Ryan Dwyer
|
ade9387d43
|
Attempt to decompile currentPlayerAutoSwitchWeapon
|
2021-04-05 19:39:45 +10:00 |
Ryan Dwyer
|
79960cf639
|
Decompile func0f09b260
|
2021-04-04 20:03:18 +10:00 |
Ryan Dwyer
|
f423db1753
|
Decompile osPfsInitPak
|
2021-03-24 21:51:52 +10:00 |
Ryan Dwyer
|
040b13e4aa
|
Rename some constants, fix some typos and fix documentation for if_chr_in_room command
|
2021-03-24 20:11:45 +10:00 |
Ryan Dwyer
|
31f1573a6e
|
ntsc-beta: Get game .rodata matching
|
2021-03-24 19:10:49 +10:00 |
Ryan Dwyer
|
4b7473d768
|
ntsc-beta: Get game functions in their correct places
|
2021-03-23 17:15:05 +10:00 |
Ryan Dwyer
|
79e40cdf0e
|
Distribute remaining .bss into lib
|
2021-03-15 23:28:01 +10:00 |
Ryan Dwyer
|
d231178373
|
Decompile crashIsDouble
|
2021-03-15 17:18:31 +10:00 |
Ryan Dwyer
|
f1d924deb2
|
pal-final: Get game segment fully matching
|
2021-03-12 22:59:47 +10:00 |
Ryan Dwyer
|
966a1fb378
|
pal-final: Get .data segment matching excluding pointers
|
2021-03-11 08:31:32 +10:00 |
Ryan Dwyer
|
fc4d1cc39c
|
Implement enums for lang references
|
2021-03-10 17:24:51 +10:00 |
Ryan Dwyer
|
56ff30460a
|
pal-final: Get game .rodata matching
|
2021-03-09 23:52:37 +10:00 |
Ryan Dwyer
|
15e775f88f
|
Decompile func0f09b828
|
2021-03-07 15:12:42 +10:00 |
Ryan Dwyer
|
b19fd26f5e
|
Decompile func0f09a310
|
2021-03-05 22:05:34 +10:00 |
Ryan Dwyer
|
de3f10a9af
|
Decompile func0f09e004
|
2021-03-05 17:01:56 +10:00 |
Ryan Dwyer
|
1175fdae70
|
Decompile func0f0a1528
|
2021-03-02 11:33:12 +10:00 |
Ryan Dwyer
|
75e60cb38b
|
Decompile posIsInFrontOfDoor
|
2021-03-01 22:12:46 +10:00 |
Ryan Dwyer
|
01dc299e14
|
Attempt to decompile doorsCheckAutomatic
|
2021-03-01 18:55:09 +10:00 |
Ryan Dwyer
|
e81a05d2cb
|
Decompile doorChooseSwingDirection
|
2021-03-01 17:05:06 +10:00 |
Ryan Dwyer
|
b1bfdbe6b6
|
Rename door functions and add docblocks
|
2021-03-01 12:08:39 +10:00 |
Ryan Dwyer
|
7f897e9a81
|
Decompile shardsCreate
|
2021-02-28 00:15:41 +10:00 |
Ryan Dwyer
|
df896be182
|
Decompile shardsRenderWood
|
2021-02-26 23:58:01 +10:00 |
Ryan Dwyer
|
0def638ed9
|
Decompile modelPromoteTypeToPointer
|
2021-02-22 22:13:20 +10:00 |
Ryan Dwyer
|
01ad7bdfa5
|
Identify modeltypes
|
2021-02-22 22:03:24 +10:00 |
Ryan Dwyer
|
69737de32d
|
Attempt to decompile bgBuildTables
|
2021-02-22 17:10:11 +10:00 |
Ryan Dwyer
|
c450ef9ea6
|
Decompile func0f163e34
|
2021-02-19 18:25:36 +10:00 |
Ryan Dwyer
|
f9c3b64a16
|
Attempt to decompile bgInit
|
2021-02-19 16:14:43 +10:00 |
Ryan Dwyer
|
d8de2b9f2a
|
Attempt to decompile func0f157e94
|
2021-02-18 18:32:04 +10:00 |
Ryan Dwyer
|
3e0fa39c6c
|
Decompile mpCreateScenarioHudmsg
|
2021-02-16 21:38:58 +10:00 |
Ryan Dwyer
|
806fc103be
|
Decompile mpPlayerSetDefaults
|
2021-02-15 21:05:36 +10:00 |
Ryan Dwyer
|
3c71fbb36c
|
Decompile mpSelectTuneListHandler
|
2021-02-14 23:35:44 +10:00 |
Ryan Dwyer
|
f2aa73f1d2
|
Rename mpDecideQuickTeams to mpConfigureQuickTeamSimulants and decompile mpConfigureQuickTeamPlayers
|
2021-02-14 19:57:03 +10:00 |
Ryan Dwyer
|
f57bce0faf
|
Decompile mpDecideQuickTeams
|
2021-02-14 19:42:37 +10:00 |
Ryan Dwyer
|
11a8e9c2b5
|
Decompile chrRenderAttachedObject
|
2021-02-13 12:35:32 +10:00 |
Ryan Dwyer
|
a2eabf9e69
|
Decompile dmaExecWithAutoAlign
|
2021-02-13 11:57:59 +10:00 |
Ryan Dwyer
|
ce5c069fe1
|
Decompile dmaCheckPiracy
|
2021-02-13 09:10:08 +10:00 |
Ryan Dwyer
|
801a221dd9
|
Decompile setupLoadFiles
|
2021-02-12 00:17:59 +10:00 |
Ryan Dwyer
|
36e6a5bbdc
|
Decompile coverLoad
|
2021-02-10 17:11:47 +10:00 |
Ryan Dwyer
|
046b76a000
|
Decompile aibotAllocate
|
2021-02-09 23:54:59 +10:00 |
Ryan Dwyer
|
536cdc6c89
|
Attempt to decompile chrAssignCoverAwayFromDanger
|
2021-02-08 10:05:52 +10:00 |
Ryan Dwyer
|
f0dfee1b5e
|
Replace tile flags and floor types with constants in tile files
|
2021-02-07 17:42:57 +10:00 |
Ryan Dwyer
|
85ced79c04
|
Decompile func00027738
|
2021-02-07 09:30:04 +10:00 |
Ryan Dwyer
|
e573971544
|
Decompile chrSetChrPresetToChrNearPos
|
2021-02-05 23:48:57 +10:00 |
Ryan Dwyer
|
c01ef88a51
|
Decompile func0f04a4ec
|
2021-02-05 23:06:45 +10:00 |
Ryan Dwyer
|
a542ac7e51
|
Introduce SFX constants
|
2021-02-05 13:03:15 +10:00 |
Ryan Dwyer
|
b71b3570a8
|
Rename dozens of game files and functions
|
2021-02-02 21:04:11 +10:00 |
Ryan Dwyer
|
21ab803fed
|
Attempt to decompile nbombInflictDamage
|
2021-02-02 17:06:56 +10:00 |
Ryan Dwyer
|
83c4db1e54
|
Decompile schedCreateThread
|
2021-01-26 10:53:34 +10:00 |
Ryan Dwyer
|
59eb1d4411
|
Decompile osCreateScheduler
|
2021-01-25 10:15:37 +10:00 |
Ryan Dwyer
|
790698169c
|
Decompile sightTick
|
2021-01-24 15:42:19 +10:00 |