Set names for remaining splat.c symbols

This commit is contained in:
Ryan Dwyer 2025-02-14 20:29:24 +10:00
parent 9e4b4e31f8
commit 6a0bff99f4
2 changed files with 47 additions and 47 deletions

View File

@ -30,7 +30,7 @@ struct splatdata {
s32 room;
s32 isskedar;
s32 translucent;
f32 unk50;
f32 scale;
s32 timermax;
s32 timerspeed;
};
@ -39,18 +39,18 @@ struct splatdata {
u32 var80082100nb = 0;
#endif
f32 var8007f8a0 = 0.15;
f32 g_SplatDistanceScale = 0.15;
f32 var8007f8a4 = 3;
f32 var8007f8a8 = 12;
f32 g_SplatMaxAngleInDegrees = 12;
s32 var8007f8ac = 8;
f32 g_SplatMaxDistance = 180;
f32 var8007f8b4 = 5;
f32 var8007f8b8 = 50;
f32 g_SplatMinDiameter = 5;
f32 g_SplatMaxDiameter = 50;
#if VERSION == VERSION_JPN_FINAL
#else
bool splat0f149274(f32 arg0, struct prop *prop, struct shotdata *shotdata, f32 arg3, bool isskedar, s32 arg5, s32 arg6, struct chrdata *chr, s32 arg8);
void splat0f14986c(struct splatdata *splatdata);
bool splat_create_one(f32 scale, struct prop *prop, struct shotdata *shotdata, f32 arg3, bool isskedar, s32 arg5, s32 arg6, struct chrdata *chr, s32 arg8);
void splat_create_wallhit(struct splatdata *splatdata);
#endif
s32 splats_create(s32 qty, f32 arg1, struct prop *prop, struct shotdata *shotdataarg,
@ -147,7 +147,7 @@ void splats_create_for_chr_hit(struct prop *prop, struct shotdata *shotdata, str
#endif
}
s32 splats_create(s32 qty, f32 arg1, struct prop *prop, struct shotdata *shotdataarg,
s32 splats_create(s32 qty, f32 scale, struct prop *prop, struct shotdata *shotdataarg,
struct coord *arg4, struct coord *arg5, bool isskedar, s32 splattype,
s32 timermax, struct chrdata *chr, s32 timerspeed)
{
@ -158,7 +158,7 @@ s32 splats_create(s32 qty, f32 arg1, struct prop *prop, struct shotdata *shotdat
struct shotdata *shotdata = splattype == 0 ? shotdataarg : &stackshotdata;
struct coord spfc;
struct coord spf0;
struct coord spe4;
struct coord dir;
Mtxf spa4;
s32 numdropped = 0;
f32 dist;
@ -204,10 +204,10 @@ s32 splats_create(s32 qty, f32 arg1, struct prop *prop, struct shotdata *shotdat
for (i = 0; i < qty; i++) {
for (j = 0; j < 3; j++) {
spe4.f[j] = (RANDOMFRAC() * var8007f8a8 * 2.0f - var8007f8a8) * 0.017453292384744f;
dir.f[j] = DTOR2(RANDOMFRAC() * g_SplatMaxAngleInDegrees * 2.0f - g_SplatMaxAngleInDegrees);
}
mtx4_load_rotation(&spe4, &spa4);
mtx4_load_rotation(&dir, &spa4);
mtx4_rotate_vec(&spa4, &spfc, &shotdata->gundir3d);
mtx4_rotate_vec(&spa4, &spf0, &shotdata->gundir2d);
@ -219,7 +219,7 @@ s32 splats_create(s32 qty, f32 arg1, struct prop *prop, struct shotdata *shotdat
func0f177164(&shotdata->gundir2d, &shotdata->gundir2d, 406, "splat.c");
#endif
if (splat0f149274(arg1, prop, shotdata, /*reused var*/ dist, isskedar, splattype, timermax, chr, timerspeed)) {
if (splat_create_one(scale, prop, shotdata, /*reused var*/ dist, isskedar, splattype, timermax, chr, timerspeed)) {
numdropped++;
}
}
@ -238,12 +238,12 @@ s32 splats_create(s32 qty, f32 arg1, struct prop *prop, struct shotdata *shotdat
}
#if VERSION == VERSION_JPN_FINAL
void splat0f149274(void)
void splat_create_one(void)
{
osSyncPrintf("Splat : Out of range\n");
}
#else
bool splat0f149274(f32 arg0, struct prop *chrprop, struct shotdata *shotdata, f32 arg3, bool isskedar, s32 splattype, s32 timermax, struct chrdata *chr, s32 timerspeed)
bool splat_create_one(f32 scale, struct prop *chrprop, struct shotdata *shotdata, f32 arg3, bool isskedar, s32 splattype, s32 timermax, struct chrdata *chr, s32 timerspeed)
{
struct prop **propptr;
struct prop *objprop;
@ -381,12 +381,12 @@ bool splat0f149274(f32 arg0, struct prop *chrprop, struct shotdata *shotdata, f3
splatdata.room = room;
splatdata.isskedar = isskedar;
splatdata.timermax = timermax;
splatdata.unk50 = arg0;
splatdata.scale = scale;
splatdata.splattype = splattype;
splatdata.timerspeed = timerspeed;
splatdata.translucent = translucent;
splat0f14986c(&splatdata);
splat_create_wallhit(&splatdata);
return true;
}
@ -405,18 +405,18 @@ void splats_tick(void)
}
#if VERSION == VERSION_JPN_FINAL
void splat0f14986c(void)
void splat_create_wallhit(void)
{
// empty
}
#else
void splat0f14986c(struct splatdata *splat)
void splat_create_wallhit(struct splatdata *splat)
{
f32 spac;
f32 spa8;
f32 radiusw;
f32 radiush;
struct defaultobj *obj;
f32 spa0;
f32 sp9c;
f32 diameter;
f32 scale;
f32 height;
f32 width;
u8 maxalpha = 0xff;
@ -452,52 +452,52 @@ void splat0f14986c(struct splatdata *splat)
case 0:
case 1:
case 2:
sp9c = 1.5f;
scale = 1.5f;
break;
case 3:
case 4:
sp9c = 5.0f;
scale = 5.0f;
break;
case 5:
sp9c = 3.0f;
scale = 3.0f;
break;
}
distance = coords_get_distance(&splat->gunpos, &splat->unk0c);
spa0 = var8007f8a0 * distance * sp9c;
diameter = g_SplatDistanceScale * distance * scale;
if (var8007f8b8 < spa0) {
spa0 = var8007f8b8;
if (diameter > g_SplatMaxDiameter) {
diameter = g_SplatMaxDiameter;
}
if (var8007f8b4 > spa0) {
spa0 = var8007f8b4;
if (diameter < g_SplatMinDiameter) {
diameter = g_SplatMinDiameter;
}
spac = 0.5f * spa0;
spa8 = 0.5f * spa0;
radiusw = 0.5f * diameter;
radiush = 0.5f * diameter;
if (spac < 1.0f) {
spac = 1.0f;
if (radiusw < 1.0f) {
radiusw = 1.0f;
}
if (spa8 < 1.0f) {
spa8 = 1.0f;
if (radiush < 1.0f) {
radiush = 1.0f;
}
width = RANDOMFRAC() * spac * 2.0f - spac + spa0;
height = RANDOMFRAC() * spa8 * 2.0f - spa8 + spa0;
width = RANDOMFRAC() * radiusw * 2.0f - radiusw + diameter;
height = RANDOMFRAC() * radiush * 2.0f - radiush + diameter;
if (width > var8007f8b8) {
width = var8007f8b8;
if (width > g_SplatMaxDiameter) {
width = g_SplatMaxDiameter;
}
if (height > var8007f8b8) {
height = var8007f8b8;
if (height > g_SplatMaxDiameter) {
height = g_SplatMaxDiameter;
}
width *= splat->unk50;
height *= splat->unk50;
width *= splat->scale;
height *= splat->scale;
wallhit_choose_blood_colour(splat->chrprop);

View File

@ -177,10 +177,10 @@ void func0f17713c(struct coord *in, struct coord *out)
bool func0f177164(struct coord *arg0, struct coord *arg1, u32 line, char *file)
{
f32 sqdist = arg0->x * arg0->x + arg0->y * arg0->y + arg0->z * arg0->z;
f32 hypotenuse = arg0->x * arg0->x + arg0->y * arg0->y + arg0->z * arg0->z;
f32 mult;
if (sqdist < var800845d4) {
if (hypotenuse < var800845d4) {
arg0->x = var800845f4.x;
arg0->y = var800845f4.y;
arg0->z = var800845f4.z;
@ -188,7 +188,7 @@ bool func0f177164(struct coord *arg0, struct coord *arg1, u32 line, char *file)
return false;
}
mult = 1.0f / sqrtf(sqdist);
mult = 1.0f / sqrtf(hypotenuse);
arg1->x = arg0->x * mult;
arg1->y = arg0->y * mult;