Ryan Dwyer
|
5b0b5e0ae7
|
Split game_166e40.c into gfxmemory.c and rename related symbols
|
2020-12-24 12:09:08 +10:00 |
Ryan Dwyer
|
1a35e2c3b9
|
Decompile gfxGetMasterDisplayList
|
2020-12-23 23:58:07 +10:00 |
Ryan Dwyer
|
01ea36de85
|
Decompile func0f167a88
|
2020-12-23 23:51:08 +10:00 |
Ryan Dwyer
|
1da054f3eb
|
Decompile func0f167ab0
|
2020-12-23 23:45:59 +10:00 |
Ryan Dwyer
|
a423bba743
|
Decompile func0f167a18
|
2020-12-23 23:31:36 +10:00 |
Ryan Dwyer
|
25b44f1663
|
Decompile gfxAllocate
|
2020-12-23 23:24:52 +10:00 |
Ryan Dwyer
|
90adc13c2a
|
Decompile gfxAllocate4Words
|
2020-12-23 23:21:31 +10:00 |
Ryan Dwyer
|
d4655ca78c
|
Decompile gfxAllocateColours
|
2020-12-23 23:20:19 +10:00 |
Ryan Dwyer
|
50f67f6191
|
Decompile gfxAllocateVertices
|
2020-12-23 22:58:28 +10:00 |
Ryan Dwyer
|
1698778098
|
Decompile gfxAllocateMatrix
|
2020-12-23 22:48:35 +10:00 |
Ryan Dwyer
|
ddef8094fe
|
Attempt to decompile func0f0b72dc
|
2020-12-23 22:42:25 +10:00 |
Ryan Dwyer
|
8dd02f14a5
|
Decompile currentPlayerSpawn
|
2020-12-23 18:28:59 +10:00 |
Ryan Dwyer
|
c98693cf67
|
Decompile currentPlayerAssumeChrForAnti
|
2020-12-23 17:04:56 +10:00 |
Ryan Dwyer
|
a830dd63b1
|
Decompile currentPlayerCheckIfShotInBack
|
2020-12-23 13:07:11 +10:00 |
Ryan Dwyer
|
8e6c55edc4
|
Decompile currentPlayerConfigureVi
|
2020-12-23 12:42:00 +10:00 |
Ryan Dwyer
|
d2c47f49b4
|
currentPlayerUpdateShieldShow
|
2020-12-23 12:30:31 +10:00 |
Ryan Dwyer
|
eea27a8c7f
|
Decompile func0f0bbf14
|
2020-12-23 12:25:51 +10:00 |
Ryan Dwyer
|
1b8c119e52
|
Attempt to decompile func0f0bfc7c and introduce Mtx and Mtxf types
|
2020-12-23 08:49:54 +10:00 |
Ryan Dwyer
|
b913d584c3
|
ntsc-1.0: Fix mismatch
|
2020-12-22 12:20:56 +10:00 |
Ryan Dwyer
|
8b74cc0748
|
Decompile func0f0b85f8
|
2020-12-22 12:15:58 +10:00 |
Ryan Dwyer
|
3b9ebaf369
|
Rename VI mode symbols
|
2020-12-22 12:13:01 +10:00 |
Ryan Dwyer
|
83daa8e2e8
|
Decompile currentPlayerGetViewportTop
|
2020-12-22 09:28:42 +10:00 |
Ryan Dwyer
|
4120f5b488
|
Decompile currentPlayerGetViewportHeight
|
2020-12-21 23:38:31 +10:00 |
Ryan Dwyer
|
9071da5bde
|
Decompile currentPlayerGetViewportLeft
|
2020-12-21 22:43:58 +10:00 |
Ryan Dwyer
|
448f3ce82d
|
Decompile currentPlayerTickExplode
|
2020-12-21 22:06:19 +10:00 |
Ryan Dwyer
|
776df89329
|
Decompile currentPlayerGetTeleportFovY
|
2020-12-21 21:38:56 +10:00 |
Ryan Dwyer
|
2c954c6bb6
|
Decopmile func0f0b6470
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2020-12-21 21:24:26 +10:00 |
Ryan Dwyer
|
2945adf038
|
Decompile func0f0b63b0
|
2020-12-21 21:20:56 +10:00 |
Ryan Dwyer
|
251588050a
|
Attempt to decompile func0f0b656c
|
2020-12-21 18:57:16 +10:00 |
Ryan Dwyer
|
ff1152ce08
|
Decompile func0f0b65f8
|
2020-12-21 18:16:30 +10:00 |
Ryan Dwyer
|
0fac4d803d
|
Decompile currentPlayerUpdateShootRot
|
2020-12-21 17:49:05 +10:00 |
Ryan Dwyer
|
bbd44a9953
|
ntsc-beta: Make boot segment nearly the correct size
|
2020-12-21 17:48:01 +10:00 |
Ryan Dwyer
|
c1485022ff
|
ntsc-beta: Fix mismatches in setupame.c
|
2020-12-20 22:36:29 +10:00 |
Ryan Dwyer
|
be09d69402
|
ntsc-beta: Get it building without errors
|
2020-12-20 22:06:23 +10:00 |
Ryan Dwyer
|
d50d8c15f6
|
Rename font variables and segments to have meaningful names
|
2020-12-19 23:54:22 +10:00 |
Ryan Dwyer
|
1e99df50b7
|
Attempt to decompile bviewRenderLensRect
|
2020-12-19 22:36:45 +10:00 |
Ryan Dwyer
|
c4e921eb0a
|
Rename most bondview functions
|
2020-12-16 18:23:09 +10:00 |
Ryan Dwyer
|
67d7f47bfa
|
Rename game_141820.c to bondview.c
|
2020-12-16 18:11:52 +10:00 |
Ryan Dwyer
|
4c200e9443
|
Rename bondview.c to bondhead.c
|
2020-12-16 18:11:51 +10:00 |
Ryan Dwyer
|
55fe13c1e1
|
Decompile func0f141ed4
|
2020-12-16 00:18:40 +10:00 |
Ryan Dwyer
|
85998c84ca
|
Decompile func0f142d74
|
2020-12-15 23:43:48 +10:00 |
Ryan Dwyer
|
523b944a8f
|
Decompile func0f141864
|
2020-12-15 23:26:25 +10:00 |
Ryan Dwyer
|
9d20d9aefe
|
Decompile func0f141940
|
2020-12-15 23:21:51 +10:00 |
Ryan Dwyer
|
63f4656288
|
Decompile func0f141a20
|
2020-12-15 22:40:40 +10:00 |
Ryan Dwyer
|
965ec6dba8
|
Decompile hudRenderIrRect
|
2020-12-15 22:17:06 +10:00 |
Ryan Dwyer
|
c073ad7e78
|
Decompile func0f148b38
|
2020-12-15 22:15:33 +10:00 |
Ryan Dwyer
|
654246a27e
|
Rename player.unk1581 and unk1582 to prevweaponnum and switchtoweaponnum
|
2020-12-15 22:14:40 +10:00 |
Ryan Dwyer
|
525c648f03
|
Rename player.itemswitch to devicesactive and introduce DEVICE constants
|
2020-12-15 22:03:05 +10:00 |
Ryan Dwyer
|
83d0474b82
|
Decompile hudRenderIrBinoculars
|
2020-12-15 14:41:36 +10:00 |
Ryan Dwyer
|
d6ffe7f15c
|
Attempt to decompile func0f1472fc
|
2020-12-15 12:36:50 +10:00 |