Commit Graph

36 Commits

Author SHA1 Message Date
Ryan Dwyer 6d056da99a Decompile chrCanSeeChr 2020-05-29 22:09:44 +10:00
Ryan Dwyer 2f8d66db55 Discover and document AI commands if_target_nearly_in_sight and if_nearly_in_targets_sight and attempt to decompile func0002f308 2020-05-28 20:21:16 +10:00
Ryan Dwyer 286ff5e457 Discover and document more entity types and related functions 2020-05-26 21:50:57 +10:00
Ryan Dwyer 26f5eccfe4 Rename a heap of symbols relating to chr attacks 2020-05-25 18:07:19 +10:00
Ryan Dwyer f6867e37df Add comments where sound IDs are used and improve documentation for say_quip AI command 2020-05-20 22:49:08 +10:00
Ryan Dwyer 2b2c559f6d Decompile aiDuplicateChr 2020-05-11 22:31:50 +10:00
Ryan Dwyer 06d894e44c ntsc-1.0: Fix mismatch in setupazt.c 2020-04-14 17:13:24 +10:00
Ryan Dwyer fadd2e9606 Rename hudmsg functions 2020-03-17 17:36:09 +10:00
Ryan Dwyer 45efb92286 Introduce L constants for lang 2020-03-10 17:22:43 +10:00
Ryan Dwyer 7f42776b51 Fix setup files 2020-03-10 17:03:32 +10:00
Ryan Dwyer e6c99d2bba Improve documentation for object_do_animation 2020-02-19 23:24:36 +10:00
Ryan Dwyer 046877a518 Decompile aiDoPresetAnimation and fix mismatching setup files 2020-02-09 00:24:18 +10:00
Ryan Dwyer f922cef7ea Fix warning about intro data type in setup files 2020-02-08 22:17:36 +10:00
Ryan Dwyer 57e1ec1480 Rename hud projector to hudpiece 2020-02-08 22:04:52 +10:00
Ryan Dwyer 374af84a4e Rename chr_set_hud_visible to chr_set_hudprojector_visible 2020-02-08 21:43:24 +10:00
Ryan Dwyer d0160628bf Fix unintended replacements from when animation was renamed to chr_do_animation 2020-02-02 23:45:05 +10:00
Ryan Dwyer 662663703b Rename object flag prefixes so they correspond to their property name 2020-01-25 10:36:26 +10:00
Ryan Dwyer 479c253470 Decompile aiIncreaseSquadronAlertness 2020-01-17 20:48:54 +10:00
Ryan Dwyer 9ebe958bab Make distance commands consistent 2020-01-17 17:27:12 +10:00
Ryan Dwyer b11011d807 Write docblocks for known AI commands 2020-01-14 00:07:17 +10:00
Ryan Dwyer eb6f34f4ca Rename FUNC constants to AILIST 2020-01-13 20:10:10 +10:00
Ryan Dwyer 8a85edb37a Rename eeprom flags to savefile flags 2019-12-31 09:11:48 +10:00
Ryan Dwyer 3bbad9cae5 Rename health/armour related commands 2019-12-29 18:13:33 +10:00
Ryan Dwyer 044705c818 Rename equip weapon and equip hat commands 2019-12-27 18:12:57 +10:00
Ryan Dwyer 1f8552aa51 Rename functions related to AI commands 2019-12-25 19:47:51 +10:00
Ryan Dwyer c89afb8c4d Add unused commands and rename many of them 2019-12-25 18:15:09 +10:00
Ryan Dwyer 5d2cf3ef85 Rename chr flag constants and commands to better describe which properties they apply to 2019-12-20 23:02:59 +10:00
Ryan Dwyer 9f8fac52d5 Decompile chrStartPath and rename struct aipaths to struct path 2019-12-18 18:55:20 +10:00
Ryan Dwyer e62cac4ddc Decompile chraiGetListIdByList 2019-12-17 18:47:29 +10:00
Ryan Dwyer 9fbd4a8732 Improve documentation for CHR_P1P2 features 2019-12-17 17:12:22 +10:00
Ryan Dwyer a081bbf8d8 Discover and decompile aiMiscellaneous 2019-12-10 19:01:19 +10:00
Ryan Dwyer 5036fa1914 Discover PATHTYPE constants 2019-11-26 21:37:50 +10:00
Ryan Dwyer e30bb5cb4a Rename symbols related to ailists 2019-11-17 08:30:04 +10:00
Ryan Dwyer a473175f9a Document/fix animation arguments 2019-11-04 19:08:00 +10:00
Ryan Dwyer ac2ce4d510 Rename CHR constants 2019-10-20 18:55:15 +10:00
Ryan Dwyer 8cc9fc069c Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
2019-10-07 17:50:26 +10:00