021 */ addu $t8,$t7,$a0
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/* f15d7cc: 93190000 */ lbu $t9,0x0($t8)
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/* f15d7d0: 03291024 */ and $v0,$t9,$t1
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/* f15d7d4: 0002502b */ sltu $t2,$zero,$v0
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/* f15d7d8: 03e00008 */ jr $ra
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/* f15d7dc: 01401025 */ or $v0,$t2,$zero
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.L0f15d7e0:
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/* f15d7e0: 8d6b4928 */ lw $t3,%lo(g_Rooms)($t3)
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/* f15d7e4: 000c6080 */ sll $t4,$t4,0x2
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/* f15d7e8: 01846023 */ subu $t4,$t4,$a0
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/* f15d7ec: 000c6080 */ sll $t4,$t4,0x2
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/* f15d7f0: 016c6821 */ addu $t5,$t3,$t4
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/* f15d7f4: 95a20000 */ lhu $v0,0x0($t5)
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/* f15d7f8: 304e0004 */ andi $t6,$v0,0x4
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/* f15d7fc: 01c01025 */ or $v0,$t6,$zero
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/* f15d800: 03e00008 */ jr $ra
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/* f15d804: 00000000 */ sll $zero,$zero,0x0
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);
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bool roomIsVisibleByPlayer(u32 room, u32 playernum)
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{
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if (g_Vars.mplayerisrunning) {
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return (g_MpRoomVisibility[room] & (1 << playernum)) != 0;
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}
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return g_Rooms[room].flags & ROOMFLAG_ACTIVE;
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}
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bool roomIsVisibleByAibot(u32 room, u32 aibotindex)
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{
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@ -46,7 +46,7 @@ void boxExpand(struct screenbox *a, struct screenbox *b);
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void boxCopy(struct screenbox *dst, struct screenbox *src);
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bool roomIsActive(s32 room_id);
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u32 func0f15d744(void);
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bool roomIsVisibleByPlayer(s16 room, u32 playernum);
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bool roomIsVisibleByPlayer(u32 room, u32 playernum);
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bool roomIsVisibleByAibot(u32 room, u32 aibotindex);
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u32 func0f15d870(void);
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u32 func0f15d9a8(void);
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