Decompile mpMenuTextGamesWon
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@ -1160,7 +1160,6 @@ const char var7f1b7ed0[] = "Menu99 -> Calling Camera Module Finish\n";
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const char var7f1b7ef8[] = "%d\n";
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const char var7f1b7efc[] = "%d\n";
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const char var7f1b7f00[] = "%d\n";
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const char var7f1b7f04[] = "%d\n";
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GLOBAL_ASM(
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glabel mpMenuTextKills
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@ -1237,30 +1236,11 @@ glabel mpMenuTextGamesPlayed
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/* f17a750: 27bd0018 */ addiu $sp,$sp,0x18
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);
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GLOBAL_ASM(
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glabel mpMenuTextGamesWon
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/* f17a754: 3c0e8007 */ lui $t6,%hi(g_MpPlayerNum)
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/* f17a758: 8dce1448 */ lw $t6,%lo(g_MpPlayerNum)($t6)
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/* f17a75c: 27bdffe8 */ addiu $sp,$sp,-24
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/* f17a760: afa40018 */ sw $a0,0x18($sp)
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/* f17a764: 000e7880 */ sll $t7,$t6,0x2
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/* f17a768: 01ee7821 */ addu $t7,$t7,$t6
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/* f17a76c: 000f7940 */ sll $t7,$t7,0x5
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/* f17a770: 3c06800b */ lui $a2,%hi(g_MpPlayers+0x60)
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/* f17a774: 00cf3021 */ addu $a2,$a2,$t7
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/* f17a778: 3c048007 */ lui $a0,%hi(g_StringPointer)
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/* f17a77c: afbf0014 */ sw $ra,0x14($sp)
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/* f17a780: 3c057f1b */ lui $a1,%hi(var7f1b7f04)
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/* f17a784: 24a57f04 */ addiu $a1,$a1,%lo(var7f1b7f04)
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/* f17a788: 8c841440 */ lw $a0,%lo(g_StringPointer)($a0)
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/* f17a78c: 0c004dad */ jal sprintf
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/* f17a790: 8cc6c818 */ lw $a2,%lo(g_MpPlayers+0x60)($a2)
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/* f17a794: 8fbf0014 */ lw $ra,0x14($sp)
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/* f17a798: 3c028007 */ lui $v0,%hi(g_StringPointer)
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/* f17a79c: 8c421440 */ lw $v0,%lo(g_StringPointer)($v0)
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/* f17a7a0: 03e00008 */ jr $ra
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/* f17a7a4: 27bd0018 */ addiu $sp,$sp,0x18
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);
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char *mpMenuTextGamesWon(struct menuitem *item)
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{ \
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sprintf(g_StringPointer, "%d\n", g_MpPlayers[g_MpPlayerNum].gameswon);
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return g_StringPointer;
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}
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char *mpMenuTextGamesLost(struct menuitem *item)
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{ \
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@ -14,7 +14,7 @@ s32 menuhandler0017a20c(u32 operation, struct menuitem *item, union handlerdata
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u32 mpMenuTextKills(void);
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u32 mpMenuTextDeaths(void);
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u32 mpMenuTextGamesPlayed(void);
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u32 mpMenuTextGamesWon(void);
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char *mpMenuTextGamesWon(struct menuitem *item);
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char *mpMenuTextGamesLost(struct menuitem *item);
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char *mpMenuTextHeadShots(struct menuitem *item);
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char *mpMenuTextMedalAccuracy(struct menuitem *item);
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