Commit Graph

2357 Commits

Author SHA1 Message Date
Ryan Dwyer 8dd02f14a5 Decompile currentPlayerSpawn 2020-12-23 18:28:59 +10:00
Ryan Dwyer c98693cf67 Decompile currentPlayerAssumeChrForAnti 2020-12-23 17:04:56 +10:00
Ryan Dwyer a830dd63b1 Decompile currentPlayerCheckIfShotInBack 2020-12-23 13:07:11 +10:00
Ryan Dwyer 8e6c55edc4 Decompile currentPlayerConfigureVi 2020-12-23 12:42:00 +10:00
Ryan Dwyer d2c47f49b4 currentPlayerUpdateShieldShow 2020-12-23 12:30:31 +10:00
Ryan Dwyer eea27a8c7f Decompile func0f0bbf14 2020-12-23 12:25:51 +10:00
Ryan Dwyer 1b8c119e52 Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types 2020-12-23 08:49:54 +10:00
Ryan Dwyer 8b74cc0748 Decompile func0f0b85f8 2020-12-22 12:15:58 +10:00
Ryan Dwyer 3b9ebaf369 Rename VI mode symbols 2020-12-22 12:13:01 +10:00
Ryan Dwyer 83daa8e2e8 Decompile currentPlayerGetViewportTop 2020-12-22 09:28:42 +10:00
Ryan Dwyer 4120f5b488 Decompile currentPlayerGetViewportHeight 2020-12-21 23:38:31 +10:00
Ryan Dwyer 9071da5bde Decompile currentPlayerGetViewportLeft 2020-12-21 22:43:58 +10:00
Ryan Dwyer 448f3ce82d Decompile currentPlayerTickExplode 2020-12-21 22:06:19 +10:00
Ryan Dwyer 2c954c6bb6 Decopmile func0f0b6470 2020-12-21 21:24:26 +10:00
Ryan Dwyer 2945adf038 Decompile func0f0b63b0 2020-12-21 21:20:56 +10:00
Ryan Dwyer ff1152ce08 Decompile func0f0b65f8 2020-12-21 18:16:30 +10:00
Ryan Dwyer 0fac4d803d Decompile currentPlayerUpdateShootRot 2020-12-21 17:49:05 +10:00
Ryan Dwyer d50d8c15f6 Rename font variables and segments to have meaningful names 2020-12-19 23:54:22 +10:00
Ryan Dwyer 1e99df50b7 Attempt to decompile bviewRenderLensRect 2020-12-19 22:36:45 +10:00
Ryan Dwyer c4e921eb0a Rename most bondview functions 2020-12-16 18:23:09 +10:00
Ryan Dwyer 67d7f47bfa Rename game_141820.c to bondview.c 2020-12-16 18:11:52 +10:00
Ryan Dwyer 4c200e9443 Rename bondview.c to bondhead.c 2020-12-16 18:11:51 +10:00
Ryan Dwyer 55fe13c1e1 Decompile func0f141ed4 2020-12-16 00:18:40 +10:00
Ryan Dwyer 85998c84ca Decompile func0f142d74 2020-12-15 23:43:48 +10:00
Ryan Dwyer 83d0474b82 Decompile hudRenderIrBinoculars 2020-12-15 14:41:36 +10:00
Ryan Dwyer d6ffe7f15c Attempt to decompile func0f1472fc 2020-12-15 12:36:50 +10:00
Ryan Dwyer 4dc4e10bb5 Decompile func0f14298c 2020-12-15 11:16:28 +10:00
Ryan Dwyer 910cadde62 hudRenderEyespySideRect 2020-12-15 10:48:05 +10:00
Ryan Dwyer 4036f77504 Decompile hudRenderMotionBlur 2020-12-15 00:36:07 +10:00
Ryan Dwyer 6c1cab8746 Decompile func0f142bf0 2020-12-14 23:42:07 +10:00
Ryan Dwyer 440e734fe0 Decompile hudRenderHorizonScanner 2020-12-14 23:23:14 +10:00
Ryan Dwyer 5e0920c2b9 Decompile func0f142274 2020-12-13 13:14:47 +10:00
Ryan Dwyer c496db2ec8 Decompile hudRenderSlayerRocketLens 2020-12-13 12:36:18 +10:00
Ryan Dwyer 2f59959fe5 Attempt to decompile texturesLoadConfigs 2020-12-12 23:34:38 +10:00
Ryan Dwyer 34297b1203 Decompile func0f148b40 2020-12-12 21:58:45 +10:00
Ryan Dwyer b42195d379 Decompile func0f148b6c 2020-12-12 21:56:41 +10:00
Ryan Dwyer 91478a59b5 Attempt to decompile hudRenderEyespyUi 2020-12-12 20:30:18 +10:00
Ryan Dwyer 322539ecb8 Attempt to decompile func0f15ebd4 2020-12-05 15:08:43 +10:00
Ryan Dwyer fd366661ba Decompile func0f15eb28 2020-11-30 01:15:27 +10:00
Ryan Dwyer 4447e09fc2 Decompile func0f1646b8 2020-11-30 00:13:25 +10:00
Ryan Dwyer 1e5a1234c4 Decompile func0f162128 2020-11-29 23:39:18 +10:00
Ryan Dwyer 220c1c09ec Attempt to decompile func0f164e8c 2020-11-29 23:21:58 +10:00
Ryan Dwyer a2476e9f3c Decompile currentPlayerSetScissor 2020-11-29 21:32:18 +10:00
Ryan Dwyer bdf13a6e10 Decompile func0f15ca00 2020-11-29 20:05:34 +10:00
Ryan Dwyer 6607b6ef14 Decompile func0f15cae0 2020-11-29 19:18:07 +10:00
Ryan Dwyer 26b3e5d2b4 Decompile renderFilledRect 2020-11-29 18:18:29 +10:00
Ryan Dwyer e566a2d7d3 Decompile func0f0e2348 2020-11-29 18:08:54 +10:00
Ryan Dwyer 93e58227b2 Decompile renderLine 2020-11-29 17:46:59 +10:00
Ryan Dwyer 8398ec70e4 Decompile setupResetObjectives 2020-11-29 17:05:17 +10:00
Ryan Dwyer 46deaccf96 Decompile objectiveInsert 2020-11-29 16:54:22 +10:00