Ryan Dwyer
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16df150af0
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Decompile ai0030
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2019-10-07 23:03:03 +10:00 |
Ryan Dwyer
|
50f82ba0f6
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Decompile aiGoToChr
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2019-10-07 23:01:46 +10:00 |
Ryan Dwyer
|
e71dad4412
|
Decompile ai002e
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2019-10-07 22:55:22 +10:00 |
Ryan Dwyer
|
0d7a60d008
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Decompile ai002d
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2019-10-07 22:53:37 +10:00 |
Ryan Dwyer
|
5d372deb3e
|
Decompile ai002c
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2019-10-07 22:53:16 +10:00 |
Ryan Dwyer
|
1896343ee2
|
Decompile ai002b
|
2019-10-07 22:49:41 +10:00 |
Ryan Dwyer
|
bdce16ce5e
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Decompile ai002a
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2019-10-07 22:48:14 +10:00 |
Ryan Dwyer
|
c7d14e2354
|
Decompile aiDeactivateAlarm
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2019-10-07 22:45:06 +10:00 |
Ryan Dwyer
|
1a932821c2
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Decompile aiActivateAlarm
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2019-10-07 22:43:41 +10:00 |
Ryan Dwyer
|
19bfc1492e
|
Decompile ai0027
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2019-10-07 22:41:59 +10:00 |
Ryan Dwyer
|
f716542462
|
Decompile aiRemoveChr
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2019-10-07 22:38:14 +10:00 |
Ryan Dwyer
|
32c4b5905d
|
Decompile aiFadeOut
|
2019-10-07 22:33:38 +10:00 |
Ryan Dwyer
|
967addefb6
|
Decompile aiSurrender
|
2019-10-07 22:32:28 +10:00 |
Ryan Dwyer
|
7055f11c77
|
Decompile ai001c
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2019-10-07 22:30:09 +10:00 |
Ryan Dwyer
|
3a7006a553
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Decompile aiConsiderGrenadeThrow
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2019-10-07 22:24:34 +10:00 |
Ryan Dwyer
|
a5de0fc679
|
Decompile aiFaceEntity
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2019-10-07 21:51:23 +10:00 |
Ryan Dwyer
|
bf431e027d
|
Decompile aiAimAndFire2
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2019-10-07 21:43:05 +10:00 |
Ryan Dwyer
|
7581015e0f
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Decompile ai00f1
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2019-10-07 21:33:58 +10:00 |
Ryan Dwyer
|
63f6eaf7c6
|
Decompile ai00f0
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2019-10-07 21:29:24 +10:00 |
Ryan Dwyer
|
b56b7b0f1c
|
Decompile ai01ba
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2019-10-07 21:19:59 +10:00 |
Ryan Dwyer
|
cf117ab036
|
Decompile aiKneelAndFire
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2019-10-07 21:18:24 +10:00 |
Ryan Dwyer
|
5caebeffd8
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Decompile aiAimAndFire1
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2019-10-07 21:16:31 +10:00 |
Ryan Dwyer
|
c86af0391f
|
Decompile aiRollAndFire
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2019-10-07 21:07:33 +10:00 |
Ryan Dwyer
|
c34f8ff03e
|
Decompile aiRunAndFire
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2019-10-07 21:06:23 +10:00 |
Ryan Dwyer
|
89cebe7f22
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Decompile aiWalkAndFire
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2019-10-07 21:04:43 +10:00 |
Ryan Dwyer
|
bf6c85b3f3
|
Split setup.c into smaller files
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2019-10-07 19:25:37 +10:00 |
Ryan Dwyer
|
f87c39fb42
|
Decompile aiRunSideways
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2019-10-07 18:51:34 +10:00 |
Ryan Dwyer
|
858bfcd03b
|
Decompile aiHopSideways
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2019-10-07 18:49:38 +10:00 |
Ryan Dwyer
|
9389166211
|
Decompile aiStepSideways
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2019-10-07 18:47:33 +10:00 |
Ryan Dwyer
|
d5de6fd537
|
Decompile aiIfPlayerInSight
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2019-10-07 18:43:53 +10:00 |
Ryan Dwyer
|
0bbe2f5efe
|
Decompile aiIfChrUnloaded
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2019-10-07 18:38:23 +10:00 |
Ryan Dwyer
|
d000ee0ee0
|
Decompile aiIfDying
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2019-10-07 18:29:15 +10:00 |
Ryan Dwyer
|
055cb7aa8b
|
Decompile aiIfStopped
|
2019-10-07 18:02:32 +10:00 |
Ryan Dwyer
|
7929cd346f
|
Decompile ai000e
|
2019-10-07 17:56:57 +10:00 |
Ryan Dwyer
|
e8e0de100c
|
Decompile ai000d
|
2019-10-07 17:56:07 +10:00 |
Ryan Dwyer
|
222324a046
|
Decompile aiIfIdle
|
2019-10-07 17:55:02 +10:00 |
Ryan Dwyer
|
8cc9fc069c
|
Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
|
2019-10-07 17:50:26 +10:00 |
Ryan Dwyer
|
384e0a11f3
|
Decompile aiKneel
|
2019-10-07 08:15:50 +10:00 |
Ryan Dwyer
|
383402a8b1
|
Decompile aiStop
|
2019-10-07 08:11:24 +10:00 |
Ryan Dwyer
|
b93ca7a9c3
|
Decompile aiReturn
|
2019-10-06 23:57:44 +10:00 |
Ryan Dwyer
|
b03597fa46
|
Decompile aiSetPlayerDeadList
|
2019-10-06 23:26:15 +10:00 |
Ryan Dwyer
|
37de186ff3
|
Decompile aiSetDarkRoomList
|
2019-10-06 23:22:17 +10:00 |
Ryan Dwyer
|
0c384e6494
|
Decompile aiSetShootingAtMeList
|
2019-10-06 23:18:15 +10:00 |
Ryan Dwyer
|
e909f2376f
|
Decompile aiSetPunchDodgeList
|
2019-10-06 23:10:28 +10:00 |
Ryan Dwyer
|
f5c6e46ebd
|
WIP decompilation for aiSetShotList
|
2019-10-06 23:08:27 +10:00 |
Ryan Dwyer
|
16875a3d63
|
Decompile aiSetReturnList
|
2019-10-06 11:32:18 +10:00 |
Ryan Dwyer
|
d1f7a94221
|
Decompile aiSetAilist
|
2019-10-06 10:14:15 +10:00 |
Ryan Dwyer
|
3cbaed1e7f
|
Decompile aiEndList
|
2019-10-05 22:42:47 +10:00 |
Ryan Dwyer
|
980d3b6032
|
Decompile aiYield and add some structs including chrdata
|
2019-10-05 22:25:21 +10:00 |
Ryan Dwyer
|
505f1e8e36
|
Decompile aiGoToNext
|
2019-10-05 19:20:22 +10:00 |