Commit Graph

5279 Commits

Author SHA1 Message Date
Ryan Dwyer 36274d6402 Decompile currentPlayerSetControlDef 2020-04-05 23:41:37 +10:00
Ryan Dwyer af4ecb6e88 Decompile currentPlayerSetLastRoomForOffset 2020-04-05 23:37:00 +10:00
Ryan Dwyer 43d2f40d8c Decompile ciGetFrWeaponListMenuDialog 2020-04-05 23:33:15 +10:00
Ryan Dwyer 7cb1502b72 Decompile frSetDifficulty 2020-04-05 23:29:01 +10:00
Ryan Dwyer a556f3829f Decompile frGetDifficulty 2020-04-05 23:25:41 +10:00
Ryan Dwyer 5088687dd0 Attempt to decompile func0f1670fc 2020-04-05 21:55:55 +10:00
Ryan Dwyer 2e636d1725 Extract textures
They are extracted as compressed binaries, so not viewable yet.
2020-04-05 19:57:42 +10:00
Ryan Dwyer 3109e81ba0 Decompile func0f000000 2020-04-05 18:30:27 +10:00
Ryan Dwyer 048235671a Decompile loadTextureList 2020-04-05 17:46:36 +10:00
Ryan Dwyer f2172788aa Decompile func0f00b420 2020-04-05 16:35:07 +10:00
Ryan Dwyer 0144c86394 Decompile stageLoadCommonLang 2020-04-05 16:25:37 +10:00
Ryan Dwyer 392db11629 Decompile objectiveAddRoomEnteredCriteria 2020-04-05 14:54:48 +10:00
Ryan Dwyer f823781062 Decompile objectiveAddMultiroomEnteredCriteria 2020-04-05 14:53:48 +10:00
Ryan Dwyer deb569a939 Decompile objectiveAddHolographCriteria 2020-04-05 14:52:20 +10:00
Ryan Dwyer fbd0003f94 Decompile stageLoadTiles 2020-04-05 14:42:34 +10:00
Ryan Dwyer 5978809fa5 Rename chr.c to sparkstick.c and game_01e250.c to chr.c 2020-04-05 14:07:03 +10:00
Ryan Dwyer 431d868ad5 Decompile func0f096750 2020-04-05 13:49:09 +10:00
Ryan Dwyer 1d1af649a8 Decompile func0f096a7c 2020-04-05 13:08:04 +10:00
Ryan Dwyer c18580f58f Decompile func0f0969d0 2020-04-05 13:02:15 +10:00
Ryan Dwyer 46adb0295e Rename game_097890.c and game_097970.c to floor.c and ceil.c 2020-04-05 12:50:10 +10:00
Ryan Dwyer 2394fc4bb3 Decompile floorf 2020-04-05 12:42:58 +10:00
Ryan Dwyer d447082482 Decompile floor 2020-04-05 12:41:20 +10:00
Ryan Dwyer 96ca3dd344 Decompile ceilf 2020-04-05 12:39:31 +10:00
Ryan Dwyer 27d52356cf Decompile ceil 2020-04-05 12:37:15 +10:00
Ryan Dwyer a11e19683e Rename game_0c3620.c to bondcutscene.c 2020-04-05 12:28:17 +10:00
Ryan Dwyer 1b0b70d10f Decompile func0f0c37c0 2020-04-05 12:20:47 +10:00
Ryan Dwyer 0f44e83438 Decompile currentPlayerSetMoveModeCutscene 2020-04-05 12:19:02 +10:00
Ryan Dwyer b565b1f959 Attempt to decompile weatherTickSnow 2020-04-05 10:42:21 +10:00
Ryan Dwyer 26f15c9933 Attempt to decompile weatherTickRain 2020-04-05 00:00:19 +10:00
Ryan Dwyer fd0a8d2703 Rename game_16ce10.c to timing.c 2020-04-03 21:38:13 +10:00
Ryan Dwyer 7ad5e7b687 Decompile func0f16cf8c and func0f16cf94 2020-04-03 21:31:52 +10:00
Ryan Dwyer 2ccb5a7c54 Attempt to decompile func0f16ce94 2020-04-03 21:30:46 +10:00
Ryan Dwyer 5a40be0819 Decompile func0f16ce3c 2020-04-03 19:07:55 +10:00
Ryan Dwyer 6a281ccae4 Decompile func0f16ce10 2020-04-03 18:53:33 +10:00
Ryan Dwyer 69e9096fa6 Decompile func0f10cb2c 2020-04-03 17:16:18 +10:00
Ryan Dwyer e33aa13354 Decompile func0f1312d8 2020-04-03 17:08:41 +10:00
Ryan Dwyer a82a0a9fca Decompile weatherAllocateParticles 2020-04-03 17:04:16 +10:00
Ryan Dwyer 4b9e8b6687 Rename some files to weather.c, weatherallocate.c and weathertick.c 2020-04-02 20:49:36 +10:00
Ryan Dwyer 9a9c6e3994 Decompile weatherAllocate 2020-04-02 20:41:01 +10:00
Ryan Dwyer f2a1db90a0 Decompile weatherIsRoomWeatherProof 2020-04-02 20:09:26 +10:00
Ryan Dwyer 6b47c84138 Identify and rename more weather functions 2020-04-02 19:18:39 +10:00
Ryan Dwyer 25ed9a7c35 Decopmile func0f131678 2020-04-02 17:30:59 +10:00
Ryan Dwyer a6fc92f01e Decompile weatherFree 2020-04-02 17:18:06 +10:00
Ryan Dwyer c706d3d391 Decompile func0f131610 2020-04-02 17:07:09 +10:00
Ryan Dwyer 3529abd136 Decompile weatherSetIntensity 2020-04-02 17:05:05 +10:00
Ryan Dwyer 6e14c772b2 Decompile snowConfigure 2020-04-01 23:18:32 +10:00
Ryan Dwyer a9138feebb Decompile rainConfigure 2020-04-01 23:13:09 +10:00
Ryan Dwyer e09ca183fe Decompile weatherTick 2020-04-01 23:10:33 +10:00
Ryan Dwyer 794d98e2df Decompile func0f014f10 2020-04-01 22:20:07 +10:00
Ryan Dwyer 91a288d217 Decompile func0f000840 2020-04-01 22:05:07 +10:00