Ryan Dwyer
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aeca25d984
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Fix arguments for if_chr_same_floor_distance_to_pad_lt
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2023-07-21 00:03:01 +10:00 |
Ryan Dwyer
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cef885db72
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Replace a heap of literals, mostly in sound code
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2023-07-07 22:10:48 +10:00 |
Ryan Dwyer
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a780b5f179
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Identify hov and hovtype properties
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2023-06-28 23:37:39 +10:00 |
Ryan Dwyer
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3b4451a2d1
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Name more pak symbols
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2023-06-25 22:33:57 +10:00 |
Ryan Dwyer
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83e8265d5b
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Introduce RoomNum typedef
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2023-06-20 19:14:13 +10:00 |
Ryan Dwyer
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c55f9c805c
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Decompile viUpdateMode
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2023-06-18 19:43:27 +10:00 |
Ryan Dwyer
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a53320f35a
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ntsc-beta: Decompile mainInit
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2023-06-18 10:28:15 +10:00 |
Ryan Dwyer
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38c478259f
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Name and document pathfinding functions
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2023-06-13 21:44:29 +10:00 |
Ryan Dwyer
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154153b605
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Discover remaining pad flags
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2023-06-12 22:16:28 +10:00 |
Ryan Dwyer
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cac9aaf9bf
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Decompile weatherRenderRain
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2023-06-10 17:04:30 +10:00 |
Ryan Dwyer
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7c1c377db0
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Decompile titleRenderPdLogo
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2023-06-07 17:57:00 +10:00 |
Ryan Dwyer
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8c22681e35
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Set names for more bondgun symbols
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2023-06-04 16:44:37 +10:00 |
Ryan Dwyer
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f9ba47b8a7
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Decompile bodiesReset
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2023-06-04 09:41:54 +10:00 |
Ryan Dwyer
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1df5e4dc51
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Document propsnd functions
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2023-06-03 11:17:22 +10:00 |
Ryan Dwyer
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8afead29db
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Decompile aiSayQuip
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2023-05-31 22:44:30 +10:00 |
Ryan Dwyer
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8a7c22adda
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Decompile bgRenderGdlInXray
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2023-05-31 17:48:41 +10:00 |
Ryan Dwyer
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0ebce0dcf9
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Set names for menucolourpalette properties
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2023-05-29 18:31:26 +10:00 |
Ryan Dwyer
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953afe9925
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Name remaining aibot properties
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2023-05-28 14:07:16 +10:00 |
Ryan Dwyer
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2e386f7a34
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Use ARRAYCOUNT in many more places
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2023-05-28 00:48:58 +10:00 |
Ryan Dwyer
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5255f7c346
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Use Vtx/Col instead of struct gfxvtx, struct colour and u32
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2023-05-27 13:22:14 +10:00 |
Ryan Dwyer
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d5a21a8459
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Replace gDPSetVerticeArray with gSPVertex, rename gDPSetColorArray to gSPColor and rename gDPTri4 to gSPTri4
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2023-05-27 10:27:15 +10:00 |
Ryan Dwyer
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be585be596
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Name most sky symbols
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2023-05-25 17:35:22 +10:00 |
Ryan Dwyer
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5cc44be4da
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Name all env symbols
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2023-05-24 21:54:47 +10:00 |
Ryan Dwyer
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a8d92b1845
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Replace calls to SetCombineLERP with custom modes
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2023-05-24 18:24:28 +10:00 |
Ryan Dwyer
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92075c6fe7
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Name almost all BG symbols
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2023-05-23 19:37:20 +10:00 |
Ryan Dwyer
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4017d5cba5
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Rename vm.c to vminit.c, tlb.s to vm.s and annotate vm.s
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2023-05-21 15:54:54 +10:00 |
Ryan Dwyer
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134ca8206f
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Introduce NUM_FRAMEBUFFERS and NUM_GFXTASKS constants
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2023-05-15 12:42:13 +10:00 |
Ryan Dwyer
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8559aeed1f
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Introduce FBALLOC and SCREEN constants for dimensions
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2023-05-14 13:00:29 +10:00 |
Ryan Dwyer
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73fc947f44
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Name and document z-buffer functions
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2023-05-14 09:23:24 +10:00 |
Ryan Dwyer
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7349c3b172
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Create functionally equivalent C for handwritten modelasm functions
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2023-04-30 22:51:02 +10:00 |
Ryan Dwyer
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63c57f9075
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Rename some scheduler symbols and message queues
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2023-04-24 20:13:33 +10:00 |
Ryan Dwyer
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8e131f3aa4
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Find workaround for pheadSaveFile hack
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2023-04-14 20:55:19 +10:00 |
Ryan Dwyer
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89152f7b40
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Rename a heap of light and brightness symbols
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2023-04-13 20:13:13 +10:00 |
Ryan Dwyer
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9c6b0f246a
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Separate hovtype field in setup macros
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2023-01-17 21:46:08 +10:00 |
Ryan Dwyer
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edebe0b1f0
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Discover more object 3 flags
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2023-01-17 21:33:16 +10:00 |
Ryan Dwyer
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93acca065d
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Discover more object 2 flags
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2023-01-17 20:14:19 +10:00 |
Ryan Dwyer
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49301f9265
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Discover more object flags
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2023-01-16 21:39:49 +10:00 |
Ryan Dwyer
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c78ff83fc8
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Discover more chrflags
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2023-01-16 19:10:31 +10:00 |
Ryan Dwyer
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47f8b83062
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Discover more chr hidden flags
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2023-01-14 19:49:51 +10:00 |
Ryan Dwyer
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528235552b
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Improving naming of chr line of sight functions
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2023-01-13 21:46:27 +10:00 |
Ryan Dwyer
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7f62d1d74a
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Introduce -DDEBUG to enable crash screen and debug menu
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2023-01-12 21:56:54 +10:00 |
Ryan Dwyer
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68f2cd6db6
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Merge version-specific debug files into one
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2023-01-12 21:13:56 +10:00 |
Ryan Dwyer
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97dde15464
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Identify music event type 5
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2023-01-06 22:05:49 +10:00 |
Ryan Dwyer
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4be874210b
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Tweak cover JSON format and set names for remaining cover flags
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2023-01-05 22:12:16 +10:00 |
Ryan Dwyer
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50b54d42ff
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Identify a heap of gun MODELPART constants
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2022-12-08 21:58:47 +10:00 |
Ryan Dwyer
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a2ad0014e3
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Improve naming relating to mpweapon struct
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2022-12-07 22:18:23 +10:00 |
Ryan Dwyer
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ba11c5634b
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Introduce uintptr_t
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2022-12-07 21:00:03 +10:00 |
Ryan Dwyer
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45524f06b2
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Rename remapped anim frames to repeat anim frames and improve documentation
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2022-12-04 13:57:04 +10:00 |
Ryan Dwyer
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0063dcc71c
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Rename "close" gun function type to "melee"
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2022-12-02 22:46:40 +10:00 |
Ryan Dwyer
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c20a31db57
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Create functionally equivalent C for handwritten func0002f490 and func0002f560
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2022-12-02 20:18:50 +10:00 |