Ryan Dwyer
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401406abe8
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Decompile aiChrSetCutsceneWeapon
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2019-12-10 23:04:58 +10:00 |
Ryan Dwyer
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a081bbf8d8
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Discover and decompile aiMiscellaneous
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2019-12-10 19:01:19 +10:00 |
Ryan Dwyer
|
9276ba28ce
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Decompile aiIfDistanceToTarget2GreaterThan
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2019-12-03 20:04:29 +10:00 |
Ryan Dwyer
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60a5f7b688
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Decompile aiIfDistanceToTarget2LessThan
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2019-12-03 20:02:32 +10:00 |
Ryan Dwyer
|
840789c0fb
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Decompile aiSetCloaked
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2019-12-03 17:03:23 +10:00 |
Ryan Dwyer
|
7dc66727f9
|
Decompile aiSayCiStaffQuip
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2019-12-02 18:50:38 +10:00 |
Ryan Dwyer
|
be67d693f2
|
Attempt to decompile aiIfObjectDistanceToPadLessThan
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2019-12-02 17:22:57 +10:00 |
Ryan Dwyer
|
5bd3d11336
|
Decompile aiMiniSkedarTryPounce
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2019-12-01 21:38:55 +10:00 |
Ryan Dwyer
|
a3f2419e07
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Decompile aiIfPlayerLookingAtObject
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2019-12-01 20:06:19 +10:00 |
Ryan Dwyer
|
849c899172
|
Decompile aiIfPlayerAutoWalkFinished
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2019-12-01 19:41:05 +10:00 |
Ryan Dwyer
|
2e241e10d0
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Decompile aiPlayerAutoWalk
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2019-12-01 19:32:20 +10:00 |
Ryan Dwyer
|
484e9514d1
|
Decompile aiIfDistanceToGunLessThan
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2019-12-01 19:04:34 +10:00 |
Ryan Dwyer
|
aa43b4b57f
|
Decompile aiSetPadPresetToInvestigationTerminal
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2019-11-30 21:58:42 +10:00 |
Ryan Dwyer
|
fdd2812178
|
Discover and decompile aiIfChrTarget
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2019-11-30 16:40:02 +10:00 |
Ryan Dwyer
|
083b8e3250
|
Decompile aiSetTarget
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2019-11-30 16:05:24 +10:00 |
Ryan Dwyer
|
121b82e0ac
|
Decompile aiSetLights
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2019-11-29 23:49:05 +10:00 |
Ryan Dwyer
|
50942f2ea3
|
Discover and decompile aiIfPlayerIsInvincible
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2019-11-29 23:20:19 +10:00 |
Ryan Dwyer
|
b06a89a913
|
Identify aiIfNumPlayersLessThan
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2019-11-29 22:53:10 +10:00 |
Ryan Dwyer
|
953df0f264
|
Decompile aiSetCameraAnimation
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2019-11-29 21:22:42 +10:00 |
Ryan Dwyer
|
964948d8f7
|
Decompile aiWarpJoToPad
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2019-11-29 20:56:32 +10:00 |
Ryan Dwyer
|
7d65381a50
|
Decompile aiEndLevel
|
2019-11-29 20:12:30 +10:00 |
Ryan Dwyer
|
cdbd39eb2c
|
Decompile aiAssignSound
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2019-11-28 22:23:34 +10:00 |
Ryan Dwyer
|
de121b141d
|
Attempt to decompile aiSpeak
|
2019-11-28 22:10:29 +10:00 |
Ryan Dwyer
|
e43d5a7f53
|
Decompile aiPlaySound and fix dprint
|
2019-11-28 21:06:49 +10:00 |
Ryan Dwyer
|
c47b1d91c5
|
Identify aiDuplicateChr
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2019-11-28 20:30:52 +10:00 |
Ryan Dwyer
|
c06d81aebe
|
Attempt to decompile aiSpawnChr
|
2019-11-28 20:23:04 +10:00 |
Ryan Dwyer
|
5107d50e4f
|
Identify aiIfTimerLessThan, aiIfTimerLessThan and heliGetTimer
|
2019-11-28 19:50:33 +10:00 |
Ryan Dwyer
|
691d7bd353
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Decompile aiPrint
|
2019-11-28 18:41:34 +10:00 |
Ryan Dwyer
|
4155d4e6b2
|
Decompile aiIfHasFlag
|
2019-11-28 18:29:34 +10:00 |
Ryan Dwyer
|
900ca63481
|
Decompile aiIfInjured
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2019-11-28 17:35:40 +10:00 |
Ryan Dwyer
|
c4c7d5b6e9
|
Decompile aiIfNumCloseArghsLessThan, aiIfNumCloseArghsGreaterThan and chrGetNumCloseArghs
|
2019-11-28 17:09:44 +10:00 |
Ryan Dwyer
|
f3748ce202
|
Decompile aiIfNumArghsLessThan, aiIfNumArghsGreaterThan and chrGetNumArghs
|
2019-11-28 17:01:43 +10:00 |
Ryan Dwyer
|
299cccfcd5
|
Decompile aiIfObjectiveComplete and aiIfObjectiveFailed
|
2019-11-28 12:18:26 +10:00 |
Ryan Dwyer
|
74d3540ee7
|
Decompile aiIfDoorLocked
|
2019-11-27 23:56:17 +10:00 |
Ryan Dwyer
|
6c64d3ad49
|
Decompile aiUnlockDoor
|
2019-11-27 23:47:22 +10:00 |
Ryan Dwyer
|
01588e056c
|
Decompile aiLockDoor
|
2019-11-27 23:45:41 +10:00 |
Ryan Dwyer
|
ffaabfea65
|
Decompile aiGiveObjectToChr
|
2019-11-27 23:13:29 +10:00 |
Ryan Dwyer
|
c76d2a9f15
|
Decompile aiChrDropWeapon
|
2019-11-27 22:42:31 +10:00 |
Ryan Dwyer
|
09ee334ea4
|
Decompile chrDropItems
|
2019-11-27 19:38:29 +10:00 |
Ryan Dwyer
|
171b1cc4b5
|
Decompile aiDestroyObject
|
2019-11-27 19:22:48 +10:00 |
Ryan Dwyer
|
7510e22c8c
|
Decompile aiIfChrActivatedObject
|
2019-11-27 18:11:55 +10:00 |
Ryan Dwyer
|
b6a756b89d
|
Decompile aiIfGunUnclaimed
|
2019-11-26 23:46:02 +10:00 |
Ryan Dwyer
|
8fac472e92
|
Discover aiIfPlayerUsingCmpOrAr34
|
2019-11-26 23:10:08 +10:00 |
Ryan Dwyer
|
ee46168c3e
|
Decompile aiIfChrHasWeaponEquipped
|
2019-11-26 22:27:16 +10:00 |
Ryan Dwyer
|
88ebec218d
|
Discover and decompile aiIfTargetYDifferenceLessThan
|
2019-11-17 22:51:51 +10:00 |
Ryan Dwyer
|
4cdeed73da
|
Attempt to decompile ai01a2
|
2019-11-17 22:11:37 +10:00 |
Ryan Dwyer
|
e30bb5cb4a
|
Rename symbols related to ailists
|
2019-11-17 08:30:04 +10:00 |
Ryan Dwyer
|
d6fb8d54f5
|
Decompile stageLoad
|
2019-11-16 18:06:05 +10:00 |
Ryan Dwyer
|
561475875d
|
Decompile func0f000090 and func0f000100
|
2019-11-16 12:30:44 +10:00 |
Ryan Dwyer
|
35a636a3c7
|
Make ASM refer to data variables by name
|
2019-11-10 22:25:04 +10:00 |