Commit Graph

5279 Commits

Author SHA1 Message Date
Ryan Dwyer 89cebe7f22 Decompile aiWalkAndFire 2019-10-07 21:04:43 +10:00
Ryan Dwyer bf6c85b3f3 Split setup.c into smaller files 2019-10-07 19:25:37 +10:00
Ryan Dwyer f87c39fb42 Decompile aiRunSideways 2019-10-07 18:51:34 +10:00
Ryan Dwyer 858bfcd03b Decompile aiHopSideways 2019-10-07 18:49:38 +10:00
Ryan Dwyer 9389166211 Decompile aiStepSideways 2019-10-07 18:47:33 +10:00
Ryan Dwyer d5de6fd537 Decompile aiIfPlayerInSight 2019-10-07 18:43:53 +10:00
Ryan Dwyer 0bbe2f5efe Decompile aiIfChrUnloaded 2019-10-07 18:38:23 +10:00
Ryan Dwyer d000ee0ee0 Decompile aiIfDying 2019-10-07 18:29:15 +10:00
Ryan Dwyer 055cb7aa8b Decompile aiIfStopped 2019-10-07 18:02:32 +10:00
Ryan Dwyer 7929cd346f Decompile ai000e 2019-10-07 17:56:57 +10:00
Ryan Dwyer e8e0de100c Decompile ai000d 2019-10-07 17:56:07 +10:00
Ryan Dwyer 222324a046 Decompile aiIfIdle 2019-10-07 17:55:02 +10:00
Ryan Dwyer 8cc9fc069c Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
2019-10-07 17:50:26 +10:00
Ryan Dwyer 384e0a11f3 Decompile aiKneel 2019-10-07 08:15:50 +10:00
Ryan Dwyer 383402a8b1 Decompile aiStop 2019-10-07 08:11:24 +10:00
Ryan Dwyer b93ca7a9c3 Decompile aiReturn 2019-10-06 23:57:44 +10:00
Ryan Dwyer b03597fa46 Decompile aiSetPlayerDeadList 2019-10-06 23:26:15 +10:00
Ryan Dwyer 37de186ff3 Decompile aiSetDarkRoomList 2019-10-06 23:22:17 +10:00
Ryan Dwyer 0c384e6494 Decompile aiSetShootingAtMeList 2019-10-06 23:18:15 +10:00
Ryan Dwyer e909f2376f Decompile aiSetPunchDodgeList 2019-10-06 23:10:28 +10:00
Ryan Dwyer f5c6e46ebd WIP decompilation for aiSetShotList 2019-10-06 23:08:27 +10:00
Ryan Dwyer 16875a3d63 Decompile aiSetReturnList 2019-10-06 11:32:18 +10:00
Ryan Dwyer d1f7a94221 Decompile aiSetAilist 2019-10-06 10:14:15 +10:00
Ryan Dwyer 3cbaed1e7f Decompile aiEndList 2019-10-05 22:42:47 +10:00
Ryan Dwyer 980d3b6032 Decompile aiYield and add some structs including chrdata 2019-10-05 22:25:21 +10:00
Ryan Dwyer 505f1e8e36 Decompile aiGoToNext 2019-10-05 19:20:22 +10:00
Ryan Dwyer bfa3b794a7 Decompile aiGoToFirst 2019-10-05 19:12:54 +10:00
Ryan Dwyer 7abfa5655b Identify menu handler functions 2019-10-05 12:02:35 +10:00
Ryan Dwyer 1eaf843870 Remove duplicate glabels 2019-10-05 11:26:26 +10:00
Ryan Dwyer a365606fd1 Identify menu dialog functions 2019-10-05 11:21:11 +10:00
Ryan Dwyer ffd9247113 Rename AI commands 2019-10-05 10:02:11 +10:00
Ryan Dwyer 3ef569abfd Add aiLabel to setup's command_pointers array 2019-10-04 23:43:42 +10:00
Ryan Dwyer 4c1b603d15 Match aiLabel 2019-10-04 23:28:39 +10:00
Ryan Dwyer 8dbe3ae083 Add cmd tags 2019-10-04 20:24:56 +10:00
Ryan Dwyer 58d2c4705f Discover functions in game binary using setup references 2019-10-04 20:13:01 +10:00
Ryan Dwyer 9773523fb0 Discover strings in library binary 2019-10-04 19:11:13 +10:00
Ryan Dwyer 84bf256884 Discover strings in game binary 2019-10-04 18:36:17 +10:00
Ryan Dwyer 77cd742ed4 Assembly statements for main game code 2019-10-04 17:29:31 +10:00
Ryan Dwyer 34d7db60bf Add missing boot.ld 2019-10-02 18:02:48 +10:00
Ryan Dwyer 114a3c6c75 Add boot.c 2019-10-02 08:23:06 +10:00
Ryan Dwyer c95707bef5 Link library with setup and match getCurrentStageId 2019-10-01 20:28:33 +10:00
Ryan Dwyer dfbcf962f0 Get matching library.c file 2019-09-29 15:18:36 +10:00
Ryan Dwyer 0994436231 Reorganise repository and rename globals to setup 2019-09-29 11:57:51 +10:00
Ryan Dwyer 66e581a77c Discover another table 2019-09-29 09:35:33 +10:00
Ryan Dwyer ed4e48168c Discover prop explosion types table 2019-09-29 08:52:13 +10:00
Ryan Dwyer f20360fb99 Discover another unknown structure 2019-09-29 08:30:45 +10:00
Ryan Dwyer 776fa6a6c0 Discover another structure 2019-09-28 17:20:31 +10:00
Ryan Dwyer 084b82be76 Discover some unknown pointer structutres 2019-09-28 17:05:43 +10:00
Ryan Dwyer 21587f7d38 Discover stagethinglists 2019-09-28 16:44:34 +10:00
Ryan Dwyer d79e48525c Discover menu structures 2019-09-28 15:37:10 +10:00