Commit Graph

38 Commits

Author SHA1 Message Date
Ryan Dwyer 966dec9403 Identify more libultra functions 2020-03-18 17:43:34 +10:00
Ryan Dwyer 60956138be Attempt to decompile hudmsgCreate 2020-03-18 17:10:09 +10:00
Ryan Dwyer 3a29fdccdc Rename fsin to sinf and fcos to cosf 2020-03-16 21:27:12 +10:00
Ryan Dwyer 2f4f77da40 Decompile currentPlayerGetLodScaleZ 2020-03-16 20:54:26 +10:00
Ryan Dwyer e42a4e6db6 Decompile currentPlayerSetUnk1754 2020-03-16 20:36:28 +10:00
Ryan Dwyer 24689acc65 Decompile currentPlayerGetUnk1740 2020-03-16 20:35:09 +10:00
Ryan Dwyer a213a95668 Decompile currentPlayerSetUnk1750 2020-03-16 20:20:23 +10:00
Ryan Dwyer 917e4a94cf Decompile currentPlayerSetCameraScale 2020-03-16 19:05:28 +10:00
Ryan Dwyer 2b5f6aa677 Decompile currentPlayerSetScreenSize 2020-03-16 17:27:15 +10:00
Ryan Dwyer 55a8109097 Decompile currentPlayerSetScreenPosition 2020-03-16 17:23:22 +10:00
Ryan Dwyer bed58a6fac Decompile currentPlayerSetPerspective 2020-03-16 17:20:27 +10:00
Ryan Dwyer 7e4b06572c Decompile currentPlayerRecordDistanceMoved 2020-03-15 09:30:39 +10:00
Ryan Dwyer 517ee0903c Decompile xorDeadbabe 2020-03-13 21:46:23 +10:00
Ryan Dwyer caf658374d Decompile xorDeadbeef 2020-03-13 21:45:41 +10:00
Ryan Dwyer 98605e40e5 Decompile func0f15cd28 2020-03-13 19:22:20 +10:00
Ryan Dwyer 1ff5defcb7 Fix location of g_MenuStack 2020-03-11 17:02:52 +10:00
Ryan Dwyer 555cf2fe8d Identify more libultra functions 2020-03-10 20:55:53 +10:00
Ryan Dwyer 457f94cec1 Rename a bunch of game files 2020-03-09 19:05:27 +10:00
Ryan Dwyer cce82ea5e8 Identify more libultra functions 2020-03-09 18:33:08 +10:00
Ryan Dwyer cf2a8502b6 Decompile func0f167e7c 2020-03-09 17:44:45 +10:00
Ryan Dwyer 87e6827ec4 Remove hard coded function pointers in lib 2020-03-08 21:06:45 +10:00
Ryan Dwyer 4069e45e15 Decompile menuhandlerMpNumberOfSimulants, menuhandlerMpSimulantsPerTeam and attempt to decompile menuhandlerPlayerNTeam 2020-03-08 17:52:20 +10:00
Ryan Dwyer 5beeffd35b Split game_148b80 into game_149c90 2020-03-08 14:40:15 +10:00
Ryan Dwyer aa3590bbcd Update includes 2020-03-08 00:29:16 +10:00
Ryan Dwyer 0d69f6d4a1 Find last remaining references to rodata, move rodata into correct files, and utilise late_rodata in lots of places 2020-03-07 12:49:23 +10:00
Ryan Dwyer 4bdc416240 Replace hardcoded addresses with pointers where they can be resolved directly 2020-03-06 22:43:35 +10:00
Ryan Dwyer 48104685d4 Decompile func00024e4c 2020-03-04 19:17:00 +10:00
Ryan Dwyer cbee5e86e9 Decompile menutextMissionTime 2020-03-03 17:39:12 +10:00
Ryan Dwyer e294a633ec Replace remaining jals to hardcoded addresses 2020-03-03 17:18:22 +10:00
Ryan Dwyer c03d9c6c64 Decompile currentPlayerBikeInit 2020-03-02 23:35:15 +10:00
Ryan Dwyer 5d7aa110e9 Decompile func0f0cbf50 2020-03-01 19:40:31 +10:00
Ryan Dwyer 8a49f07cae Split game_0c79f0.c into bondgrab.c 2020-03-01 11:27:29 +10:00
Ryan Dwyer c8a15ec347 Decompile getPlayerByOrderNum 2020-02-29 21:33:36 +10:00
Ryan Dwyer 65ffb1af1e Decompile randomisePlayerOrder 2020-02-29 21:25:05 +10:00
Ryan Dwyer 474a3630cd Decompile playersUnrefAll 2020-02-29 15:52:09 +10:00
Ryan Dwyer 83b73bf4a6 Decompile playersAllocate 2020-02-29 15:43:33 +10:00
Ryan Dwyer ba578d29a3 Identify a ton of libultra functions 2020-02-28 20:25:13 +10:00
Ryan Dwyer 14490f181b Rename library segment to lib 2020-02-28 17:13:16 +10:00