Ryan Dwyer
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45efb92286
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Introduce L constants for lang
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2020-03-10 17:22:43 +10:00 |
Ryan Dwyer
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7f42776b51
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Fix setup files
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2020-03-10 17:03:32 +10:00 |
Ryan Dwyer
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cf45c85ac1
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Decompile activemenuApply
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2020-02-26 22:44:49 +10:00 |
Ryan Dwyer
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ec13c9dc46
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Decompile chrTickDie
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2020-02-22 22:41:21 +10:00 |
Ryan Dwyer
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e6c99d2bba
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Improve documentation for object_do_animation
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2020-02-19 23:24:36 +10:00 |
Ryan Dwyer
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819216b65c
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Decompile aiRetreat
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2020-02-12 17:19:12 +10:00 |
Ryan Dwyer
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05d51b7883
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Decompile roomIsActive and discover if_room_onscreen AI command
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2020-02-11 18:40:19 +10:00 |
Ryan Dwyer
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e281dabb76
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Decompile aiIfSeesSuspiciousItem
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2020-02-10 23:24:48 +10:00 |
Ryan Dwyer
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f922cef7ea
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Fix warning about intro data type in setup files
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2020-02-08 22:17:36 +10:00 |
Ryan Dwyer
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d0160628bf
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Fix unintended replacements from when animation was renamed to chr_do_animation
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2020-02-02 23:45:05 +10:00 |
Ryan Dwyer
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662663703b
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Rename object flag prefixes so they correspond to their property name
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2020-01-25 10:36:26 +10:00 |
Ryan Dwyer
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89795acd69
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Document known door flags, door modes and door types
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2020-01-25 01:20:56 +10:00 |
Ryan Dwyer
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1e5ebab6b3
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Rename heli/hovercar/truck symbols and types
* Heli has been renamed to chopper
* Object types 0x27 and 0x28 (both unused) have been renamed to truck and heli
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2020-01-18 17:27:54 +10:00 |
Ryan Dwyer
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479c253470
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Decompile aiIncreaseSquadronAlertness
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2020-01-17 20:48:54 +10:00 |
Ryan Dwyer
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9ebe958bab
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Make distance commands consistent
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2020-01-17 17:27:12 +10:00 |
Ryan Dwyer
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266d29a923
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Decompile chrGetDistanceLostToTargetInLastSecond and discover commands if_target_moving_slowly, if_target_moving_away and if_target_moving_closer
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2020-01-17 17:10:31 +10:00 |
Ryan Dwyer
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b11011d807
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Write docblocks for known AI commands
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2020-01-14 00:07:17 +10:00 |
Ryan Dwyer
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eb6f34f4ca
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Rename FUNC constants to AILIST
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2020-01-13 20:10:10 +10:00 |
Ryan Dwyer
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8a85edb37a
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Rename eeprom flags to savefile flags
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2019-12-31 09:11:48 +10:00 |
Ryan Dwyer
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3bbad9cae5
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Rename health/armour related commands
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2019-12-29 18:13:33 +10:00 |
Ryan Dwyer
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044705c818
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Rename equip weapon and equip hat commands
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2019-12-27 18:12:57 +10:00 |
Ryan Dwyer
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9fc71545a0
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Rename positions to props
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2019-12-25 20:01:00 +10:00 |
Ryan Dwyer
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1f8552aa51
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Rename functions related to AI commands
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2019-12-25 19:47:51 +10:00 |
Ryan Dwyer
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c89afb8c4d
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Add unused commands and rename many of them
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2019-12-25 18:15:09 +10:00 |
Ryan Dwyer
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12ab88c974
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Attempt to decompile chrSawInjury and improve documentation for related AI commands
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2019-12-22 16:12:57 +10:00 |
Ryan Dwyer
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5d2cf3ef85
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Rename chr flag constants and commands to better describe which properties they apply to
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2019-12-20 23:02:59 +10:00 |
Ryan Dwyer
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d1451cafde
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Discover MA (my action) constants
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2019-12-19 08:26:04 +10:00 |
Ryan Dwyer
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9f8fac52d5
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Decompile chrStartPath and rename struct aipaths to struct path
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2019-12-18 18:55:20 +10:00 |
Ryan Dwyer
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e62cac4ddc
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Decompile chraiGetListIdByList
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2019-12-17 18:47:29 +10:00 |
Ryan Dwyer
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9fbd4a8732
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Improve documentation for CHR_P1P2 features
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2019-12-17 17:12:22 +10:00 |
Ryan Dwyer
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6aa34c1283
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Decompile aiSetChrPresetToUnalertedTeammate
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2019-12-12 19:00:45 +10:00 |
Ryan Dwyer
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a081bbf8d8
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Discover and decompile aiMiscellaneous
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2019-12-10 19:01:19 +10:00 |
Ryan Dwyer
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5036fa1914
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Discover PATHTYPE constants
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2019-11-26 21:37:50 +10:00 |
Ryan Dwyer
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e30bb5cb4a
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Rename symbols related to ailists
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2019-11-17 08:30:04 +10:00 |
Ryan Dwyer
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a473175f9a
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Document/fix animation arguments
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2019-11-04 19:08:00 +10:00 |
Ryan Dwyer
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ac2ce4d510
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Rename CHR constants
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2019-10-20 18:55:15 +10:00 |
Ryan Dwyer
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8b0f8cc5c3
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Decompile aiIfDoorState
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2019-10-18 22:43:55 +10:00 |
Ryan Dwyer
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8cc9fc069c
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Restructure files
* Create chraicommands.c
* Move include to src/include
* Use .o files next to each .c file
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2019-10-07 17:50:26 +10:00 |