Decompile func0f0a2290
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@ -12650,39 +12650,13 @@ void func0f0a2218(s32 handnum)
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}
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}
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GLOBAL_ASM(
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glabel func0f0a2290
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/* f0a2290: 27bdffe0 */ addiu $sp,$sp,-32
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/* f0a2294: 3c0e800a */ lui $t6,%hi(g_Vars+0x284)
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/* f0a2298: 8dcea244 */ lw $t6,%lo(g_Vars+0x284)($t6)
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/* f0a229c: afbf0014 */ sw $ra,0x14($sp)
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/* f0a22a0: e7ac0020 */ swc1 $f12,0x20($sp)
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/* f0a22a4: c7ac0020 */ lwc1 $f12,0x20($sp)
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/* f0a22a8: 0c0068f4 */ jal cosf
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/* f0a22ac: afae001c */ sw $t6,0x1c($sp)
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/* f0a22b0: 3c013f80 */ lui $at,0x3f80
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/* f0a22b4: 44812000 */ mtc1 $at,$f4
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/* f0a22b8: 3c0140a0 */ lui $at,0x40a0
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/* f0a22bc: 44814000 */ mtc1 $at,$f8
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/* f0a22c0: 46002181 */ sub.s $f6,$f4,$f0
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/* f0a22c4: 8faf001c */ lw $t7,0x1c($sp)
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/* f0a22c8: 46083282 */ mul.s $f10,$f6,$f8
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/* f0a22cc: e5ea07f0 */ swc1 $f10,0x7f0($t7)
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/* f0a22d0: 0c0068f4 */ jal cosf
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/* f0a22d4: c7ac0020 */ lwc1 $f12,0x20($sp)
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/* f0a22d8: 3c013f80 */ lui $at,0x3f80
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/* f0a22dc: 44818000 */ mtc1 $at,$f16
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/* f0a22e0: 3c0140a0 */ lui $at,0x40a0
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/* f0a22e4: 44812000 */ mtc1 $at,$f4
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/* f0a22e8: 46008481 */ sub.s $f18,$f16,$f0
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/* f0a22ec: 8fb8001c */ lw $t8,0x1c($sp)
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/* f0a22f0: 46049182 */ mul.s $f6,$f18,$f4
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/* f0a22f4: e7060f94 */ swc1 $f6,0xf94($t8)
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/* f0a22f8: 8fbf0014 */ lw $ra,0x14($sp)
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/* f0a22fc: 27bd0020 */ addiu $sp,$sp,0x20
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/* f0a2300: 03e00008 */ jr $ra
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/* f0a2304: 00000000 */ nop
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);
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void func0f0a2290(f32 angle)
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{
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struct player *player = g_Vars.currentplayer;
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player->hands[0].unk07f0 = (1 - cosf(angle)) * 5;
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player->hands[1].unk07f0 = (1 - cosf(angle)) * 5;
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}
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GLOBAL_ASM(
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glabel func0f0a2308
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@ -104,7 +104,7 @@ char *weaponGetName(s32 weaponnum);
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u16 weaponGetNameId(s32 weaponnum);
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char *weaponGetShortName(s32 arg0);
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void func0f0a2218(s32 handnum);
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u32 func0f0a2290(void);
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void func0f0a2290(f32 angle);
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u32 func0f0a2308(void);
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u32 func0f0a233c(void);
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u32 func0f0a2498(void);
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@ -1779,7 +1779,7 @@ struct hand {
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/*0x07e4*/ u32 unk07e4;
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/*0x07e8*/ u32 unk07e8;
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/*0x07ec*/ u32 unk07ec;
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/*0x07f0*/ u32 unk07f0;
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/*0x07f0*/ f32 unk07f0;
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/*0x07f4*/ f32 xoffset;
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/*0x07f8*/ struct coord unk07f8;
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/*0x0804*/ u32 unk0804;
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